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151 lines
3.8 KiB
C
151 lines
3.8 KiB
C
/* # time.h */
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#include "common.h"
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int main() {
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/*
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# time()
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A representation of absolute time.
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Returns a time_t type.
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The interpretation of the return is implementation defined,
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and therefore cannot be relied directly upon.
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Traditionally, implementations use the number of seconds since 1970.
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# time_t
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All that is required is that `time_t` be an arithmetic type, either integer or floating point.
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See printf for a discussion of how to print time_t.
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*/
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{
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time_t t = time(NULL);
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printf("time(NULL) = %Lf\n", (long double)t);
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}
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/*
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# clock()
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Returns an implementation defined value:
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to get standard meaning out of it, you must use `CLOCKS_PER_SEC`.
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Usually represents the program virtual time in number of processor clock clicks
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Precision is quite limited, and if too few clicks pass, it may return 0.
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POSIX forces `CLOCKS_PER_SEC` to be 1 million as an XSI extension:
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http://pubs.opengroup.org/onlinepubs/009695399/basedefs/time.h.html
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and most modern systems use that value, giving a maximum of 1 microsecond precision.
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Consider `timespec_get` if you need greater precision, but for benchmarks you want user
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+ system time only, not time, and there seems to be no ANSI C way:
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http://stackoverflow.com/questions/12392278/measure-time-in-linux-getrusage-vs-clock-gettime-vs-clock-vs-gettimeofday
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So this may be the best ANSI C benchmark method.
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# clock_t
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Type returned by `clock()`.
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`int` in glibc 2.21.
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Like `time_t`, all that is required is that `time_t` be an arithmetic type,
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either integer or floating point.
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See printf for a discussion of how to print a `clock_t`.
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*/
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{
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/* On glibc 2.21, it is always an integer since `clock_t` is an integer. */
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clock_t t = clock();
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printf("clock() = %Lf\n", (long double)t);
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/*
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# CLOCKS_PER_SEC
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Divide a time delta by it to get elapsed time in seconds.
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In glibc 2.21, clock_t, so the division has integer precision only.
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*/
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printf("CLOCKS_PER_SEC = %Lf\n", (long double)CLOCKS_PER_SEC);
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}
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/*
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# localtime
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# tm
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*/
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{
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time_t t = time(NULL);
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struct tm *tm = localtime(&t);
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printf("tm->tm_hour = %d\n", tm->tm_hour);
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printf("tm->tm_min = %d\n", tm->tm_min);
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printf("tm->tm_sec = %d\n", tm->tm_sec);
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}
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/*
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# Time to string
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- ctime
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- stftime
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*/
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/*
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# strftime
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Convert time to a formatted string.
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The return value is stored in a statically allocated location:
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a second call to `localtime` may overwrite existing data.
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So make sure to copy if if you need to reuse it later.
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*/
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{
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time_t t = time(NULL);
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struct tm *tm = localtime(&t);
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char s[64];
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strftime(s, sizeof(s), "%c", tm);
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printf("strftime = %s\n", s);
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}
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/*
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# asctime
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`struct tm` to fixed format.
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POSIX 7 deprecates it in favor of `strftime`.
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*/
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{
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time_t t = time(NULL);
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struct tm *tm = localtime(&t);
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printf("asctime = %s\n", asctime(tm));
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}
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/*
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# ctime
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C99 says it is the same as:
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asctime(localtime(timer))
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*/
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{
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time_t t = time(NULL);
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printf("ctime = %s\n", ctime(&t));
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}
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/*
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# milliseconds
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# microseconds
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# nanoseconds
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Added in C11 with timespec_get: http://stackoverflow.com/questions/361363/how-to-measure-time-in-milliseconds-using-ansi-c
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C++11 added one too: http://stackoverflow.com/questions/1487695/c-cross-platform-high-resolution-timer
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*/
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return EXIT_SUCCESS;
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}
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