obligaron
c8b8996cdd
Fix MSVC warnings in controls\*
2023-12-17 15:42:33 +01:00
ephphatha
c68fcf3cb1
Apply MethodCase config to Rectangle::Contains
...
Also included Circle and VirtualButton classes due to the shared use.
2022-06-24 00:39:55 +02:00
ephphatha
7f15aa730d
Move definition of ghMainWnd to utils/display.cpp
...
This variable is controlled/set by the code in that file, this also lets other files have more specific/relevant includes instead of the monolith that is diablo.h
2022-05-08 12:09:12 +02:00
staphen
d193b90101
Don't deactivate gamepad when graphics settings change
2022-01-02 11:37:38 +01:00
Anders Jenbo
d3a7c36d1d
Correct DPI on devices that apply extra scaling
2021-12-05 17:32:41 +01:00
staphen
08e4e8c254
Implement virtual gamepad activation/deactivation
2021-11-15 00:55:32 +01:00
staphen
85f0e7b8c3
Add button for standing still to attack
2021-10-26 07:54:51 +02:00
staphen
ccd8f114f8
[Virtual Gamepad] Add menu panel to top-right corner
2021-10-26 05:14:46 +02:00
staphen
06801789e2
Move potion buttons to the left side
2021-10-11 11:32:05 +02:00
staphen
b8950877c5
Add buttons for using potions from belt
2021-09-25 23:21:25 +02:00
staphen
4e93de5ee1
Remove unnecessary precompiler check in virtual gamepad initialization
2021-09-16 19:25:31 +02:00
staphen
fb4f1ed8fd
Add structs for virtual gamepad
2021-09-16 19:25:31 +02:00