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✅ Better assertions on item generation tests
[Diablo/Hellfire] Also clear PkItemStruct when calling PackItem() to avoid garbage data ending up in the saves.
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@@ -1263,7 +1263,7 @@ void delta_close_portal(int pnum)
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static void check_update_plr(int pnum)
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{
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if (gbIsMultiplayer && pnum == myplr)
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pfile_update(TRUE);
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pfile_update(true);
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}
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static void msg_errorf(const char *pszFmt, ...)
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