Anders Jenbo
893efd51ea
Merge branch 'master' of github.com:diasurgical/devilution
2020-09-27 03:34:42 +02:00
Tyler
c803c6aa66
Calculate position of screen elements
2020-09-27 00:21:54 +02:00
luk
f98651d1b8
implement variable game speed #525
2020-09-17 14:32:06 +02:00
Anders Jenbo
1ba96a6777
Add doxygen description to remaining engine files
2020-07-06 05:43:25 +02:00
Robin Eklind
6448f7901b
stores: add bugfix comment for DrawSLine
2020-07-03 04:37:51 +02:00
Anders Jenbo
3c5982083f
Merge branch 'master' of github.com:diasurgical/devilution
2020-04-06 12:05:13 +02:00
qndel
5191237f42
enums and stuff ( #2024 )
2020-04-06 08:04:14 +02:00
Anders Jenbo
776ab10476
Merge branch 'master' of github.com:diasurgical/devilution
2020-03-29 23:40:05 +02:00
galaxyhaxz
f89204e7dd
Fix function/var names (effects/sound)
2020-03-24 00:22:36 -05:00
galaxyhaxz and Robin Eklind
71565b9c02
Several updates [enums+names] ( #2002 )
...
* Several updates
* Correct msg_get_next_packet
* Update enums.h
Co-Authored-By: Robin Eklind <[email protected] >
Co-authored-by: Robin Eklind <[email protected] >
2020-03-11 21:27:40 -05:00
Anders Jenbo
3c276a3cd3
Add documentation
...
- Add file documentation to about 1/4 of the files in Source
- Copy over a lot of the documentation from the sanctuary/notes repo
- Standardise all the existing documentation
- Create a configuration for Doxygen
- Add more documentation (engine.cpp is now fully documented)
2020-03-01 22:18:00 +01:00
Anders Jenbo
58e3192ef9
Merge branch 'master' of github.com:diasurgical/devilution
...
Fixes #620
2020-02-29 18:18:45 +01:00
galaxyhaxz
81ff8e6287
Metallic hydrogen neural array
2020-02-28 16:35:57 -06:00
Anders Jenbo
25993b4043
Merge branch 'master' of github.com:diasurgical/devilution
2020-02-14 23:03:31 +01:00
Anders Jenbo
20621a0642
add all.h and use in place of diablo.h ( #2005 )
...
Now diablo.h is treated in the same way as all other header files of
Source, as it only contains the declarations of global variables and
functions of diablo.cpp.
Besides consistency, this also enables mods to include diablo.h just
like any other header file without having to include every header file
(and without having to include C++ specific aspects of the now all.h).
2020-02-14 13:12:54 +01:00
Anders Jenbo
40ba1e7a6f
Merge branch 'master' of github.com:diasurgical/devilution
2020-02-01 14:48:39 +01:00
Anders Jenbo
08aa6a860a
Move generic helpers out of miniwin
2020-02-01 13:56:08 +01:00
qndel
c2587d9786
use enums ( #1997 )
2020-01-28 17:33:34 +01:00
qndel
3008439bc7
enums and stuff
2020-01-15 15:46:21 +01:00
Anders Jenbo
7ec6f39dc8
MAXQUESTS variable
2020-01-12 23:56:06 +01:00
Anders Jenbo
da03bae69d
Merge branch 'master' of github.com:diasurgical/devilution
2019-12-25 20:38:25 +01:00
Anders Jenbo
0c90ad0527
Set bool values TRUE/FALSE
2019-12-22 23:57:10 +01:00
Anders Jenbo
9a704ff2f0
Merge branch 'master' of github.com:diasurgical/devilution
2019-12-19 01:05:01 +01:00
Anders Jenbo
5fa0c5781b
Backport cleanups from Hellfire branch
2019-12-15 06:14:57 +01:00
Anders Jenbo
af0a7c0653
Apply SPANEL_WIDTH
2019-11-10 22:35:17 +01:00
Anders Jenbo
215ff59e65
Merge branch 'master' of github.com:diasurgical/devilution
2019-11-01 00:06:53 +01:00
galaxyhaxz
67fedd9e99
Fix unknown struct field and drawpanflag
2019-10-31 22:57:15 +01:00
Mathieu Maret
e79b1afe84
Fix S_TalkEnter
...
To mirror commit 1c9801986c : "Fix
S_StartTalk"
2019-10-31 22:55:03 +01:00
Anders Jenbo
d46ae517d0
Merge remote-tracking branch 'refs/remotes/devilution/master'
2019-10-28 03:14:06 +01:00
Anders Jenbo
71adfe509e
Document more attributes
2019-10-28 03:05:40 +01:00
Anders Jenbo
4e8a8d2157
Merge remote-tracking branch 'refs/remotes/devilution/master'
2019-10-26 13:43:28 +02:00
Anders Jenbo
92ab05ea13
Decompose more magic numbers
2019-10-26 00:24:55 +02:00
Anders Jenbo
2348c3a8fd
Documentations, enums and clean ups
2019-10-21 19:33:14 +02:00
Robin Eklind
e155a9423e
rename random to random_ to avoid collision with random in stdlib.h
...
Fixes #1813 .
2019-10-21 09:56:36 +02:00
Anders Jenbo
d354bd9767
Lock framerate at vsync instead of 20fps
...
Since most animations are still controlled by the game logic the only
real benefit is smoother mouse and scrolling text, but it's a start :)
2019-10-20 15:59:47 +02:00
Anders Jenbo
da679a66a6
Convert inc file to a function
2019-10-20 15:59:47 +02:00
Anders Jenbo
337bc9b125
Render text in screen cordinates instead of buffer offsets
2019-10-20 15:59:47 +02:00
Anders Jenbo
40cb1c01f0
Calcualte SStringY instead of using a prebaked table
2019-10-20 15:59:47 +02:00
Anders Jenbo
ad7a621e5f
Drop PitchTbl to avoid resolution restriction
2019-10-20 15:59:47 +02:00
Anders Jenbo
a0baa92ef0
Merge branch 'master' of github.com:diasurgical/devilution
2019-10-13 19:59:26 +02:00
Anders Jenbo
6597688eac
Rename cell functions
2019-10-13 13:31:56 +02:00
Anders Jenbo
d840f388c7
Merge branch 'master' of github.com:diasurgical/devilution
2019-10-08 22:05:10 +02:00
qndel
7129558d0b
apply enums
2019-10-05 15:24:44 +02:00
Anders Jenbo
fae2be813a
Merge branch 'master' of github.com:diasurgical/devilution
2019-09-28 04:31:04 +02:00
qndel
0704393bc3
StoreAutoPlace cleanup
2019-09-26 01:13:58 +02:00
qndel
d3389f3f7c
DrawSLine cleanup
2019-09-25 22:53:16 +02:00
qndel
ddec3ce5bb
PrintStoreItem cleanup
2019-09-25 22:06:05 +02:00
Anders Jenbo
c5a9917aee
Merge branch 'master' of github.com:diasurgical/devilution
2019-09-17 03:29:59 +02:00
Anders Jenbo
1c9801986c
Fix S_StartTalk
2019-09-17 03:25:23 +02:00
Anders Jenbo
f605138c79
Strip ASM code
2019-08-26 13:33:03 +02:00