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76 lines
1.5 KiB
C++
76 lines
1.5 KiB
C++
/*
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# auto
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C++11 keyword
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Completelly differs in meaning with the useless C `auto` keyword.
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Variable type is infered based on return value of initialization.
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Reduces code duplication, since it allows us to not write explicitly types everywhere.
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Major application: create an iterator without speficying container type.
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*/
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#include "common.hpp"
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int main() {
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#if __cplusplus >= 201103L
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// Basic usage.
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{
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// The compiler infers the type of i from the initialization.
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auto i = 1;
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assert(typeid(i) == typeid(int));
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}
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// Two different types on a single declaration. Nope.
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{
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// ERROR: inconsistent types.
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{
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//auto
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//i = 1,
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//s = std::string("abc")
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//;
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}
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// OK for single type.
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{
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auto
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i = 1,
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j = 2
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;
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assert(typeid(i) == typeid(int));
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assert(typeid(j) == typeid(int));
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}
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}
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// Reference.
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{
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int i = 1;
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auto& ai = i;
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ai = 2;
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assert(i == 2);
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}
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// ERROR: must initialize immediately. How could the compiler deduce type otherwise?
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{
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//auto i;
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//i = 1;
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}
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// If initialized from reference, discards the reference, while decltype keeps it.
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{
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int i = 0;
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int& ir = i;
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auto ir2 = ir;
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ir2 = 1;
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assert(i == 0);
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}
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// Array. Seems not.
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{
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//auto is[]{1, 0};
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}
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#endif
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}
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