Gleb Mazovetskiy
f460405818
Fix warnings
...
Note that in test/utf8_test.cpp, the first comparison was redundant.
For a signed char, this iterates from -128 to -1, unsigned from 0 to 128.
2022-07-14 00:19:21 +01:00
Anders Jenbo
ac2bf9aaac
Limit what gets called in headless mode
2022-07-13 18:54:36 +02:00
ephphatha
073b62549c
Cleanup AddTrap
2022-07-13 11:44:07 +02:00
ephphatha
16b8530375
Object reference in AddObjectLight
2022-07-13 11:44:07 +02:00
ephphatha
90c8f41e52
Object reference in AddChest
2022-07-13 11:44:07 +02:00
ephphatha
1337ff6ea2
Add check if a monster potentially has leashed minions
2022-07-13 07:13:34 +02:00
Gleb Mazovetskiy
ae6a3dbe5e
Add missing <ctime> includes for std::tm
2022-07-12 01:31:17 +01:00
Anders Jenbo
38113c0ad8
Convert monster_goal in to a scoped enum
2022-07-11 01:46:24 +02:00
Anders Jenbo
6a8fd04067
Use player by references ( #4938 )
2022-07-10 11:40:04 +02:00
Gleb Mazovetskiy
197e1180b2
Add StrCat and StrAppend
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Adds simple string / integer concatenation functions.
Many of the uses of `fmt::format` are simply concatenation
of a few strings and integers.
`StrCat` is an easier-to-read alternative to such uses of `fmt`.
2022-07-10 06:14:58 +02:00
ephphatha
420a248e0c
Use FlipCoin for most uses of GenerateRnd with variable frequency
2022-07-10 02:37:33 +02:00
ephphatha
bc0a058350
Invert FlipCoin
2022-07-10 02:37:33 +02:00
Anders Jenbo
ce4595b440
Split Crypt from Cathedral
2022-07-09 11:07:47 +02:00
Cesar Canassa
bb3fb36ddc
✨ Introduces FlipCoin() (#4908 )
2022-07-07 20:57:03 +02:00
Cesar Canassa
e538acb248
📝 Fixes Doxygen warnings (#4904 )
2022-07-07 12:51:24 +02:00
Gleb Mazovetskiy
d07ac14440
Handle nullptr localtime
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`localtime` can return `nullptr` on some platforms (e.g. NXDK)
Improve portability by handling the `nullptr` result.
2022-07-06 13:25:51 +01:00
Mikołaj Piróg
15989609a8
Members' name changes and comments in Monster struct ( #4861 )
2022-07-06 10:21:22 +02:00
Cesar Canassa
de971c6a8b
♻️ Refactor AddMonster to return a monster pointer (#4894 )
2022-07-06 02:36:02 +02:00
Mikołaj Piróg
dda0b96ea5
Remove #defines in player.h and add constexpr where applicable ( #4896 )
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* Change defines to constexpr int in player.h
* Add const or constexpr to player.h/cpp where applicable
* Update tests with changed names of player constatns
* remove unecessary variable
2022-07-05 17:25:23 +02:00
Gleb Mazovetskiy
495448c460
Fix extra bracket in (disabled) translation
2022-07-03 14:13:53 +02:00
Anders Jenbo
b00ae287b8
Minimize propegation of global Players index
2022-07-03 06:10:42 +02:00
Gleb Mazovetskiy
3178dd5158
Replace most uses of sprintf with fmt ( #4837 )
2022-07-01 17:02:56 +02:00
Anders Jenbo
b68fd1ff5e
Use player by reference in OperateShrine
2022-06-28 13:18:37 +02:00
Anders Jenbo
488a052ce6
Clean up OperateShrine
2022-06-28 13:18:37 +02:00
Anders Jenbo
ba4ee58c9f
Pass along bools instead of player index
2022-06-28 09:55:10 +02:00
Anders Jenbo
d82f2ebc9e
Pass players by reference instead of an index
2022-06-28 00:30:00 +02:00
Anders Jenbo
e47599c45f
Clean up BreakBarrel
2022-06-27 20:21:10 +02:00
Anders Jenbo
0d27761ac2
Make _oAnimFlag a boolean
2022-06-27 20:21:10 +02:00
Anders Jenbo
4c62905381
Deduplicate OperateLever
2022-06-27 10:17:22 +02:00
Anders Jenbo
21fd0fb686
Split delta sync from realtime sync
2022-06-27 10:17:22 +02:00
Anders Jenbo
9d167e22c1
Clean up Operate Door
2022-06-26 22:19:29 +02:00
Anders Jenbo
6d56058708
Move level generation to subfolder
2022-06-23 09:21:58 +02:00
ephphatha
3354c57ca8
Rename SkipThemeRoom/invert logic to match use
2022-06-22 16:35:39 +02:00
Anders Jenbo
4cc3a5264c
Make dPiece zero-indexed
2022-06-19 09:57:30 +02:00
Anders Jenbo
98e4310cad
Index Minis by tile instead of by coordinate
2022-06-19 09:02:42 +02:00
Anders Jenbo
860bd1cebf
Operate directly on SOL data
2022-06-18 21:27:05 +02:00
obligaron
19749420b5
Introduce Player::isOnActiveLevel
2022-06-18 17:05:30 +02:00
Vladimir Olteanu
6f4fe8a142
Fix typo in CanPlaceRandomObject
2022-06-17 17:00:28 +02:00
Vladimir Olteanu
5d3274de45
Consolidate random object placement
2022-06-17 16:00:21 +02:00
Vladimir Olteanu
4d6ff58c22
Reduce reliance on bool done for control flow (part 1 of x) ( #4720 )
2022-06-17 13:13:39 +02:00
Anders Jenbo
d17d7e018d
Use common function for loading .dun tile data
2022-06-15 14:18:06 +02:00
Gleb Mazovetskiy
1fc8ecb6f6
Add fmt::runtime annotations for C++20 support
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`fmt` requires non-contexpr format string arguments to be wrapped in
`fmt::runtime` in C++20.
2022-06-14 12:46:36 +01:00
Anders Jenbo
98a10d262e
Unify PlaceMiniSet
2022-06-13 00:16:00 +02:00
qndel
fc5b7b3462
[diablo] Fix shrine rng ( #4529 )
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This bug was less sever in Diablo then Hellfire as it didn't fully initialize the object leading to them sometimes getting garbage as the RNG seed, but it was never working correctly.
2022-06-09 10:55:29 +02:00
Anders Jenbo
1203514383
Clean up use of currlevel
2022-06-07 21:35:01 +02:00
Gleb Mazovetskiy
628406a44c
Refactor inventory/belt item presence and removal
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Introduces new functions to check for presence of and remove player items.
These functions do not rely on or expose item indices.
They're implemented as free functions instead of Player methods due to
complicated include dependencies between `player.h`, `inv.h`, and
`inv_iterators.h`. We should probably look into cleaning this up at some
point.
2022-06-05 13:30:26 +02:00
qndel
354e329644
Players[MyPlayerId] -> MyPlayer
2022-05-31 05:35:52 +02:00
obligaron
2f629b6315
Unify cost of wisdom shrines (Fascinating, Sacred and Ornate)
2022-05-29 19:44:21 +02:00
Anders Jenbo
6c6999235f
Add debug command for testing custom levels
2022-05-14 09:11:42 +02:00
staphen
7c28029d1a
Fix condition for set pieces in AddL2Torches()
2022-05-14 04:08:18 +02:00