Commit Graph
320 Commits
Author SHA1 Message Date
Anders Jenbo bfb3c11c2b 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
Anders Jenbo 630e507f63 🚚 Apply namespace 2021-04-06 15:21:25 +02:00
Juliano Leal Goncalves bcf63dfc1a 🐛 Allow shift+click to equip weapons on monk 2021-04-04 04:47:25 +02:00
Anders Jenbo ca2c2ba5e7 🚨 Handle a bunch of warnings from CLang 2021-03-29 06:26:31 +02:00
Anders Jenbo 2362ff82f7 ✨ Add black text color 2021-03-27 23:04:19 +01:00
Juliano Leal Goncalves 800dbce066 ♻️ Move options-related structs to new 'options.h' file 2021-03-27 03:26:44 +01:00
Anders Jenbo 1d537e0a93 🚨 Add missing cases to most switches 2021-03-20 20:39:28 +01:00
Anders Jenbo 83e783a796 🔥 Remove ITYPE_FOOD (unused) 2021-03-20 20:39:28 +01:00
Gleb Mazovetskiy 70d1d633bd Get rid of SCREEN_X / SCREEN_Y
GlobalOutputBuffer() now returns a clipped subregion
2021-03-17 23:37:58 +01:00
Anders Jenbo 14074608be 🐛 Correct requirement line in stores
Fixes #1167
2021-03-13 09:19:58 +01:00
Gleb Mazovetskiy cd59a1c323 Completely replace gpBuffer with CelOutputBuffer
`CelOutputBuffer` now contains an `SDL_Surface` and an `SDL_Rect`.

We now have access to SDL surface manipulation functions.

`gpBuffer` and `gpBufEnd` are completely gone 🧹

This results in some FPS loss (250 -> 195) recovered in a subsequent
commit.
2021-03-13 05:13:26 +01:00
Gleb Mazovetskiy fd70879577 Migrate DrawSLine away from gpBuffer
Also applies bugfix
2021-03-13 02:26:11 +01:00
Anders Jenbo e7ec90932a 💚 Expose AddStoreHoldRepair to the tests 2021-03-12 09:10:41 +01:00
Juliano Leal Goncalves 95ae8fd5c6 ✨ Autoequip items on purchase 2021-03-12 07:19:55 +01:00
Anders Jenbo f16ebb349d 🐛 Fix broken text cursort after buying an item from Wirt 2021-03-12 07:15:06 +01:00
Anders Jenbo ede55e0914 ♻️ Document variables in stores.cpp
This also fixes OOB when buying all items in a list
2021-03-12 07:14:44 +01:00
Anders Jenbo 37bdeb74db 🐛 Fix overflow in Qtalklist 2021-03-12 03:39:46 +01:00
Anders Jenbo d6ec6395e0 ♻️ change QuestTalkData in to an array of _speech_id
This gets rid of casting QuestTalkData to DWORD/int in various parts of
the code.
2021-03-11 01:40:13 +01:00
Juliano Leal Goncalves 103cde53ff ♻️ Make options struct hierarchical 2021-03-10 10:11:42 +01:00
Yuri Pourre 2351bb368d QoL: Fill mana when speaking with Adria (#1143) 2021-03-09 23:17:25 +01:00
Gleb Mazovetskiy b43325028f Migrate CelDraw to CelDrawTo 2021-03-06 09:55:14 +01:00
Juliano Leal Goncalves 37466890e0 ♻️ Extract 'ItemStruct.isEmpty()' function 2021-03-05 03:52:11 +01:00
Anders Jenbo 037ef082b4 🐛 Correct position of dialog backgrounds
Fixes #1098
2021-03-03 20:08:14 +01:00
Gleb Mazovetskiy d55a1c8a7d Pass CelOutputBuffer to game text printing (#1095)
* Pass CelOutputBuffer to game text printing
* DrawHalfTransparentRectTo: minor cleanup
2021-03-03 18:20:24 +01:00
Gleb Mazovetskiy 83ce7c27af Enginify trans_rect
Moves `trans_rect` to `engine` as `DrawHalfTransparentRectTo` and makes
it operate on `CelOutputBuf`.
2021-03-03 12:07:07 +01:00
Juliano Leal Goncalves 3de338e5b6 ♻️ Pass item referece on SpecialAutoPlace
This simplifies and decouples the logic for determining the size of the
item from ambient variables and makes the function easier to use.
2021-02-28 02:22:33 +01:00
Juliano Leal Goncalves c81a1efb55 Standardize colon alignment on text (#816) 2021-02-27 23:03:41 +01:00
Andi df7ed584fd biggest commit ever (#1060)
fixes leaving pepin
2021-02-26 18:52:40 +01:00
Anders Jenbo f8f454c61d [diablo] Automatiacally recive healing from Pepin 2021-02-25 05:50:24 +01:00
Anders Jenbo 36a196389b Fix remaning basic compiler errors and warnings 2021-02-22 13:51:42 +01:00
pionere f5c1079d6f eliminate unused code 2021-02-19 22:04:11 +01:00
pionere d5a0fa8e85 get rid of a few warnings 2021-02-19 22:04:11 +01:00
qndel ab9911064f unify checks for single and multiplayer 2021-02-18 22:32:01 +01:00
Anders Jenbo c08a10e44b Unify calculation of gold icon 2021-02-18 20:52:07 +01:00
Juliano Goncalves a6eb92c185 Remove item persistence from 'inv.SpecialAutoPlace'
The 'saveFlag' argument used for persisting the changes into the
inventory is never leveraged on this function: all existing consumers
provide 'FALSE'. It was probably a copy-paste leftover from the
standard 'AutoPlace'.
2021-02-17 19:12:51 +01:00
Anders Jenbo 8742249ac7 Correct rounding erros in repair costs calculation
Fixes #997
2021-02-12 20:29:29 +01:00
Juliano Goncalves 5d2af51d01 Preserve cursor position when using stores 2021-02-03 20:48:47 +01:00
qndel c0f5749728 Fix RNG diverging during level generation depending on the code path
The consequences has mostly mitigated after wards, but this will make things make more sens when analysing the state of the code.
2021-02-01 06:44:16 +01:00
Anders Jenbo c3b4b5193f Unify a chunk of Hellfire code 2021-01-18 03:25:52 +01:00
Anders Jenbo f9aacc8704 Merge branch 'master' of github.com:diasurgical/devilution 2021-01-09 19:36:09 +01:00
Anders Jenbo be917d43c2 Make diablo vegan frindly 2021-01-09 16:48:32 +01:00
Anders Jenbo 0c96e32f19 Unify all defines, enums and structs 2021-01-08 20:53:06 +01:00
Anders Jenbo 01590d3757 Merge a section of the Hellfire item and quest code 2021-01-07 02:29:06 +01:00
Anders Jenbo 5bdbf18902 Merge branch 'master' of github.com:diasurgical/devilution 2021-01-05 22:44:11 +01:00
Anders Jenbo 7aa7ee738d Clean up witchitem init 2021-01-02 23:05:11 +01:00
Anders Jenbo e2a98b75fe Clean up some magic values 2021-01-02 22:34:32 +01:00
Anders Jenbo c1a126868b Merge branch 'master' of github.com:diasurgical/devilution 2020-12-28 01:06:38 +01:00
Anders Jenbo cc420a43a6 [hellfire] WitchSellOk 2020-12-27 23:40:28 +01:00
Anders Jenbo 6468b1e6e8 Clean up PrintSString 2020-12-27 23:40:18 +01:00
Anders Jenbo b880bf0160 [hellfire] WitchRechargeOk 2020-12-27 23:40:10 +01:00