Commit Graph
125 Commits
Author SHA1 Message Date
Anders Jenbo 893efd51ea Merge branch 'master' of github.com:diasurgical/devilution 2020-09-27 03:34:42 +02:00
pionere a3f04f76f7 simplified theme room creation 2020-09-11 00:15:20 +02:00
Anders Jenbo c1b4d3d8b5 Copy documentation from sanctuary/notes 2020-07-06 05:43:25 +02:00
Anders Jenbo 8c2fb7605e Use defines for tile and screen related magic numbers 2020-05-11 23:21:27 +02:00
Anders Jenbo 7108145a04 Merge branch 'master' of github.com:diasurgical/devilution 2020-04-14 15:30:49 +02:00
Anders Jenbo c3cdc1c4ab Decompose magic numbers 2020-04-08 20:34:31 +02:00
Anders Jenbo 6704657e71 Apply sematic codestyle 2020-04-08 20:34:29 +02:00
Anders Jenbo 7db4ed749a Apply more enums, defines and types 2020-04-08 20:18:11 +02:00
Anders Jenbo c384711a5f Backport cleanups from hellfire branch 2020-04-08 20:16:32 +02:00
Anders Jenbo 776ab10476 Merge branch 'master' of github.com:diasurgical/devilution 2020-03-29 23:40:05 +02:00
galaxyhaxz c632e2d1d0 Names and bug fixes (#1974) 2020-03-12 04:32:53 +01:00
Anders Jenbo e4df9319b0 Fix render order (#639) 2020-03-10 10:33:59 +01:00
Anders Jenbo 0383f9abcd Add documentation to more files 2020-03-02 02:29:28 +01:00
Anders Jenbo 21b62274b9 Document .SOL value tables 2020-02-29 18:32:02 +01:00
Anders Jenbo dd64f18a49 Merge SetDungeonMicros and SetTownMicros 2020-02-16 02:32:44 +01:00
Anders Jenbo 25993b4043 Merge branch 'master' of github.com:diasurgical/devilution 2020-02-14 23:03:31 +01:00
Anders Jenbo 20621a0642 add all.h and use in place of diablo.h (#2005)
Now diablo.h is treated in the same way as all other header files of
Source, as it only contains the declarations of global variables and
functions of diablo.cpp.

Besides consistency, this also enables mods to include diablo.h just
like any other header file without having to include every header file
(and without having to include C++ specific aspects of the now all.h).
2020-02-14 13:12:54 +01:00
Anders Jenbo 40ba1e7a6f Merge branch 'master' of github.com:diasurgical/devilution 2020-02-01 14:48:39 +01:00
qndel 3008439bc7 enums and stuff 2020-01-15 15:46:21 +01:00
Anders Jenbo f4496aa7f9 Merge branch 'master' of github.com:diasurgical/devilution 2019-11-09 21:27:06 +01:00
galaxyhaxz f620c0f34e Fix function order [gendung.cpp] 2019-11-06 22:24:52 +01:00
Robin Eklind cc70c392e4 fix naming of setloadflag and pSetPiece (#1841) 2019-11-05 00:37:09 +01:00
Xadhoom a1b7b8522a Bugfixes 2019-10-30 01:07:33 +01:00
Anders Jenbo 4e8a8d2157 Merge remote-tracking branch 'refs/remotes/devilution/master' 2019-10-26 13:43:28 +02:00
Robin Eklind e155a9423e rename random to random_ to avoid collision with random in stdlib.h
Fixes #1813.
2019-10-21 09:56:36 +02:00
Anders Jenbo 16820106bc Merge town_draw() with scrollrt_draw()
This require calling DRLG_InitTrans() during CreateTown() to clear out
the transparancy flags after having been to the duntion. Else the
mausoleum will be transparent.
2019-10-20 15:59:47 +02:00
Anders Jenbo d0f1100983 Drop speedcel optimizations
Even on VC6 this appears to not improve performance in any noticable way
2019-10-20 15:59:47 +02:00
Anders Jenbo 2079b67475 Drop dpiece_defs_map_1 memory access optimization
This also gets rid of IsometricCoord. They where used to map tiles in a
way that had a simpler access pattern when rendering the screen in
visual oriented rows.
See
https://github.com/diasurgical/devilution/pull/544#issuecomment-450968761
2019-10-20 15:59:47 +02:00
Anders Jenbo d840f388c7 Merge branch 'master' of github.com:diasurgical/devilution 2019-10-08 22:05:10 +02:00
arczi84 1ab2fb2666 Endian madness 2019-10-08 02:28:03 +02:00
qndel 06e7b4dbdb more enums 2019-10-05 15:25:54 +02:00
Anders Jenbo 64824cab2b Implement CelGetFrameStart 2019-09-28 06:07:24 +02:00
Anders Jenbo f605138c79 Strip ASM code 2019-08-26 13:33:03 +02:00
Anders Jenbo 98ab9b9600 Merge branch 'master' of github.com:diasurgical/devilution 2019-08-18 08:07:33 +02:00
Anders Jenbo 68d51e7d27 Implementing Spawned Shareware version 2019-08-12 16:04:20 +02:00
Anders Jenbo 2fcf8dab70 Merge branch 'master' of github.com:diasurgical/devilution 2019-07-21 19:39:17 +02:00
Anders Jenbo 9d3ce818f0 Correct BOOLS 2019-07-21 19:11:11 +02:00
Anders Jenbo b023104434 Remove u from values 2019-07-21 00:57:53 +02:00
Anders Jenbo 60ee365dff Merge branch 'master' of github.com:diasurgical/devilution 2019-07-20 19:52:50 +02:00
Anders Jenbo 3bc8ba66b0 Use defines for more screen geometry values 2019-07-20 17:10:49 +02:00
Robin Eklind 105a583ce0 Use TRUE and FALSE enums for setlevel.
Also simplify if conditions to make
use of boolean values.

(If the cleanup4 PR ends up increasing
inserts/deletions, then this commit is
probably at fault.)
2019-07-17 20:42:26 +02:00
Xadhoom 148a7be44d Merge upstream branch 'devilution/master' 2019-07-10 17:04:38 +00:00
Xadhoom 3b203f7c50 BUGFIX comments for drlg_l?.cpp, gendung.cpp, monster.cpp 2019-07-10 01:21:48 +02:00
Anders Jenbo 32a51d17ca Align function signatures with PSX symbols
Using
https://github.com/diasurgical/scalpel/tree/master/psx/_dump_/3/_dump_c_src_/diabpsx/source
as a reference
2019-07-08 04:12:12 +02:00
Anders Jenbo 7c071924ad Format recently cleaned code 2019-07-06 05:13:01 +02:00
Anders Jenbo 4ff5197291 merge devilution 2019-06-28 21:53:52 +02:00
Joan Karadimov fce804a09a Use the dungeon_type enum for leveltype 2019-06-28 11:58:44 +03:00
Anders Jenbo f187fe7d3a Merge branch 'master' of github.com:diasurgical/devilution 2019-06-22 18:14:48 +02:00
Anders Jenbo a7788ccddf Format bin exact code 2019-06-17 04:55:41 +02:00
Anders Jenbo e6f4e21631 Merge branch 'master' of github.com:diasurgical/devilution 2019-06-16 19:18:19 +02:00