obligaron
2da492d203
Change some functions to Player reference
2023-12-05 20:40:30 +01:00
obligaron
fae6b3d817
Change Player::getId() and MyPlayerId to uint8_t
2023-12-05 19:05:08 +01:00
Gleb Mazovetskiy
c5a5dc9f5c
Fix a few MSVC warnings
2023-11-05 12:57:59 +00:00
Anders Jenbo
bb2e189327
Convert _sfx_id in to class enum
2023-11-02 14:34:24 +01:00
Gleb Mazovetskiy
e5881688f4
text_render: Replace optional args with struct
...
4 options args are a bit unwieldy, especially when you want
to pass only the first and the last one.
With a struct, there is no need to specify the default values
for the args in between.
2023-10-25 09:19:14 +01:00
Gleb Mazovetskiy
09ab58343c
Migrate gold drop/withdrawal to text_input
...
With this, all text input is handled in a unified way.
2023-10-24 20:11:04 +01:00
ephphatha
24a20ce8e2
Extract uses of MyPlayer to prevent future crashes in tests/game init
2023-09-20 05:49:54 +02:00
Gleb Mazovetskiy
af869ac732
Merge branch 'master' into dev-merged
2023-09-01 20:49:34 +01:00
ephphatha
fb97eb7114
Clean up hit detection for inventory slots when pasting large items
2023-08-27 18:16:04 +02:00
Stephen C. Wills
45dbe6aa61
Shift software cursor graphic and remove special casing ( #6512 )
2023-08-26 16:45:36 +02:00
Anders Jenbo
c91e69384a
Revert "Fix cursor jitter when clicking inv items ( #6510 )"
...
This reverts commit 2a393397a1 .
2023-08-26 04:00:38 +02:00
Eric Robinson
2a393397a1
Fix cursor jitter when clicking inv items ( #6510 )
2023-08-26 01:27:48 +02:00
Gleb Mazovetskiy
8c1a847f41
Remove utils/stdcompat/string_view.hpp
2023-08-14 09:59:14 +01:00
Gleb Mazovetskiy
c19bfe87fa
Remove utils/stdcompat/algorithm.hpp
2023-08-14 01:54:29 +01:00
Gleb Mazovetskiy
14540164a7
Remove utils/stdcompat/optional.hpp
2023-08-14 01:54:29 +01:00
Gleb Mazovetskiy
62d067b653
Remove utils/stdcompat/abs.hpp
2023-08-14 01:54:29 +01:00
staphen
a090ab7d5c
Apply position-based quest completion logic to Single Player
2023-07-16 00:02:06 +02:00
staphen
9381251b9d
Fix net validation of durability for items without durability
2023-06-18 06:26:22 +02:00
Anders Jenbo
89a677d0cb
Validate item modifier ranges
2023-06-16 15:59:47 +02:00
Anders Jenbo
23e479e9aa
Remove unused item properties from network
2023-06-16 15:59:47 +02:00
staphen
956574bfa2
Also disallow boosted stats for ground items
2023-06-16 13:50:43 +02:00
Anders Jenbo
01a7966f1d
Empty cursor when closing inventory
...
Fixes #4205
2023-06-03 20:25:50 +02:00
obligaron
c8f1804d04
Spawn Optic Amulet and Arkaine's Valor always at the same tile ( #6167 )
...
* Spawn Optic Amulet and Arkaine's Valor always at the same tile
* Multiplayer: To complete Halls of Blind and Arkaine's Valor also check drop position, because quest rewards items can be randomized
2023-06-02 20:12:39 +02:00
qndel
ddd0f1b051
dont always force staff recharge to change spell
2023-05-28 16:09:01 +02:00
obligaron
31fe55a161
Prevent hellfire quests from disapearing from quest log
2023-05-28 01:51:56 +02:00
ephphatha
9987bb6be2
Avoid unnecessary item initialisation and copy
2023-05-12 06:27:12 +02:00
ephphatha
6b21728440
Inline single use function InvPutItem
2023-05-12 06:27:12 +02:00
ephphatha
4f3c70aa95
Move PlaceItemInWorld to items.h/cpp
...
Seems like a more appropriate home
2023-05-12 06:27:12 +02:00
ephphatha
06f6ff78f2
Extract common logic for a player dropping an item
...
The other class of use appears to be items spawned from NPCs or being dropped on death which shouldn't consider the CornerStone. Need to sort those later
2023-05-12 06:27:12 +02:00
ephphatha
eac22b935d
Make functions that create and place an item in the world more similar
2023-05-12 06:27:12 +02:00
Gleb Mazovetskiy
4fa3732526
Add missing <cstdint> includes
...
Done with the following script:
```ruby
Dir["Source/**/*.{h,c,cc,cpp,hpp}"].each do |path|
v = File.read(path)
next if !v.include?("uint32_t") || v.include?("cstdint")
lines = v.lines
line_num = if lines[2].start_with?(" *")
lines.index { |l| l.start_with?(" */") } + 3
else
3
end
lines.insert(line_num, "#include <cstdint>\n")
File.write(path, lines.join(""))
end
```
then fixed-up manually
2023-05-10 13:50:12 +01:00
ephphatha
03e35988f1
Dedupe OnRespawnItem/OnSpawnItem
...
Both methods were exactly the same apart from the use of temporaries for swapped message params.
2023-05-07 13:33:40 +02:00
ephphatha
3a7ae732cd
use unsigned types for item seeds
2023-05-06 18:02:54 +02:00
obligaron
b87711bc08
Reintroduce Player::spellFrom to seperate teleport cursor from queued spell
2023-04-17 03:22:50 +02:00
qndel
ce2ce86070
inspect players command
2023-04-14 02:40:17 +02:00
obligaron
c4388b0d41
Remove unused pnum from UseInvItem
2023-04-14 02:40:17 +02:00
obligaron
1522dc7031
Multiplayer: Add arena potions
2023-04-13 21:20:53 +02:00
obligaron
590c990c80
Introduce Item::getName
2023-04-13 00:07:00 +02:00
ephphatha
94c646ef8f
Use rectangles for inventory/belt hit areas
2023-03-25 14:22:57 +01:00
obligaron
6e364f2167
Telekenisis respects Disable Crippling Shrines Setting
2023-03-02 10:01:05 +01:00
obligaron
44de539afb
Introduce CronerStoneStruct::isAvailable()
2023-03-02 01:23:59 +01:00
staphen
5e832e75d9
Fix alignment for 2x2 armor sprite in the chest slot
2023-02-18 21:15:27 +01:00
obligaron
715e689ecb
Introduce Item::isUsable()
2023-02-10 22:28:52 +01:00
Gleb Mazovetskiy
ebcd6b222d
Optimize SpellData size: 40 bytes -> 24
2023-02-10 10:51:06 +00:00
KPhoenix
a1fbf5253f
enum talk_id -> enum class TalkID
2023-02-09 13:04:01 +01:00
obligaron
2d4e84c561
Multiplayer: Enable Black Mushroom Quest
2023-02-07 08:02:38 +01:00
Gleb Mazovetskiy
b61dac853b
Add GetSpellData(SpellID)
2023-02-05 12:12:48 +00:00
KPhoenix
d813f13700
enum spell_id -> enum class SpellID
2023-02-05 10:24:58 +00:00
Gleb Mazovetskiy
1788d2f8ec
Remove miniwin
...
Event handling code moved to `engine/events.{hpp,cpp}`.
2023-02-01 16:06:57 +00:00
obligaron
a935066180
Multiplayer: Enable Halls of the Blind Quest
2022-12-28 10:05:45 +01:00