Gleb Mazovetskiy
ac26f3a23b
Item: Optimize to save 16 bytes (312->288)
2022-10-11 10:17:01 +01:00
obligaron
b3aa08589b
Don't use MyPlayer in UnPackItem and dependend methods
2022-08-26 18:18:40 +02:00
Cesar Canassa
e538acb248
📝 Fixes Doxygen warnings (#4904 )
2022-07-07 12:51:24 +02:00
Mikołaj Piróg
dda0b96ea5
Remove #defines in player.h and add constexpr where applicable ( #4896 )
...
* Change defines to constexpr int in player.h
* Add const or constexpr to player.h/cpp where applicable
* Update tests with changed names of player constatns
* remove unecessary variable
2022-07-05 17:25:23 +02:00
obligaron
184290a977
Support setlevel in multiplayer
2022-06-18 17:05:30 +02:00
obligaron
2b0b944afb
Manage friendly mode per player and sync state between clients
2022-05-20 22:46:48 +02:00
DakkJaniels
dad46e1905
Item special effect enum ( #4129 )
2022-04-19 15:44:46 +02:00
staphen
b85485b8f3
Resolve game crash when syncing Diablo items in Hellfire games
2022-01-17 00:31:27 +01:00
ephphatha
917d9a5335
Add comments so clang-format doesn't complain about eol space
2021-11-25 10:37:43 +00:00
Andrew James
4a940b1b07
Remove uses of Items[] as a temporary for other Item variables ( #2924 )
2021-11-25 09:34:13 +01:00
Gleb Mazovetskiy and Anders Jenbo
7e1fea6f76
clang-format all files in {Source,test}/
...
Also includes a few manual tweaks to comments and newlines for better results.
Co-authored-by: Anders Jenbo <[email protected] >
2021-11-24 23:44:12 +01:00
qndel
eba6d827bf
fix typos ( #3238 )
2021-10-24 18:03:29 +02:00
Anders Jenbo
b4f699f0a3
Validate item network messages
2021-10-12 04:56:30 +02:00
Anders Jenbo
a56452eec3
Validate player sync
2021-10-12 04:56:30 +02:00
qndel
0569dba547
fix typos
2021-09-19 10:14:06 +01:00
Sid672
a12a7511a9
Functional documentation moved
2021-09-12 19:50:36 +02:00
Juliano Leal Goncalves
7841c4731e
🚚 Rename 'PkItemStruct' to 'ItemPack'
2021-08-30 13:40:08 +02:00
Juliano Leal Goncalves
bb2dfdfb73
🚚 Rename 'ItemStruct' to 'Item'
2021-08-30 13:40:08 +02:00
Juliano Leal Goncalves
28134d099c
🚚 Rename 'PkPlayerStruct' to 'PlayerPack'
2021-08-30 08:01:53 +02:00
Juliano Leal Goncalves
bbf529c65a
🚚 Rename 'PlayerStruct' to 'Player'
2021-08-30 06:44:18 +02:00
Anders Jenbo
4044fadeb5
Clean up some players references
2021-08-30 03:26:17 +02:00
ephphatha
8f2e94ae4d
Use unsigned types for player experience and related values
2021-08-12 13:38:05 +02:00
Anders Jenbo
22b632f04a
♻️ Clean up implicit bool conversions
2021-06-26 08:57:59 -07:00
Anders Jenbo
0c2042fa52
♻️ Player by reference
...
Update Source/items.cpp
Update Source/lighting.cpp
Update Source/pack.cpp
asd
ads
as
2021-05-13 01:47:46 +02:00
Jmgr
c33182d6de
Modernize deprecated headers
2021-04-25 02:50:31 +02:00
Anders Jenbo
a9874d65c1
♻️ Remove SDL types from player header
2021-04-20 19:39:38 +02:00
Anders Jenbo
5fdb9ce459
🎨 Format code
2021-04-19 00:37:33 +02:00
Anders Jenbo
f450d6a125
🚚 Move defines to there proper files
2021-04-16 01:04:54 +02:00
Anders Jenbo
e7ae8ddd04
🚚 Move all enums to there respective headers
2021-04-10 16:30:00 +02:00
Anders Jenbo
61244c4d93
♻️ Rearange and apply more enums
2021-04-10 05:24:01 +02:00
Anders Jenbo
93d42b62b8
♻️ Change BOOL to bool
2021-04-09 15:13:02 +02:00
Anders Jenbo
433edc63ea
♻️ Consistently use pragma once to guard the headers
2021-04-06 15:21:25 +02:00
Anders Jenbo
bfb3c11c2b
🎨 Change namespace to devilution
2021-04-06 15:21:25 +02:00
Anders Jenbo
630e507f63
🚚 Apply namespace
2021-04-06 15:21:25 +02:00
Anders Jenbo
bba73ea20f
✨ Handle mixed item origins in multiplayer
2021-04-01 14:52:44 +02:00
Anders Jenbo
f2140688e7
Load and save all ini values the same way ( #1260 )
2021-03-24 04:25:23 +01:00
Anders Jenbo
1284333765
♻️ Use explicit types and remove globals from save file logic
2021-03-09 22:27:11 +01:00
Anders Jenbo
c71efb5960
✅ Better assertions on item generation tests
...
[Diablo/Hellfire] Also clear PkItemStruct when calling PackItem() to
avoid garbage data ending up in the saves.
2021-03-03 09:30:09 +01:00
Anders Jenbo
4d47d513ce
Implement Hellfire multiplayer saves
2021-02-25 05:50:24 +01:00
Anders Jenbo
99a433f239
Fix Windows builds
2021-01-26 03:19:43 +01:00
Anders Jenbo
06b7c78406
Notes of untimly header cleanups
2021-01-26 03:12:58 +01:00
Anders Jenbo
d20eddf48e
Unifcy a chunk of Hellfire's code pathts
2020-12-28 01:11:25 +01:00
Anders Jenbo
4ae75753c8
Merge branch 'master' of github.com:diasurgical/devilution
2020-11-09 01:24:02 +01:00
Anders Jenbo
0e29db3613
Clean up pack.h
2020-11-04 20:19:15 +01:00
Anders Jenbo
2d6c1efeab
Merge branch 'master' of github.com:diasurgical/devilution
2020-10-12 10:46:28 +02:00
Anders Jenbo
7e04c63977
Merge branch 'hellfire' of github.com:diasurgical/devilution
2020-10-11 23:53:07 +02:00
Anders Jenbo
893efd51ea
Merge branch 'master' of github.com:diasurgical/devilution
2020-09-27 03:34:42 +02:00
Anders Jenbo
1ba96a6777
Add doxygen description to remaining engine files
2020-07-06 05:43:25 +02:00
Joel Falcou
c4223d4c29
Per file basis use of extern C
2020-04-22 13:15:29 +02:00
Joel Falcou
64d26a7934
Sanitize use of namespace
...
Wrap individual headers in dvl namespace to prevent
including standard header in another namespace.
2020-04-22 13:15:29 +02:00