Anders Jenbo
893efd51ea
Merge branch 'master' of github.com:diasurgical/devilution
2020-09-27 03:34:42 +02:00
Anders Jenbo
c1b4d3d8b5
Copy documentation from sanctuary/notes
2020-07-06 05:43:25 +02:00
Anders Jenbo
1ba96a6777
Add doxygen description to remaining engine files
2020-07-06 05:43:25 +02:00
Anders Jenbo
8c2fb7605e
Use defines for tile and screen related magic numbers
2020-05-11 23:21:27 +02:00
Anders Jenbo
7108145a04
Merge branch 'master' of github.com:diasurgical/devilution
2020-04-14 15:30:49 +02:00
Anders Jenbo
2ec7c78eae
Format source
2020-04-08 22:28:53 +02:00
Anders Jenbo
c384711a5f
Backport cleanups from hellfire branch
2020-04-08 20:16:32 +02:00
Anders Jenbo
f1c216e688
Make player struct x/y fields match monster struct
2020-04-07 03:26:38 +02:00
Anders Jenbo
f7de4c46a7
Strip eflag logic now that it is fixed in the render
2020-04-06 22:51:32 +02:00
Anders Jenbo
3c5982083f
Merge branch 'master' of github.com:diasurgical/devilution
2020-04-06 12:05:13 +02:00
qndel
5191237f42
enums and stuff ( #2024 )
2020-04-06 08:04:14 +02:00
Anders Jenbo
31181b77c4
Bool comparisons
2020-04-06 05:43:20 +02:00
Anders Jenbo
776ab10476
Merge branch 'master' of github.com:diasurgical/devilution
2020-03-29 23:40:05 +02:00
galaxyhaxz
f89204e7dd
Fix function/var names (effects/sound)
2020-03-24 00:22:36 -05:00
galaxyhaxz
c632e2d1d0
Names and bug fixes ( #1974 )
2020-03-12 04:32:53 +01:00
galaxyhaxz and Robin Eklind
71565b9c02
Several updates [enums+names] ( #2002 )
...
* Several updates
* Correct msg_get_next_packet
* Update enums.h
Co-Authored-By: Robin Eklind <[email protected] >
Co-authored-by: Robin Eklind <[email protected] >
2020-03-11 21:27:40 -05:00
Anders Jenbo
0383f9abcd
Add documentation to more files
2020-03-02 02:29:28 +01:00
Anders Jenbo
d6f70c56ce
Format files
2020-03-01 22:48:17 +01:00
Anders Jenbo
3c276a3cd3
Add documentation
...
- Add file documentation to about 1/4 of the files in Source
- Copy over a lot of the documentation from the sanctuary/notes repo
- Standardise all the existing documentation
- Create a configuration for Doxygen
- Add more documentation (engine.cpp is now fully documented)
2020-03-01 22:18:00 +01:00
Anders Jenbo
58e3192ef9
Merge branch 'master' of github.com:diasurgical/devilution
...
Fixes #620
2020-02-29 18:18:45 +01:00
galaxyhaxz
81ff8e6287
Metallic hydrogen neural array
2020-02-28 16:35:57 -06:00
Anders Jenbo
25993b4043
Merge branch 'master' of github.com:diasurgical/devilution
2020-02-14 23:03:31 +01:00
Robin Eklind
27b40436a9
Use pointers instead of references for Devilution exported API
...
With this change, all exported declarations of Devilution are now
compatible with the C-ABI; that is, all declarations of Source/*.h.
This makes it possible to link against DevilutionX from mods written in
other languages than C++, for instance Rust, Go or Python.
Updates #612 .
2020-02-14 22:41:13 +01:00
Anders Jenbo
20621a0642
add all.h and use in place of diablo.h ( #2005 )
...
Now diablo.h is treated in the same way as all other header files of
Source, as it only contains the declarations of global variables and
functions of diablo.cpp.
Besides consistency, this also enables mods to include diablo.h just
like any other header file without having to include every header file
(and without having to include C++ specific aspects of the now all.h).
2020-02-14 13:12:54 +01:00
Anders Jenbo
40ba1e7a6f
Merge branch 'master' of github.com:diasurgical/devilution
2020-02-01 14:48:39 +01:00
Anders Jenbo
08aa6a860a
Move generic helpers out of miniwin
2020-02-01 13:56:08 +01:00
qndel
3770c8551d
max walkpath ( #1996 )
2020-01-27 10:52:00 +01:00
Anders Jenbo
bae579ab90
Align PM_DoWalk, PM_DoWalk2 and PM_DoWalk3
...
Hellfire shows that World* was the correct param
2020-01-10 00:42:34 +01:00
Anders Jenbo
4be0564bda
SyncPlrAnim clean up
2020-01-09 20:40:08 +01:00
Anders Jenbo
da03bae69d
Merge branch 'master' of github.com:diasurgical/devilution
2019-12-25 20:38:25 +01:00
Anders Jenbo
0c90ad0527
Set bool values TRUE/FALSE
2019-12-22 23:57:10 +01:00
Anders Jenbo
9a704ff2f0
Merge branch 'master' of github.com:diasurgical/devilution
2019-12-19 01:05:01 +01:00
Anders Jenbo
046064fcfe
Fix PostMessageA an remove more unused event code
2019-12-04 01:37:04 +01:00
galaxyhaxz
9c98c1e43d
Fix all "pass by ref" functions
2019-12-02 09:16:01 +01:00
Anders Jenbo
d94b245497
[controlls] Prioritize spell targets
...
Spells will now target either the apropriate highlighted actor or the
current direction.
2019-11-20 10:49:16 +01:00
Anders Jenbo
af0a7c0653
Apply SPANEL_WIDTH
2019-11-10 22:35:17 +01:00
Anders Jenbo
003f0b9b75
Prevent casting spells threw spellbook
2019-11-09 21:18:45 +01:00
qndel
d864e3beb7
comment
2019-11-07 21:44:26 +01:00
qndel
f1de846ccb
clicking on the sides of main panel and below side panels
2019-11-07 21:42:46 +01:00
Xadhoom
2134b10d64
more unsigned shifts with cursor handling
2019-11-07 00:41:24 +01:00
Anders Jenbo
c86cec3c5f
Prioritize controller navigation
...
Only do one type of navigation at any one time.
Priority: Inventry, Stats, Spells, Walk.
2019-11-06 02:13:07 +01:00
Anders Jenbo
215ff59e65
Merge branch 'master' of github.com:diasurgical/devilution
2019-11-01 00:06:53 +01:00
galaxyhaxz
67fedd9e99
Fix unknown struct field and drawpanflag
2019-10-31 22:57:15 +01:00
Anders Jenbo
4e8a8d2157
Merge remote-tracking branch 'refs/remotes/devilution/master'
2019-10-26 13:43:28 +02:00
Anders Jenbo
92ab05ea13
Decompose more magic numbers
2019-10-26 00:24:55 +02:00
Robin Eklind
e155a9423e
rename random to random_ to avoid collision with random in stdlib.h
...
Fixes #1813 .
2019-10-21 09:56:36 +02:00
Anders Jenbo
2079b67475
Drop dpiece_defs_map_1 memory access optimization
...
This also gets rid of IsometricCoord. They where used to map tiles in a
way that had a simpler access pattern when rendering the screen in
visual oriented rows.
See
https://github.com/diasurgical/devilution/pull/544#issuecomment-450968761
2019-10-20 15:59:47 +02:00
Gleb Mazovetskiy
fb37bbf675
Disable some signed shift UBSAN warnings
...
On Clang we can do this globally via a sanitizer blacklist, but that's not supported on GCC (yet):
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=61978
We disable these warnings because all compilers implement them in the
same way according to the N2218 proposal to standardize the behaviour:
http://www.open-std.org/jtc1/sc22/wg14/www/docs/n2218.htm
2019-10-10 13:51:19 +02:00
Anders Jenbo
ba9288c6cf
Unify error dialogs, for looks and portability
...
- Use UiOkDialog() to display all error messages
- Add SDL simple message, and console fallbacks to UiOkDialog()
- Boot graphics early on to facilitate most error messages with build in
gui
- Some more miniwin clean ups
2019-10-06 01:27:11 +02:00
Anders Jenbo
d2b1f0cfc8
Apply the Cel helper functions in a few more places
2019-09-30 11:50:18 +02:00