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Replace magic number 352 with VIEWPORT_HEIGHT (#1232)
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@@ -931,7 +931,7 @@ void T_DrawGame(int x, int y)
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int i, sx, sy, chunks, blocks;
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scr_pix_width = 640;
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scr_pix_height = 352;
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scr_pix_height = VIEWPORT_HEIGHT;
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dword_5C2FF8 = 10;
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dword_5C2FFC = 11;
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@@ -1280,7 +1280,7 @@ void SetTownMicros()
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if (zoomflag) {
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scr_pix_width = 640;
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scr_pix_height = 352;
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scr_pix_height = VIEWPORT_HEIGHT;
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dword_5C2FF8 = 10;
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dword_5C2FFC = 11;
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} else {
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