2016-04-29 11:56:43 +02:00

151 lines
3.8 KiB
C

/* # time.h */
#include "common.h"
int main() {
/*
# time()
A representation of absolute time.
Returns a time_t type.
The interpretation of the return is implementation defined,
and therefore cannot be relied directly upon.
Traditionally, implementations use the number of seconds since 1970.
# time_t
All that is required is that `time_t` be an arithmetic type, either integer or floating point.
See printf for a discussion of how to print time_t.
*/
{
time_t t = time(NULL);
printf("time(NULL) = %Lf\n", (long double)t);
}
/*
# clock()
Returns an implementation defined value:
to get standard meaning out of it, you must use `CLOCKS_PER_SEC`.
Usually represents the program virtual time in number of processor clock clicks
Precision is quite limited, and if too few clicks pass, it may return 0.
POSIX forces `CLOCKS_PER_SEC` to be 1 million as an XSI extension:
http://pubs.opengroup.org/onlinepubs/009695399/basedefs/time.h.html
and most modern systems use that value, giving a maximum of 1 microsecond precision.
Consider `timespec_get` if you need greater precision, but for benchmarks you want user
+ system time only, not time, and there seems to be no ANSI C way:
http://stackoverflow.com/questions/12392278/measure-time-in-linux-getrusage-vs-clock-gettime-vs-clock-vs-gettimeofday
So this may be the best ANSI C benchmark method.
# clock_t
Type returned by `clock()`.
`int` in glibc 2.21.
Like `time_t`, all that is required is that `time_t` be an arithmetic type,
either integer or floating point.
See printf for a discussion of how to print a `clock_t`.
*/
{
/* On glibc 2.21, it is always an integer since `clock_t` is an integer. */
clock_t t = clock();
printf("clock() = %Lf\n", (long double)t);
/*
# CLOCKS_PER_SEC
Divide a time delta by it to get elapsed time in seconds.
In glibc 2.21, clock_t, so the division has integer precision only.
*/
printf("CLOCKS_PER_SEC = %Lf\n", (long double)CLOCKS_PER_SEC);
}
/*
# localtime
# tm
*/
{
time_t t = time(NULL);
struct tm *tm = localtime(&t);
printf("tm->tm_hour = %d\n", tm->tm_hour);
printf("tm->tm_min = %d\n", tm->tm_min);
printf("tm->tm_sec = %d\n", tm->tm_sec);
}
/*
# Time to string
- ctime
- stftime
*/
/*
# strftime
Convert time to a formatted string.
The return value is stored in a statically allocated location:
a second call to `localtime` may overwrite existing data.
So make sure to copy if if you need to reuse it later.
*/
{
time_t t = time(NULL);
struct tm *tm = localtime(&t);
char s[64];
strftime(s, sizeof(s), "%c", tm);
printf("strftime = %s\n", s);
}
/*
# asctime
`struct tm` to fixed format.
POSIX 7 deprecates it in favor of `strftime`.
*/
{
time_t t = time(NULL);
struct tm *tm = localtime(&t);
printf("asctime = %s\n", asctime(tm));
}
/*
# ctime
C99 says it is the same as:
asctime(localtime(timer))
*/
{
time_t t = time(NULL);
printf("ctime = %s\n", ctime(&t));
}
/*
# milliseconds
# microseconds
# nanoseconds
Added in C11 with timespec_get: http://stackoverflow.com/questions/361363/how-to-measure-time-in-milliseconds-using-ansi-c
C++11 added one too: http://stackoverflow.com/questions/1487695/c-cross-platform-high-resolution-timer
*/
return EXIT_SUCCESS;
}