Cesar Canassa
75756c518f
♻️ Send the monster reference to the monster AI functions (#5113 )
2022-07-25 06:59:56 +02:00
Cesar Canassa
07ff79cbdc
♻️ MonsterAttackPlayer receives monster and player as references (#5111 )
2022-07-25 00:02:05 +02:00
ephphatha and Anders Jenbo
975eb3674b
Add helper to check if a monster belongs to a player
...
Co-authored-by: Anders Jenbo <[email protected] >
2022-07-24 16:08:09 +02:00
Cesar Canassa
f12e636abb
♻️ Remove monsterId from AiPlanPath
2022-07-23 12:43:12 +02:00
Cesar Canassa
800d1665be
♻️ Remove monsterId from RandomWalk2
2022-07-23 08:07:42 +02:00
Cesar Canassa
c58e8b0353
♻️ pass monster by reference on MonsterHitMonster
...
- Sending the monster by reference instead of id
- Changed the golem check to be equal to StartDeathFromMonster
- Changed the parameters order so that the attacker comes first
2022-07-23 08:06:56 +02:00
Cesar Canassa
c79b15df1a
♻️ Remove monsterId from StartDeathFromMonster (#5072 )
2022-07-23 02:39:53 +02:00
Andrew James
2786a65e7b
Tidy up ActivateSkeleton and take monster by reference ( #5080 )
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* Take reference in OperateSarcophagus
* Use monster reference instead of pointer in ActivateSkeleton
* Clean up ActivateSkeleton
2022-07-21 18:58:27 +02:00
Cesar Canassa
82caea1ca4
♻️ Remove monsterId from RoundWalk
2022-07-21 17:39:18 +02:00
Cesar Canassa
a0cd65e082
♻️ Remove monsterId from M_SyncStartKill
2022-07-21 17:37:18 +02:00
Cesar Canassa
c6561596b5
♻️ Remove monsterId from CheckReflect (#5071 )
2022-07-20 20:31:57 +10:00
Cesar Canassa
f4fd4b1644
♻️ Remove monsterId from AiPlanWalk (#5073 )
2022-07-20 20:31:15 +10:00
Anders Jenbo
d1189388f5
Use user by reference
2022-07-17 18:41:05 +02:00
Gleb Mazovetskiy
04c3d85179
Remove MAX_PATH
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Rather than using the Windows-like `MAX_PATH`, what we really want is 2
things:
1. Maximum path of a file in an MPQ. This is now `MaxMpqPathSize`.
2. Max size for the known monster paths. This is now 64 for sounds and
TRNs, which is more than enough (picked arbitrarily).
2022-07-16 11:14:16 +01:00
Anders Jenbo
16b65120ea
Clean up LevelMonsterTypes related code
2022-07-15 19:36:47 +02:00
Gleb Mazovetskiy
7ad0ec925f
Reduce sizes of Monster (goal)Vars
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sizeof(Monster): 168 -> 144
2022-07-15 17:15:50 +01:00
Mikołaj Piróg
262fa9ac2d
Rename MonsterData members ( #5000 )
2022-07-15 16:20:13 +02:00
Mikołaj Piróg
c38db60d0b
Remove monster name member from monster struct ( #4986 )
2022-07-14 10:16:19 +02:00
Gleb Mazovetskiy
f460405818
Fix warnings
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Note that in test/utf8_test.cpp, the first comparison was redundant.
For a signed char, this iterates from -128 to -1, unsigned from 0 to 128.
2022-07-14 00:19:21 +01:00
Gleb Mazovetskiy
304c62d943
Fix a HeadlessMode typo in monster.cpp
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Fixes #4990
2022-07-13 21:21:39 +02:00
Anders Jenbo
ac2bf9aaac
Limit what gets called in headless mode
2022-07-13 18:54:36 +02:00
Cesar Canassa
ce349789cf
♻️ Refactor M_StartKill to receive a Monster reference (#4943 )
2022-07-13 15:57:58 +02:00
Cesar Canassa
f0d1d58499
♻️ Remove monsterId from delta_kill_monster
2022-07-13 14:48:31 +02:00
Cesar Canassa
2c558a7aa0
♻️ Adds distanceToEnemy method
2022-07-13 14:03:21 +02:00
Cesar Canassa
fcd5928846
♻️ Refactor RandomWalk to receive a Monster reference (#4905 )
2022-07-13 21:51:27 +10:00
Andrew James
d9d1385f6c
Take const reference in DirOK ( #4985 )
2022-07-13 12:56:52 +02:00
ephphatha
fe62359dbd
Add helper to map unique types to monster types
2022-07-13 07:13:34 +02:00
ephphatha
1337ff6ea2
Add check if a monster potentially has leashed minions
2022-07-13 07:13:34 +02:00
ephphatha
ff1e67ae73
Rework PlaceGroup to not use UniqueMonsterPack enum
2022-07-13 07:13:34 +02:00
ephphatha
b60bdf8b9b
Unset leader of minions when the leader dies
2022-07-13 07:13:34 +02:00
ephphatha and Anders Jenbo
4fef842b0b
Remove use of ID/index from PlaceGroup
...
use getId helper for leader id
Co-authored-by: Anders Jenbo <[email protected] >
2022-07-13 07:13:34 +02:00
ephphatha
1e0f2c149c
Add getLeader helper for monsters in a pack
2022-07-13 07:13:34 +02:00
Gleb Mazovetskiy
33ac2cca8e
♻️ Make Monster counters size_t
2022-07-12 03:04:53 +01:00
Anders Jenbo
38113c0ad8
Convert monster_goal in to a scoped enum
2022-07-11 01:46:24 +02:00
Anders Jenbo
3d08f951d6
Clean up use of miniwin
2022-07-10 21:13:39 +02:00
Cesar Canassa
e2ebac0b56
♻️ Remove monsterId from HitMonster and MonsterHitMonster
2022-07-10 20:54:35 +02:00
Gleb Mazovetskiy
9928d691e4
Remove MonsterData#has_trans
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1. Removes the field because it is redundant, checks for
`TransFile != nullptr` instead.
2. Fixes the missing TRN on Bone Demon, a stronger variant of Skullwing.
2022-07-10 20:08:11 +02:00
staphen
d7b5edb8d0
Fix monster goal variable references
2022-07-10 19:55:29 +02:00
Anders Jenbo
6a8fd04067
Use player by references ( #4938 )
2022-07-10 11:40:04 +02:00
Gleb Mazovetskiy
53975d9264
monstdat: Simplify paths
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1. Remove `Monsters\` from `sndfile` and `TransFile`.
2. Where `sndfile` is the same as `GraphicType`, set `sndfile` to
`nullptr`.
2022-07-10 06:14:58 +02:00
Gleb Mazovetskiy
197e1180b2
Add StrCat and StrAppend
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Adds simple string / integer concatenation functions.
Many of the uses of `fmt::format` are simply concatenation
of a few strings and integers.
`StrCat` is an easier-to-read alternative to such uses of `fmt`.
2022-07-10 06:14:58 +02:00
ephphatha
1fb45a7f25
Take Player reference in FixPlrWalkTags
2022-07-10 06:03:10 +02:00
ephphatha
420a248e0c
Use FlipCoin for most uses of GenerateRnd with variable frequency
2022-07-10 02:37:33 +02:00
ephphatha
7c54066f31
Use PickRandomlyAmong when choosing between two options
2022-07-10 02:37:33 +02:00
ephphatha
bc0a058350
Invert FlipCoin
2022-07-10 02:37:33 +02:00
Anders Jenbo
8351aac2c8
Clean up monster mode
2022-07-10 00:01:10 +02:00
Cesar Canassa
4d5aa90d77
♻️ Refactor M_WalkDir
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- 🔥 Removed DumbWalk
- 🚚 Renames M_WalkDir to Walk
This integrates the DirOK check into M_WalkDir itself, that makes the DumbWalk function useless and most places that were calling DirOK before M_WalkDir can now be simplified.
2022-07-09 19:32:14 +02:00
Anders Jenbo
ce4595b440
Split Crypt from Cathedral
2022-07-09 11:07:47 +02:00
Cesar Canassa
bb3fb36ddc
✨ Introduces FlipCoin() (#4908 )
2022-07-07 20:57:03 +02:00
Cesar Canassa
e538acb248
📝 Fixes Doxygen warnings (#4904 )
2022-07-07 12:51:24 +02:00