Commit Graph
17 Commits
Author SHA1 Message Date
obligaron 61ba5009ac Convert to CelSprite 2021-05-24 20:12:43 +02:00
obligaron 3067aeacb8 Remove PlayerStruct._pXYZWidth and replace it with calls to GetAnimationWidth 2021-05-24 20:12:43 +02:00
obligaron 16b3b38908 Move NewPlrAnim logic to AnimationInfo
Adjust SetNewAnimation-Parameter Names to Class Member

Adjust NewPlrAnim-Parameter Names to SetNewAnimation-Parameter Names
2021-04-29 04:33:51 +02:00
obligaron 1de46a8495 Rename member variables 2021-04-29 04:33:51 +02:00
obligaron 0b5183f63e Introduce AnimationInfo
Update AnimationInfo.DelayLen comment
2021-04-29 04:33:51 +02:00
JmgrandGleb Mazovetskiy d4f62870b8 Remove globals from paths.h
Fix for Vita

Update to use free functions

Use std::optional to allow setting empty paths

Change header inclusion order

Co-authored-by: Gleb Mazovetskiy <[email protected]>

Use std::optional to allow setting empty paths

Apply clang-format

Temporary commit
2021-04-25 22:26:37 +02:00
obligaron 239a43cc1c Remove "AnimWidth2" expect for missiles (#1680) 2021-04-25 13:32:33 +02:00
Jmgr c33182d6de Modernize deprecated headers 2021-04-25 02:50:31 +02:00
Anders Jenbo 2bd13451a1 ♻️Apply point positioning to all remaning entities 2021-04-25 01:25:48 +02:00
Anders Jenbo 7912e510f0 🎨 Clean up overuse of SDL types 2021-04-24 17:07:07 +02:00
Anders Jenbo e4cfad3196 ♻️Use points instead of individual fileds for player structure 2021-04-24 04:46:08 +02:00
Anders Jenbo 97d7171123 🔥 Get rid of _ptargx/y 2021-04-21 03:55:27 +02:00
Anders Jenbo 8c821e98d3 🚚 Restructure files 2021-04-16 03:57:22 +02:00
Anders Jenbo 997c1dba55 🚚 Split up all.h in to proper header relations 2021-04-16 01:04:54 +02:00
Juliano Leal Goncalves 28ad9d43c5 🎨 Rename 'plr_class' enum to 'HeroClass'
Members were renamed as well for readability.
2021-04-12 20:00:53 +02:00
Juliano Leal Goncalves 7d95bfed39 ♻️ Convert 'plr_class' to a scoped enumeration 2021-04-12 20:00:53 +02:00
Anders Jenbo 53a3657b29 🚚 Move tests to a standard folder 2021-04-10 19:59:50 +02:00