Commit Graph
131 Commits
Author SHA1 Message Date
Anders Jenbo 3f11876aba Merge branch 'master' of github.com:diasurgical/devilution into hellfire 2020-04-06 10:48:11 +02:00
qndel 5191237f42 enums and stuff (#2024) 2020-04-06 08:04:14 +02:00
Anders Jenbo cc0f92d45b Merge branch 'master' of github.com:diasurgical/devilution into hellfire 2020-04-06 06:09:30 +02:00
Anders Jenbo 660405505f Remove C compat
It's unmaintained and clear that we won't be going back since some
functions can only be solved with C++
2020-04-06 05:43:20 +02:00
Anders Jenbo b040c04a18 Merge branch 'master' of github.com:diasurgical/devilution into hellfire 2020-04-04 07:56:06 +02:00
galaxyhaxz c632e2d1d0 Names and bug fixes (#1974) 2020-03-12 04:32:53 +01:00
galaxyhaxz 81ff8e6287 Metallic hydrogen neural array 2020-02-28 16:35:57 -06:00
Anders Jenbo ab453a5bb0 Correct some documentation 2020-02-16 05:00:36 +01:00
Anders Jenbo e7e51abd13 Document remaning functions in render related files 2020-02-16 04:01:52 +01:00
Anders Jenbo f1616060e5 Document CL2 render functions 2020-02-15 17:06:31 +01:00
Anders Jenbo 20621a0642 add all.h and use in place of diablo.h (#2005)
Now diablo.h is treated in the same way as all other header files of
Source, as it only contains the declarations of global variables and
functions of diablo.cpp.

Besides consistency, this also enables mods to include diablo.h just
like any other header file without having to include every header file
(and without having to include C++ specific aspects of the now all.h).
2020-02-14 13:12:54 +01:00
qndel eb019ed9e7 [hellfire] DrawGame bin exact 2020-01-19 14:27:41 +01:00
qndel 6214779459 DrawZoom cleanup 2020-01-19 14:26:43 +01:00
galaxyhaxz 2c60ceb92a Fix items and cutscenes 2020-01-17 22:20:29 +01:00
Anders Jenbo 7369deba1b Merge branch 'master' of github.com:diasurgical/devilution into hellfire 2019-12-25 20:25:56 +01:00
Anders Jenbo 0c90ad0527 Set bool values TRUE/FALSE 2019-12-22 23:57:10 +01:00
Anders Jenbo 5fa0c5781b Backport cleanups from Hellfire branch 2019-12-15 06:14:57 +01:00
Anders Jenbo 85ab626437 Merge branch 'master' of github.com:diasurgical/devilution into hellfire 2019-12-15 02:22:17 +01:00
galaxyhaxz e250c269c1 Fix scrollrt draw cursor back 2019-12-13 16:05:37 -06:00
galaxyhaxz 67fedd9e99 Fix unknown struct field and drawpanflag 2019-10-31 22:57:15 +01:00
Anders Jenbo 048429b4cd Apply more constants 2019-10-28 04:29:39 +01:00
Anders Jenbo 71adfe509e Document more attributes 2019-10-28 03:05:40 +01:00
Anders Jenbo 92ab05ea13 Decompose more magic numbers 2019-10-26 00:24:55 +02:00
galaxyhaxz 8570d3bdfe Fix function order [dx.cpp] 2019-10-21 20:08:23 +02:00
Anders Jenbo 86bf1fe0d5 Correct spelling 2019-10-21 19:54:32 +02:00
Anders Jenbo 2348c3a8fd Documentations, enums and clean ups 2019-10-21 19:33:14 +02:00
Anders Jenbo 0502ba70ea Merge branch 'master' of github.com:diasurgical/devilution into hellfire 2019-10-13 18:53:49 +02:00
Anders Jenbo 6597688eac Rename cell functions 2019-10-13 13:31:56 +02:00
Anders Jenbo 354adc480f Merge branch 'master' of github.com:diasurgical/devilution into hellfire 2019-10-12 14:36:17 +02:00
galaxyhaxz 3c7a08a336 Fix function order [scrollrt.cpp] (#1800) 2019-10-12 06:27:58 -05:00
Anders Jenbo babddf2921 Merge branch 'master' of github.com:diasurgical/devilution into hellfire 2019-10-08 00:35:03 +02:00
qndel 562d5ee073 [hellfire] DrawClippedMissile 2019-10-03 18:34:15 +02:00
qndel 0b40e796c0 [hellfire] DrawMissile bin exact 2019-10-03 18:34:15 +02:00
qndel ca1b5ce485 [hellfire] DrawObject bin exact 2019-10-03 18:33:22 +02:00
qndel 83a04341ca [hellfire] DrawClippedObject bin exact 2019-10-03 18:33:09 +02:00
qndel 0fb6025948 scrollrt_draw_lower_2 cleanup 2019-10-03 18:32:48 +02:00
qndel 2dadb3e3a3 scrollrt_draw_lower cleanup 2019-10-03 18:32:36 +02:00
qndel 965c4dfd94 [hellfire] some new missiles2 (#1692) 2019-09-20 04:45:44 +02:00
Anders Jenbo d26fe48942 [hellfire] Correct player structure and related functions 2019-09-04 22:20:54 +02:00
qndel 6cf1da4045 Apply enums to _mFlags 2019-08-31 09:21:15 +02:00
qndel a17e34c4bf applied enums to _pmode and untangled ifs 2019-08-31 06:23:35 +02:00
Anders Jenbo 9d3ce818f0 Correct BOOLS 2019-07-21 19:11:11 +02:00
Anders Jenbo 6fba17eec5 Correct GLOBAL types based on PSX SYM 3 2019-07-21 04:10:31 +02:00
Anders Jenbo 5ab9f4609a Clean up signedness 2019-07-21 00:57:53 +02:00
Sergey Semushin 843ae57592 Make scrollrt_draw_dungeon bin exact. 2019-07-20 21:42:58 +03:00
Joan Karadimov f695061d05 Replace resolution-related hard-coded numbers with constants 2019-07-20 17:24:34 +02:00
Anders Jenbo 3bc8ba66b0 Use defines for more screen geometry values 2019-07-20 17:10:49 +02:00
Anders JenboandSergey Semushin a7ad382c10 Get scrollrt_draw_dungeon to min diff
Co-Authored-By: Sergey Semushin <[email protected]>
2019-07-20 00:29:11 +02:00
Anders Jenbo 55b5ce883d Clean up unformatted files 2019-07-08 04:28:31 +02:00
Anders Jenbo d2cb6a59e7 Apply scrollrt naming to town.cpp 2019-07-05 13:23:48 +02:00