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Fix mingw cross compile and add missing Nintendo targets (#65)
* libretro: allow mingw cross compile * libretro: add support for 3ds, gamecube, and wii-u
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@ -264,13 +264,45 @@ else ifeq ($(platform), xenon)
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CXXFLAGS += -D__LIBXENON__ -m32 -D__ppc__
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STATIC_LINKING = 1
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# CTR (3DS)
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else ifeq ($(platform), ctr)
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TARGET := $(TARGET_NAME)_libretro_$(platform).a
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CC = $(DEVKITARM)/bin/arm-none-eabi-gcc$(EXE_EXT)
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CXX = $(DEVKITARM)/bin/arm-none-eabi-g++$(EXE_EXT)
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AR = $(DEVKITARM)/bin/arm-none-eabi-ar$(EXE_EXT)
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STATIC_LINKING = 1
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CXXFLAGS += -D_3DS
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CXXFLAGS += -DARM11
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CXXFLAGS += -march=armv6k -mtune=mpcore -mfloat-abi=hard
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CXXFLAGS += -Wall -mword-relocations
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CXXFLAGS += -fomit-frame-pointer -ffast-math
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CXXFLAGS += -I$(DEVKITPRO)/libctru/include
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# Nintendo Game Cube
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else ifeq ($(platform), ngc)
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TARGET := $(TARGET_NAME)_libretro_$(platform).a
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CC = $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT)
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CXX = $(DEVKITPPC)/bin/powerpc-eabi-g++$(EXE_EXT)
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AR = $(DEVKITPPC)/bin/powerpc-eabi-ar$(EXE_EXT)
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CXXFLAGS += -DGEKKO -DHW_DOL -mrvl -mcpu=750 -meabi -mhard-float
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STATIC_LINKING = 1
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# Nintendo Wii
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else ifeq ($(platform), wii)
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TARGET := $(TARGET_NAME)_libretro_$(platform).a
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CC = $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT)
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CXX = $(DEVKITPPC)/bin/powerpc-eabi-g++$(EXE_EXT)
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AR = $(DEVKITPPC)/bin/powerpc-eabi-ar$(EXE_EXT)
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CFLAGS += -DGEKKO -mrvl -mcpu=750 -meabi -mhard-float -D__ppc__
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CXXFLAGS += -DGEKKO -mrvl -mcpu=750 -meabi -mhard-float -D__ppc__
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STATIC_LINKING = 1
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# Nintendo WiiU
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else ifeq ($(platform), wiiu)
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TARGET := $(TARGET_NAME)_libretro_$(platform).a
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CC = $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT)
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CXX = $(DEVKITPPC)/bin/powerpc-eabi-g++$(EXE_EXT)
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AR = $(DEVKITPPC)/bin/powerpc-eabi-ar$(EXE_EXT)
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CXXFLAGS += -DGEKKO -DWIIU -DHW_RVL -mrvl -mcpu=750 -meabi -mhard-float
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STATIC_LINKING = 1
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# Android
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@ -461,8 +493,8 @@ CXXFLAGS += -DWIN32
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# Windows
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else
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TARGET := $(TARGET_NAME)_libretro.dll
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CC = gcc
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CXX = g++
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CC ?= gcc
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CXX ?= g++
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CFLAGS += -DHAVE_OPENGL -fno-strict-aliasing
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CXXFLAGS += -DHAVE_OPENGL -fno-strict-aliasing
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LIBS += -lopengl32
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@ -282,7 +282,7 @@ static inline T asmjit_cast(Z* p) { return (T)p; }
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// ============================================================================
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#if defined(ASMJIT_WINDOWS)
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#include <Windows.h>
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#include <windows.h>
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#endif // ASMJIT_WINDOWS
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#if defined(__APPLE__)
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@ -69,7 +69,7 @@
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#if defined(_WIN32) && defined(__LIBRETRO__)
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#include "frontend/windows/winpcap/pcap.h"
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#elif defined(HAVE_LIBNX) || defined(__IOS__) || defined(ANDROID)
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#elif defined(HAVE_LIBNX) || defined(__IOS__) || defined(ANDROID) || defined(GEKKO) || defined(_3DS)
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typedef void* pcap_pkthdr;
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#else
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#include <pcap.h>
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@ -3098,7 +3098,7 @@ static const u8 SoftAP_DeauthFrame[] = {
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static void SoftAP_RXPacketGet_Callback(u_char *userData, const pcap_pkthdr *pktHeader, const u_char *pktData)
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{
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#if defined(HAVE_LIBNX) || defined(__IOS__) || defined(ANDROID)
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#if defined(HAVE_LIBNX) || defined(__IOS__) || defined(ANDROID) || defined(GEKKO) || defined(_3DS)
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return;
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#else
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const WIFI_IOREG_MAP &io = wifiHandler->GetWifiData().io;
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@ -3558,7 +3558,7 @@ void* SoftAPCommInterface::_GetBridgeDeviceAtIndex(int deviceIndex, char *outErr
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void *deviceList = NULL;
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void *theDevice = NULL;
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#if defined(HAVE_LIBNX) || defined(__IOS__) || defined(ANDROID)
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#if defined(HAVE_LIBNX) || defined(__IOS__) || defined(ANDROID) || defined(GEKKO) || defined(_3DS)
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return theDevice;
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#else
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int result = this->_pcap->findalldevs((void **)&deviceList, outErrorBuf);
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@ -4499,7 +4499,7 @@ int WifiHandler::GetBridgeDeviceList(std::vector<std::string> *deviceStringList)
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return result;
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}
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#if defined(HAVE_LIBNX) || defined(__IOS__) || defined(ANDROID)
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#if defined(HAVE_LIBNX) || defined(__IOS__) || defined(ANDROID) || defined(GEKKO) || defined(_3DS)
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return result;
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#else
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char errbuf[PCAP_ERRBUF_SIZE];
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