Commit Graph
62 Commits
Author SHA1 Message Date
Gleb Mazovetskiy ac26f3a23b Item: Optimize to save 16 bytes (312->288) 2022-10-11 10:17:01 +01:00
obligaron b3aa08589b Don't use MyPlayer in UnPackItem and dependend methods 2022-08-26 18:18:40 +02:00
Cesar Canassa e538acb248 📝 Fixes Doxygen warnings (#4904) 2022-07-07 12:51:24 +02:00
Mikołaj Piróg dda0b96ea5 Remove #defines in player.h and add constexpr where applicable (#4896)
* Change defines to constexpr int in player.h

* Add const or constexpr to player.h/cpp where applicable

* Update tests with changed names of player constatns

* remove unecessary variable
2022-07-05 17:25:23 +02:00
obligaron 184290a977 Support setlevel in multiplayer 2022-06-18 17:05:30 +02:00
obligaron 2b0b944afb Manage friendly mode per player and sync state between clients 2022-05-20 22:46:48 +02:00
DakkJaniels dad46e1905 Item special effect enum (#4129) 2022-04-19 15:44:46 +02:00
staphen b85485b8f3 Resolve game crash when syncing Diablo items in Hellfire games 2022-01-17 00:31:27 +01:00
ephphatha 917d9a5335 Add comments so clang-format doesn't complain about eol space 2021-11-25 10:37:43 +00:00
Andrew James 4a940b1b07 Remove uses of Items[] as a temporary for other Item variables (#2924) 2021-11-25 09:34:13 +01:00
Gleb MazovetskiyandAnders Jenbo 7e1fea6f76 clang-format all files in {Source,test}/
Also includes a few manual tweaks to comments and newlines for better results.

Co-authored-by: Anders Jenbo <[email protected]>
2021-11-24 23:44:12 +01:00
qndel eba6d827bf fix typos (#3238) 2021-10-24 18:03:29 +02:00
Anders Jenbo b4f699f0a3 Validate item network messages 2021-10-12 04:56:30 +02:00
Anders Jenbo a56452eec3 Validate player sync 2021-10-12 04:56:30 +02:00
qndel 0569dba547 fix typos 2021-09-19 10:14:06 +01:00
Sid672 a12a7511a9 Functional documentation moved 2021-09-12 19:50:36 +02:00
Juliano Leal Goncalves 7841c4731e 🚚 Rename 'PkItemStruct' to 'ItemPack' 2021-08-30 13:40:08 +02:00
Juliano Leal Goncalves bb2dfdfb73 🚚 Rename 'ItemStruct' to 'Item' 2021-08-30 13:40:08 +02:00
Juliano Leal Goncalves 28134d099c 🚚 Rename 'PkPlayerStruct' to 'PlayerPack' 2021-08-30 08:01:53 +02:00
Juliano Leal Goncalves bbf529c65a 🚚 Rename 'PlayerStruct' to 'Player' 2021-08-30 06:44:18 +02:00
Anders Jenbo 4044fadeb5 Clean up some players references 2021-08-30 03:26:17 +02:00
ephphatha 8f2e94ae4d Use unsigned types for player experience and related values 2021-08-12 13:38:05 +02:00
Anders Jenbo 22b632f04a ♻️Clean up implicit bool conversions 2021-06-26 08:57:59 -07:00
Anders Jenbo 0c2042fa52 ♻️ Player by reference
Update Source/items.cpp
Update Source/lighting.cpp
Update Source/pack.cpp
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2021-05-13 01:47:46 +02:00
Jmgr c33182d6de Modernize deprecated headers 2021-04-25 02:50:31 +02:00
Anders Jenbo a9874d65c1 ♻️Remove SDL types from player header 2021-04-20 19:39:38 +02:00
Anders Jenbo 5fdb9ce459 🎨 Format code 2021-04-19 00:37:33 +02:00
Anders Jenbo f450d6a125 🚚 Move defines to there proper files 2021-04-16 01:04:54 +02:00
Anders Jenbo e7ae8ddd04 🚚 Move all enums to there respective headers 2021-04-10 16:30:00 +02:00
Anders Jenbo 61244c4d93 ♻️ Rearange and apply more enums 2021-04-10 05:24:01 +02:00
Anders Jenbo 93d42b62b8 ♻️ Change BOOL to bool 2021-04-09 15:13:02 +02:00
Anders Jenbo 433edc63ea ♻️ Consistently use pragma once to guard the headers 2021-04-06 15:21:25 +02:00
Anders Jenbo bfb3c11c2b 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
Anders Jenbo 630e507f63 🚚 Apply namespace 2021-04-06 15:21:25 +02:00
Anders Jenbo bba73ea20f ✨ Handle mixed item origins in multiplayer 2021-04-01 14:52:44 +02:00
Anders Jenbo f2140688e7 Load and save all ini values the same way (#1260) 2021-03-24 04:25:23 +01:00
Anders Jenbo 1284333765 ♻️ Use explicit types and remove globals from save file logic 2021-03-09 22:27:11 +01:00
Anders Jenbo c71efb5960 ✅ Better assertions on item generation tests
[Diablo/Hellfire] Also clear PkItemStruct when calling PackItem() to
avoid garbage data ending up in the saves.
2021-03-03 09:30:09 +01:00
Anders Jenbo 4d47d513ce Implement Hellfire multiplayer saves 2021-02-25 05:50:24 +01:00
Anders Jenbo 99a433f239 Fix Windows builds 2021-01-26 03:19:43 +01:00
Anders Jenbo 06b7c78406 Notes of untimly header cleanups 2021-01-26 03:12:58 +01:00
Anders Jenbo d20eddf48e Unifcy a chunk of Hellfire's code pathts 2020-12-28 01:11:25 +01:00
Anders Jenbo 4ae75753c8 Merge branch 'master' of github.com:diasurgical/devilution 2020-11-09 01:24:02 +01:00
Anders Jenbo 0e29db3613 Clean up pack.h 2020-11-04 20:19:15 +01:00
Anders Jenbo 2d6c1efeab Merge branch 'master' of github.com:diasurgical/devilution 2020-10-12 10:46:28 +02:00
Anders Jenbo 7e04c63977 Merge branch 'hellfire' of github.com:diasurgical/devilution 2020-10-11 23:53:07 +02:00
Anders Jenbo 893efd51ea Merge branch 'master' of github.com:diasurgical/devilution 2020-09-27 03:34:42 +02:00
Anders Jenbo 1ba96a6777 Add doxygen description to remaining engine files 2020-07-06 05:43:25 +02:00
Joel Falcou c4223d4c29 Per file basis use of extern C 2020-04-22 13:15:29 +02:00
Joel Falcou 64d26a7934 Sanitize use of namespace
Wrap individual headers in dvl namespace to prevent
including standard header in another namespace.
2020-04-22 13:15:29 +02:00