Tim Allen f70a20bc42 Update to v106r41 release.
byuu says:

Changelog:

  - hiro: added Label::set(Background,Foreground)Color (not implemented
    on Cocoa backend)
  - hiro: added (Horizontal,Vertical)Layout::setPadding()
      - setMargin(m) is now an alias to setPadding({m, m, m, m})
  - hiro/Windows: update Label rendering to draw to an offscreen canvas
    to prevent flickering
  - sfc: reverted back to 224/240-line height (from 223/239-line height
    in earlier v106 WIPs)
  - bsnes: new multi-segment status bar added
  - bsnes: exiting fullscreen mode will resize and recenter window
      - this is required; the window geometry gets all scrambled when
        toggling fullscreen mode
  - bsnes: updated to a new logo [Ange Albertini]

Errata:

  - hiro/Windows: try to paint Label backgroundColor quicker to avoid
    startup flicker
      - `WM_ERASEBKGND` fallthrough to `WM_PAINT` seems to work
  - hiro/Qt: use Window backgroundColor for Label when no Label
    backgroundColor set
  - bsnes: update size multipliers in presentation.cpp to 224/240 (main
    window size is off in this WIP)
2018-06-24 14:53:44 +10:00
2018-04-15 15:49:53 +10:00
2018-06-24 14:53:44 +10:00
2018-06-24 14:53:44 +10:00
2018-05-25 18:02:38 +10:00
2017-11-07 09:05:54 +11:00
2018-06-11 14:50:18 +10:00
2018-06-10 18:07:19 +10:00
2017-08-31 14:48:52 +10:00
2017-10-24 23:37:22 -04:00
2017-10-25 18:22:10 -04:00
2017-10-27 14:45:52 +11:00

The unofficial higan repository

higan emulates a number of classic video-game consoles of the 1980s and 1990s, allowing you to play classic games on a modern general-purpose computer.

This repository includes the source-code for stable and WIP releases of higan, starting during the development of v068. It also includes community-maintained documentation.

Basically, apart from .gitignore files, anything in the higan, hiro, icarus, libco, nall, ruby, or shaders directories should be exactly as it appeared in official releases. Everything else has been added for various reasons.

Official higan resources

Unofficial higan resources

Description
bsnes is a Super Nintendo (SNES) emulator focused on performance, features, and ease of use.
Readme 29 MiB
Languages
C++ 58.5%
C 33.7%
Objective-C 4.4%
Python 1.1%
Makefile 1%
Other 1.1%