Commit Graph
157 Commits
Author SHA1 Message Date
Anders Jenbo bfb3c11c2b 🎨 Change namespace to devilution 2021-04-06 15:21:25 +02:00
Anders Jenbo 630e507f63 🚚 Apply namespace 2021-04-06 15:21:25 +02:00
Anders Jenbo 497f6d766f 🐛 Correctly center pause text 2021-04-02 02:47:21 +02:00
Yuri Pourre df56d6a03b Rollback joystick changes 2021-03-25 16:21:30 +01:00
Yuri Pourre 38f2070392 Unify controller implementations 2021-03-23 19:18:35 +01:00
Gleb Mazovetskiy 0f46e9c4c1 Thumb stick / DPad repeating navigation in DiabloUI, gmenu, and quest log (#1206) 2021-03-20 22:14:48 +01:00
Gleb Mazovetskiy 70d1d633bd Get rid of SCREEN_X / SCREEN_Y
GlobalOutputBuffer() now returns a clipped subregion
2021-03-17 23:37:58 +01:00
Gleb Mazovetskiy cd59a1c323 Completely replace gpBuffer with CelOutputBuffer
`CelOutputBuffer` now contains an `SDL_Surface` and an `SDL_Rect`.

We now have access to SDL surface manipulation functions.

`gpBuffer` and `gpBufEnd` are completely gone 🧹

This results in some FPS loss (250 -> 195) recovered in a subsequent
commit.
2021-03-13 05:13:26 +01:00
Gleb Mazovetskiy a0af2a8ebe Migrate gmenu_clear_buffer away from gpBuffer 2021-03-13 02:26:11 +01:00
Gleb Mazovetskiy bafbad6b5b Migrate RedBack away from gpBuffer 2021-03-13 02:26:11 +01:00
Gleb Mazovetskiy b43325028f Migrate CelDraw to CelDrawTo 2021-03-06 09:55:14 +01:00
Anders Jenbo e280432b92 🚨 Fix all SDL1 warnings 2021-03-06 05:56:47 +01:00
pionere d5a0fa8e85 get rid of a few warnings 2021-02-19 22:04:11 +01:00
Anders Jenbo 8c261d0966 Merge remaning clean Hellfire code paths 2021-01-09 19:04:31 +01:00
Anders Jenbo 6f8f4c3293 Unify another chunk of simple Hellfire code paths 2021-01-07 07:19:07 +01:00
Anders Jenbo 5bdbf18902 Merge branch 'master' of github.com:diasurgical/devilution 2021-01-05 22:44:11 +01:00
Anders Jenbo a006a25b62 Clean up variable names 2021-01-03 03:05:42 +01:00
Anders Jenbo d20eddf48e Unifcy a chunk of Hellfire's code pathts 2020-12-28 01:11:25 +01:00
Anders Jenbo 61b2d0de95 Merge branch 'master' of github.com:diasurgical/devilution 2020-12-16 02:24:39 +01:00
Anders Jenbo dc96451ae6 Clean up gmenu_left_right 2020-12-06 01:15:56 +01:00
Anders Jenbo fba35b6f94 Clean up gmenu_left_right 2020-12-05 22:05:18 +01:00
Anders Jenbo 38dbcf7641 Format source 2020-12-02 00:52:38 +01:00
Anders Jenbo 43b5dea6e5 Merge branch 'master' of github.com:diasurgical/devilution 2020-11-03 00:56:51 +01:00
Anders Jenbo 66f5178e93 Reorder gmenu.cpp 2020-11-02 20:01:42 +01:00
Anders Jenbo 330074e840 Clean up menu animation code 2020-10-31 21:41:06 +01:00
Anders Jenbo 72e2637061 Merge branch 'master' of github.com:diasurgical/devilution 2020-10-25 17:38:06 +01:00
Gleb Mazovetskiy ec329e645c Fix all "no-write-strings" warnings 2020-10-25 15:37:51 +01:00
Anders Jenbo 2d6c1efeab Merge branch 'master' of github.com:diasurgical/devilution 2020-10-12 10:46:28 +02:00
Tyler ecde1f647e Adjust UI to any resoution 2020-09-28 07:01:27 +02:00
Anders Jenbo dc8be6c0ab C++03 compatibility (#736)
* Use C++03 compatible constructors
* Remove conflicting definitions
2020-05-17 01:37:19 +02:00
Anders Jenbo 69ad34f58f Consistently use NULL instead of nullptr
While nullptr does have extra checking, most of the code uses NULL and
nullptr makes it harder to port the code to some targets like the
original XBox
2020-05-14 11:44:15 +02:00
Anders Jenbo 7108145a04 Merge branch 'master' of github.com:diasurgical/devilution 2020-04-14 15:30:49 +02:00
Anders Jenbo 630655d9e4 Merge branch 'master' of github.com:diasurgical/devilution into hellfire 2020-04-08 21:58:34 +02:00
Anders Jenbo cc280eeba3 Enable asserts in files that where cleaned 2020-04-08 20:41:11 +02:00
Anders Jenbo 6704657e71 Apply sematic codestyle 2020-04-08 20:34:29 +02:00
Anders Jenbo 1340192b59 Correct array sizes 2020-04-08 20:34:27 +02:00
Anders Jenbo 7db4ed749a Apply more enums, defines and types 2020-04-08 20:18:11 +02:00
Anders Jenbo 3c5982083f Merge branch 'master' of github.com:diasurgical/devilution 2020-04-06 12:05:13 +02:00
Anders Jenbo cc0f92d45b Merge branch 'master' of github.com:diasurgical/devilution into hellfire 2020-04-06 06:09:30 +02:00
Anders Jenbo a291939a7d Value types 2020-04-06 05:43:20 +02:00
Anders Jenbo b040c04a18 Merge branch 'master' of github.com:diasurgical/devilution into hellfire 2020-04-04 07:56:06 +02:00
Anders Jenbo 187a021b30 More documentation from sanctuary/notes (#2026) 2020-03-30 11:31:36 +02:00
Anders Jenbo 776ab10476 Merge branch 'master' of github.com:diasurgical/devilution 2020-03-29 23:40:05 +02:00
Anders Jenbo 0383f9abcd Add documentation to more files 2020-03-02 02:29:28 +01:00
Anders Jenbo 3c276a3cd3 Add documentation
- Add file documentation to about 1/4 of the files in Source
- Copy over a lot of the documentation from the sanctuary/notes repo
- Standardise all the existing documentation
- Create a configuration for Doxygen
- Add more documentation (engine.cpp is now fully documented)
2020-03-01 22:18:00 +01:00
Anders Jenbo 58e3192ef9 Merge branch 'master' of github.com:diasurgical/devilution
Fixes #620
2020-02-29 18:18:45 +01:00
galaxyhaxz 81ff8e6287 Metallic hydrogen neural array 2020-02-28 16:35:57 -06:00
Anders Jenbo 25993b4043 Merge branch 'master' of github.com:diasurgical/devilution 2020-02-14 23:03:31 +01:00
Anders Jenbo 20621a0642 add all.h and use in place of diablo.h (#2005)
Now diablo.h is treated in the same way as all other header files of
Source, as it only contains the declarations of global variables and
functions of diablo.cpp.

Besides consistency, this also enables mods to include diablo.h just
like any other header file without having to include every header file
(and without having to include C++ specific aspects of the now all.h).
2020-02-14 13:12:54 +01:00
Anders Jenbo 40ba1e7a6f Merge branch 'master' of github.com:diasurgical/devilution 2020-02-01 14:48:39 +01:00