Anders Jenbo
893efd51ea
Merge branch 'master' of github.com:diasurgical/devilution
2020-09-27 03:34:42 +02:00
pionere
a3f04f76f7
simplified theme room creation
2020-09-11 00:15:20 +02:00
Anders Jenbo
c1b4d3d8b5
Copy documentation from sanctuary/notes
2020-07-06 05:43:25 +02:00
Anders Jenbo
8c2fb7605e
Use defines for tile and screen related magic numbers
2020-05-11 23:21:27 +02:00
Anders Jenbo
7108145a04
Merge branch 'master' of github.com:diasurgical/devilution
2020-04-14 15:30:49 +02:00
Anders Jenbo
c3cdc1c4ab
Decompose magic numbers
2020-04-08 20:34:31 +02:00
Anders Jenbo
6704657e71
Apply sematic codestyle
2020-04-08 20:34:29 +02:00
Anders Jenbo
7db4ed749a
Apply more enums, defines and types
2020-04-08 20:18:11 +02:00
Anders Jenbo
c384711a5f
Backport cleanups from hellfire branch
2020-04-08 20:16:32 +02:00
Anders Jenbo
776ab10476
Merge branch 'master' of github.com:diasurgical/devilution
2020-03-29 23:40:05 +02:00
galaxyhaxz
c632e2d1d0
Names and bug fixes ( #1974 )
2020-03-12 04:32:53 +01:00
Anders Jenbo
e4df9319b0
Fix render order ( #639 )
2020-03-10 10:33:59 +01:00
Anders Jenbo
0383f9abcd
Add documentation to more files
2020-03-02 02:29:28 +01:00
Anders Jenbo
21b62274b9
Document .SOL value tables
2020-02-29 18:32:02 +01:00
Anders Jenbo
dd64f18a49
Merge SetDungeonMicros and SetTownMicros
2020-02-16 02:32:44 +01:00
Anders Jenbo
25993b4043
Merge branch 'master' of github.com:diasurgical/devilution
2020-02-14 23:03:31 +01:00
Anders Jenbo
20621a0642
add all.h and use in place of diablo.h ( #2005 )
...
Now diablo.h is treated in the same way as all other header files of
Source, as it only contains the declarations of global variables and
functions of diablo.cpp.
Besides consistency, this also enables mods to include diablo.h just
like any other header file without having to include every header file
(and without having to include C++ specific aspects of the now all.h).
2020-02-14 13:12:54 +01:00
Anders Jenbo
40ba1e7a6f
Merge branch 'master' of github.com:diasurgical/devilution
2020-02-01 14:48:39 +01:00
qndel
3008439bc7
enums and stuff
2020-01-15 15:46:21 +01:00
Anders Jenbo
f4496aa7f9
Merge branch 'master' of github.com:diasurgical/devilution
2019-11-09 21:27:06 +01:00
galaxyhaxz
f620c0f34e
Fix function order [gendung.cpp]
2019-11-06 22:24:52 +01:00
Robin Eklind
cc70c392e4
fix naming of setloadflag and pSetPiece ( #1841 )
2019-11-05 00:37:09 +01:00
Xadhoom
a1b7b8522a
Bugfixes
2019-10-30 01:07:33 +01:00
Anders Jenbo
4e8a8d2157
Merge remote-tracking branch 'refs/remotes/devilution/master'
2019-10-26 13:43:28 +02:00
Robin Eklind
e155a9423e
rename random to random_ to avoid collision with random in stdlib.h
...
Fixes #1813 .
2019-10-21 09:56:36 +02:00
Anders Jenbo
16820106bc
Merge town_draw() with scrollrt_draw()
...
This require calling DRLG_InitTrans() during CreateTown() to clear out
the transparancy flags after having been to the duntion. Else the
mausoleum will be transparent.
2019-10-20 15:59:47 +02:00
Anders Jenbo
d0f1100983
Drop speedcel optimizations
...
Even on VC6 this appears to not improve performance in any noticable way
2019-10-20 15:59:47 +02:00
Anders Jenbo
2079b67475
Drop dpiece_defs_map_1 memory access optimization
...
This also gets rid of IsometricCoord. They where used to map tiles in a
way that had a simpler access pattern when rendering the screen in
visual oriented rows.
See
https://github.com/diasurgical/devilution/pull/544#issuecomment-450968761
2019-10-20 15:59:47 +02:00
Anders Jenbo
d840f388c7
Merge branch 'master' of github.com:diasurgical/devilution
2019-10-08 22:05:10 +02:00
arczi84
1ab2fb2666
Endian madness
2019-10-08 02:28:03 +02:00
qndel
06e7b4dbdb
more enums
2019-10-05 15:25:54 +02:00
Anders Jenbo
64824cab2b
Implement CelGetFrameStart
2019-09-28 06:07:24 +02:00
Anders Jenbo
f605138c79
Strip ASM code
2019-08-26 13:33:03 +02:00
Anders Jenbo
98ab9b9600
Merge branch 'master' of github.com:diasurgical/devilution
2019-08-18 08:07:33 +02:00
Anders Jenbo
68d51e7d27
Implementing Spawned Shareware version
2019-08-12 16:04:20 +02:00
Anders Jenbo
2fcf8dab70
Merge branch 'master' of github.com:diasurgical/devilution
2019-07-21 19:39:17 +02:00
Anders Jenbo
9d3ce818f0
Correct BOOLS
2019-07-21 19:11:11 +02:00
Anders Jenbo
b023104434
Remove u from values
2019-07-21 00:57:53 +02:00
Anders Jenbo
60ee365dff
Merge branch 'master' of github.com:diasurgical/devilution
2019-07-20 19:52:50 +02:00
Anders Jenbo
3bc8ba66b0
Use defines for more screen geometry values
2019-07-20 17:10:49 +02:00
Robin Eklind
105a583ce0
Use TRUE and FALSE enums for setlevel.
...
Also simplify if conditions to make
use of boolean values.
(If the cleanup4 PR ends up increasing
inserts/deletions, then this commit is
probably at fault.)
2019-07-17 20:42:26 +02:00
Xadhoom
148a7be44d
Merge upstream branch 'devilution/master'
2019-07-10 17:04:38 +00:00
Xadhoom
3b203f7c50
BUGFIX comments for drlg_l?.cpp, gendung.cpp, monster.cpp
2019-07-10 01:21:48 +02:00
Anders Jenbo
32a51d17ca
Align function signatures with PSX symbols
...
Using
https://github.com/diasurgical/scalpel/tree/master/psx/_dump_/3/_dump_c_src_/diabpsx/source
as a reference
2019-07-08 04:12:12 +02:00
Anders Jenbo
7c071924ad
Format recently cleaned code
2019-07-06 05:13:01 +02:00
Anders Jenbo
4ff5197291
merge devilution
2019-06-28 21:53:52 +02:00
Joan Karadimov
fce804a09a
Use the dungeon_type enum for leveltype
2019-06-28 11:58:44 +03:00
Anders Jenbo
f187fe7d3a
Merge branch 'master' of github.com:diasurgical/devilution
2019-06-22 18:14:48 +02:00
Anders Jenbo
a7788ccddf
Format bin exact code
2019-06-17 04:55:41 +02:00
Anders Jenbo
e6f4e21631
Merge branch 'master' of github.com:diasurgical/devilution
2019-06-16 19:18:19 +02:00