Commit Graph
185 Commits
Author SHA1 Message Date
Anders Jenbo c9db23de5b Correct sfx_* names, can be seen in assert strings 2020-04-08 20:34:45 +02:00
Anders Jenbo 7db4ed749a Apply more enums, defines and types 2020-04-08 20:18:11 +02:00
Anders Jenbo c384711a5f Backport cleanups from hellfire branch 2020-04-08 20:16:32 +02:00
Anders Jenbo 684d6b73f8 Correct ifdef 2020-04-08 14:30:28 +02:00
Anders Jenbo 1fc287e504 Use define to minimize ifdef in effects.cpp 2020-04-08 00:47:57 +02:00
Anders Jenbo e6e0ebe15a Merge branch 'master' of github.com:diasurgical/devilution into hellfire 2020-04-07 03:46:20 +02:00
Anders Jenbo f1c216e688 Make player struct x/y fields match monster struct 2020-04-07 03:26:38 +02:00
Anders Jenbo 3c5982083f Merge branch 'master' of github.com:diasurgical/devilution 2020-04-06 12:05:13 +02:00
Anders Jenbo b040c04a18 Merge branch 'master' of github.com:diasurgical/devilution into hellfire 2020-04-04 07:56:06 +02:00
Anders Jenbo 187a021b30 More documentation from sanctuary/notes (#2026) 2020-03-30 11:31:36 +02:00
Anders Jenbo 776ab10476 Merge branch 'master' of github.com:diasurgical/devilution 2020-03-29 23:40:05 +02:00
galaxyhaxz f89204e7dd Fix function/var names (effects/sound) 2020-03-24 00:22:36 -05:00
Anders Jenbo 3c276a3cd3 Add documentation
- Add file documentation to about 1/4 of the files in Source
- Copy over a lot of the documentation from the sanctuary/notes repo
- Standardise all the existing documentation
- Create a configuration for Doxygen
- Add more documentation (engine.cpp is now fully documented)
2020-03-01 22:18:00 +01:00
Anders Jenbo 25993b4043 Merge branch 'master' of github.com:diasurgical/devilution 2020-02-14 23:03:31 +01:00
Anders Jenbo 20621a0642 add all.h and use in place of diablo.h (#2005)
Now diablo.h is treated in the same way as all other header files of
Source, as it only contains the declarations of global variables and
functions of diablo.cpp.

Besides consistency, this also enables mods to include diablo.h just
like any other header file without having to include every header file
(and without having to include C++ specific aspects of the now all.h).
2020-02-14 13:12:54 +01:00
Anders Jenbo c26fa8fa3f Remove threading from miniwin 2020-02-11 01:24:43 +01:00
Anders Jenbo 40cea40aa4 Remove windows call types collisions 2019-12-26 05:00:02 +01:00
Anders Jenbo da03bae69d Merge branch 'master' of github.com:diasurgical/devilution 2019-12-25 20:38:25 +01:00
Anders Jenbo 7369deba1b Merge branch 'master' of github.com:diasurgical/devilution into hellfire 2019-12-25 20:25:56 +01:00
Anders Jenbo 0c90ad0527 Set bool values TRUE/FALSE 2019-12-22 23:57:10 +01:00
Anders Jenbo 85ab626437 Merge branch 'master' of github.com:diasurgical/devilution into hellfire 2019-12-15 02:22:17 +01:00
Gleb Mazovetskiy ef20d1a038 Fix more UBSAN errors 2019-11-07 10:02:09 +01:00
Anders Jenbo 4e8a8d2157 Merge remote-tracking branch 'refs/remotes/devilution/master' 2019-10-26 13:43:28 +02:00
Robin Eklind e155a9423e rename random to random_ to avoid collision with random in stdlib.h
Fixes #1813.
2019-10-21 09:56:36 +02:00
Anders Jenbo ba9288c6cf Unify error dialogs, for looks and portability
- Use UiOkDialog() to display all error messages
- Add SDL simple message, and console fallbacks to UiOkDialog()
- Boot graphics early on to facilitate most error messages with build in
gui
- Some more miniwin clean ups
2019-10-06 01:27:11 +02:00
Anders Jenbo 1d03064fee Clean up sound code 2019-09-25 11:32:30 +02:00
Anders Jenbo 14f8c9368a Merge branch 'master' of github.com:diasurgical/devilution 2019-09-13 17:51:58 +02:00
qndel 847f69165d [hellfire] stream_update bin exact 2019-09-08 22:04:18 +02:00
Anders Jenbo 10c33575ac Clean ups from hellfire branch 2019-08-31 07:35:04 +02:00
Anders Jenbo 0abe56f006 [hellfire] RndSFX, stream_update and priv_sound_init 2019-08-30 12:23:06 +02:00
Anders Jenbo 98ab9b9600 Merge branch 'master' of github.com:diasurgical/devilution 2019-08-18 08:07:33 +02:00
Robin Eklind fab7f1b5fa effects: rename monster_action_sounds to MonstSndChar
Rationale described in https://github.com/sanctuary/notes/commit/f609ea371d0768a6927d5e8ef931d23243d73387:
as included below:

Note, the PSX sym file does not seem to include the
original name for monster_action_sounds. However, it
does include the names for very similar global
variables used for players rather than monsters, so
from these we may infer a similar name for
monster_action_sounds.

In particular, ArmourChar, WepChar and CharChar are
used for player graphics. So, following the same naming
convention we arrive at MonstSndChar.
2019-08-18 07:44:22 +02:00
Anders Jenbo 68d51e7d27 Implementing Spawned Shareware version 2019-08-12 16:04:20 +02:00
Anders Jenbo 2fcf8dab70 Merge branch 'master' of github.com:diasurgical/devilution 2019-07-21 19:39:17 +02:00
Anders Jenbo aa50489569 Clean up generated comments 2019-07-21 00:57:53 +02:00
Xadhoom 148a7be44d Merge upstream branch 'devilution/master' 2019-07-10 17:04:38 +00:00
Anders Jenbo 32a51d17ca Align function signatures with PSX symbols
Using
https://github.com/diasurgical/scalpel/tree/master/psx/_dump_/3/_dump_c_src_/diabpsx/source
as a reference
2019-07-08 04:12:12 +02:00
Anders Jenbo f187fe7d3a Merge branch 'master' of github.com:diasurgical/devilution 2019-06-22 18:14:48 +02:00
Anders Jenbo a7788ccddf Format bin exact code 2019-06-17 04:55:41 +02:00
Anders Jenbo f1d54cee52 Merge branch 'master' of github.com:diasurgical/devilution 2019-05-23 18:12:54 +02:00
Anders Jenbo 26d7327b1f Cleanup (#1200)
* Clean up effects.cpp
* Clean up monster.cpp
* Clean up codec.cpp
2019-05-21 00:34:42 +01:00
Anders Jenbo 73a29f0e68 Merge branch 'master' of github.com:diasurgical/devilution 2019-05-18 16:55:20 +02:00
Anders Jenbo f006952465 Apply sfx_flag to sgSFX 2019-05-13 18:55:04 +01:00
qndel d2f12de6b8 sound_stop bin exact (#1172) 2019-05-13 02:12:29 +01:00
qndel b94b79f8e2 RndSFX bin exact 2019-05-13 02:06:41 +01:00
galaxyhaxz 7fcbc7319c Fix merged function sound_update 2019-05-12 22:37:11 +01:00
Xadhoom 6856fb74e2 Merge upstream beanch 'devilution/master' 2019-04-25 20:44:01 +00:00
Anders Jenbo 65b9fb87a8 Merge branch 'TownDead' 2019-04-24 14:08:25 +02:00
galaxyhaxz 540892ff9d Preliminary support for fixed header files 2019-04-21 17:20:38 +02:00
galaxyhaxz 4e01e03711 Cleanup default calling conventions 2019-04-09 12:04:00 +02:00