Commit Graph
291 Commits
Author SHA1 Message Date
Anders Jenbo 893efd51ea Merge branch 'master' of github.com:diasurgical/devilution 2020-09-27 03:34:42 +02:00
Anders Jenbo c1b4d3d8b5 Copy documentation from sanctuary/notes 2020-07-06 05:43:25 +02:00
Anders Jenbo 1ba96a6777 Add doxygen description to remaining engine files 2020-07-06 05:43:25 +02:00
Anders Jenbo 8c2fb7605e Use defines for tile and screen related magic numbers 2020-05-11 23:21:27 +02:00
Anders Jenbo 7108145a04 Merge branch 'master' of github.com:diasurgical/devilution 2020-04-14 15:30:49 +02:00
Anders Jenbo 2ec7c78eae Format source 2020-04-08 22:28:53 +02:00
Anders Jenbo c384711a5f Backport cleanups from hellfire branch 2020-04-08 20:16:32 +02:00
Anders Jenbo f1c216e688 Make player struct x/y fields match monster struct 2020-04-07 03:26:38 +02:00
Anders Jenbo f7de4c46a7 Strip eflag logic now that it is fixed in the render 2020-04-06 22:51:32 +02:00
Anders Jenbo 3c5982083f Merge branch 'master' of github.com:diasurgical/devilution 2020-04-06 12:05:13 +02:00
qndel 5191237f42 enums and stuff (#2024) 2020-04-06 08:04:14 +02:00
Anders Jenbo 31181b77c4 Bool comparisons 2020-04-06 05:43:20 +02:00
Anders Jenbo 776ab10476 Merge branch 'master' of github.com:diasurgical/devilution 2020-03-29 23:40:05 +02:00
galaxyhaxz f89204e7dd Fix function/var names (effects/sound) 2020-03-24 00:22:36 -05:00
galaxyhaxz c632e2d1d0 Names and bug fixes (#1974) 2020-03-12 04:32:53 +01:00
galaxyhaxzandRobin Eklind 71565b9c02 Several updates [enums+names] (#2002)
* Several updates

* Correct msg_get_next_packet

* Update enums.h

Co-Authored-By: Robin Eklind <[email protected]>

Co-authored-by: Robin Eklind <[email protected]>
2020-03-11 21:27:40 -05:00
Anders Jenbo 0383f9abcd Add documentation to more files 2020-03-02 02:29:28 +01:00
Anders Jenbo d6f70c56ce Format files 2020-03-01 22:48:17 +01:00
Anders Jenbo 3c276a3cd3 Add documentation
- Add file documentation to about 1/4 of the files in Source
- Copy over a lot of the documentation from the sanctuary/notes repo
- Standardise all the existing documentation
- Create a configuration for Doxygen
- Add more documentation (engine.cpp is now fully documented)
2020-03-01 22:18:00 +01:00
Anders Jenbo 58e3192ef9 Merge branch 'master' of github.com:diasurgical/devilution
Fixes #620
2020-02-29 18:18:45 +01:00
galaxyhaxz 81ff8e6287 Metallic hydrogen neural array 2020-02-28 16:35:57 -06:00
Anders Jenbo 25993b4043 Merge branch 'master' of github.com:diasurgical/devilution 2020-02-14 23:03:31 +01:00
Robin Eklind 27b40436a9 Use pointers instead of references for Devilution exported API
With this change, all exported declarations of Devilution are now
compatible with the C-ABI; that is, all declarations of Source/*.h.

This makes it possible to link against DevilutionX from mods written in
other languages than C++, for instance Rust, Go or Python.

Updates #612.
2020-02-14 22:41:13 +01:00
Anders Jenbo 20621a0642 add all.h and use in place of diablo.h (#2005)
Now diablo.h is treated in the same way as all other header files of
Source, as it only contains the declarations of global variables and
functions of diablo.cpp.

Besides consistency, this also enables mods to include diablo.h just
like any other header file without having to include every header file
(and without having to include C++ specific aspects of the now all.h).
2020-02-14 13:12:54 +01:00
Anders Jenbo 40ba1e7a6f Merge branch 'master' of github.com:diasurgical/devilution 2020-02-01 14:48:39 +01:00
Anders Jenbo 08aa6a860a Move generic helpers out of miniwin 2020-02-01 13:56:08 +01:00
qndel 3770c8551d max walkpath (#1996) 2020-01-27 10:52:00 +01:00
Anders Jenbo bae579ab90 Align PM_DoWalk, PM_DoWalk2 and PM_DoWalk3
Hellfire shows that World* was the correct param
2020-01-10 00:42:34 +01:00
Anders Jenbo 4be0564bda SyncPlrAnim clean up 2020-01-09 20:40:08 +01:00
Anders Jenbo da03bae69d Merge branch 'master' of github.com:diasurgical/devilution 2019-12-25 20:38:25 +01:00
Anders Jenbo 0c90ad0527 Set bool values TRUE/FALSE 2019-12-22 23:57:10 +01:00
Anders Jenbo 9a704ff2f0 Merge branch 'master' of github.com:diasurgical/devilution 2019-12-19 01:05:01 +01:00
Anders Jenbo 046064fcfe Fix PostMessageA an remove more unused event code 2019-12-04 01:37:04 +01:00
galaxyhaxz 9c98c1e43d Fix all "pass by ref" functions 2019-12-02 09:16:01 +01:00
Anders Jenbo d94b245497 [controlls] Prioritize spell targets
Spells will now target either the apropriate highlighted actor or the
current direction.
2019-11-20 10:49:16 +01:00
Anders Jenbo af0a7c0653 Apply SPANEL_WIDTH 2019-11-10 22:35:17 +01:00
Anders Jenbo 003f0b9b75 Prevent casting spells threw spellbook 2019-11-09 21:18:45 +01:00
qndel d864e3beb7 comment 2019-11-07 21:44:26 +01:00
qndel f1de846ccb clicking on the sides of main panel and below side panels 2019-11-07 21:42:46 +01:00
Xadhoom 2134b10d64 more unsigned shifts with cursor handling 2019-11-07 00:41:24 +01:00
Anders Jenbo c86cec3c5f Prioritize controller navigation
Only do one type of navigation at any one time.
Priority: Inventry, Stats, Spells, Walk.
2019-11-06 02:13:07 +01:00
Anders Jenbo 215ff59e65 Merge branch 'master' of github.com:diasurgical/devilution 2019-11-01 00:06:53 +01:00
galaxyhaxz 67fedd9e99 Fix unknown struct field and drawpanflag 2019-10-31 22:57:15 +01:00
Anders Jenbo 4e8a8d2157 Merge remote-tracking branch 'refs/remotes/devilution/master' 2019-10-26 13:43:28 +02:00
Anders Jenbo 92ab05ea13 Decompose more magic numbers 2019-10-26 00:24:55 +02:00
Robin Eklind e155a9423e rename random to random_ to avoid collision with random in stdlib.h
Fixes #1813.
2019-10-21 09:56:36 +02:00
Anders Jenbo 2079b67475 Drop dpiece_defs_map_1 memory access optimization
This also gets rid of IsometricCoord. They where used to map tiles in a
way that had a simpler access pattern when rendering the screen in
visual oriented rows.
See
https://github.com/diasurgical/devilution/pull/544#issuecomment-450968761
2019-10-20 15:59:47 +02:00
Gleb Mazovetskiy fb37bbf675 Disable some signed shift UBSAN warnings
On Clang we can do this globally via a sanitizer blacklist, but that's not supported on GCC (yet):
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=61978

We disable these warnings because all compilers implement them in the
same way according to the N2218 proposal to standardize the behaviour:
http://www.open-std.org/jtc1/sc22/wg14/www/docs/n2218.htm
2019-10-10 13:51:19 +02:00
Anders Jenbo ba9288c6cf Unify error dialogs, for looks and portability
- Use UiOkDialog() to display all error messages
- Add SDL simple message, and console fallbacks to UiOkDialog()
- Boot graphics early on to facilitate most error messages with build in
gui
- Some more miniwin clean ups
2019-10-06 01:27:11 +02:00
Anders Jenbo d2b1f0cfc8 Apply the Cel helper functions in a few more places 2019-09-30 11:50:18 +02:00