Commit Graph
495 Commits
Author SHA1 Message Date
obligaron f142b63664 Disallow to swap gear while not standing/walking. 2021-10-24 23:07:15 +02:00
Joerg Wissen 4e7d6b8f9e Optional feature to auto-refill belt from inventory (#983) 2021-10-21 22:57:08 +00:00
Bernd Stellwag fcc0266703 Add new option to enable/disable item pickup sounds 2021-10-21 22:29:10 +00:00
staphen ab13fba13f Use Rune Bomb or Cathedral Map to open Hive or Crypt 2021-10-12 15:21:37 +02:00
staphen ee23f41e0c Enable opening Hive and Crypt using gamepad 2021-10-12 04:40:43 +02:00
Bernd Stellwag f1a0aa3b49 Replace broken link with @see annotation to text representation of the linked image 2021-10-09 22:30:31 +02:00
Yuri Pourre 7d74336e6b Enhance ctrl + drop 2021-10-09 16:16:51 +02:00
ephphatha 4198a19787 Remove debug assert after picking up an item
Doesn't really do anything useful. If the target position doesn't contain an item on the local client the code looks for a matching dropped item and tries to pick that up instead. It doesn't really make sense to assert that an item exists at the target position or that it matches, a desync has already happened by this point if the checks on lines 1647 or 1649 are false.
2021-10-07 12:01:25 +02:00
Anders Jenbo 31ba8e2bc6 Validate additional network messages 2021-10-06 21:47:03 +02:00
Yuri Pourre b8450dc792 Assign ctrl to drop items 2021-09-29 18:15:26 +02:00
obligaron 24c5ee8bd2 Draw belt item number for unusable scrolls 2021-09-26 10:50:00 +02:00
Gleb Mazovetskiy ec13c333a9 Refactor: Use item iterators for scroll checks
Refs #2586
2021-09-24 01:56:44 +01:00
qndel 70dc796287 proper fix 2021-09-22 13:06:03 +02:00
qndel 81199b14af fix wrong armor display in multiplayer 2021-09-22 09:10:58 +02:00
Anders Jenbo 7771a08d03 Translatable mainpanel 2021-09-19 07:21:52 +02:00
Juliano Leal Goncalves 379a27b64a ♻️ Convert 'ItemType' enum to enum class
🎨 Rename 'ItemType' elements to enum class standards
2021-09-13 00:25:49 +02:00
Juliano Leal Goncalves e39b33971f ♻️ Leverage 'IsAnyOf' 2021-09-13 00:25:49 +02:00
Juliano Leal Goncalves 094f308d22 🐛 Use 'Spell' instead of 'RSpell' for clearing used staff charges
Readied spell can be swapped to something else in between the cast and the hit frame, resulting in incorrect removal.

This is how currently belt and inventory scrolls are checked so we are now using a consistent strategy.
2021-09-12 05:02:06 +02:00
Juliano Leal Goncalves 776a3d4e84 🐛 Use 'Spell' instead of 'RSpell' for clearing used inventory scrolls
Readied spell can be swapped to something else in between the cast and the hit frame, resulting in incorrect removal.

This is how currently belt scrolls are checked so we are now using a consistent strategy.
2021-09-12 05:02:06 +02:00
ephphathaandAnders Jenbo b12de6fe12 Use scoped enum for Direction
Identified and removed an instance of Direction being used as an argument for a bool parameter

Removed a single-use temporary variable being cast from sprite frame to direction to size_t

Co-authored-by: Anders Jenbo <[email protected]>

Fix alignment of WalkSettings array
2021-09-12 02:27:47 +02:00
Anders Jenbo 7169882b1f ✨ Implement new font rendering 2021-09-12 01:37:28 +02:00
BC Ko 9345c7cac7 Remove duplicate documentation 2021-08-30 14:05:18 +02:00
BC Ko 51f50570da documentation cleanup : inv 2021-08-30 13:54:35 +02:00
Juliano Leal Goncalves bb2dfdfb73 🚚 Rename 'ItemStruct' to 'Item' 2021-08-30 13:40:08 +02:00
Juliano Leal Goncalves 01823e1324 ♻️ Replace 'cursmx' and 'cursmy' globals with single 'cursPosition' 2021-08-30 06:45:51 +02:00
Juliano Leal Goncalves 05d206720a ♻️ Replace 'icursW' and 'icursH' globals with single 'icursSize' 2021-08-30 06:45:51 +02:00
Juliano Leal Goncalves 317ebcdd3e ♻️ Replace 'icursW28' and 'icursH28' globals with single 'icursSize28' 2021-08-30 06:45:51 +02:00
Juliano Leal Goncalves a469f7906e ♻️ Replace 'cursW' and 'cursH' globals with single 'cursSize' 2021-08-30 06:45:51 +02:00
Juliano Leal Goncalves 6c21638bee ♻️ Leverage 'Point' in 'SetCursorPos' function 2021-08-30 06:45:51 +02:00
Juliano Leal Goncalves bbf529c65a 🚚 Rename 'PlayerStruct' to 'Player' 2021-08-30 06:44:18 +02:00
Anders Jenbo 4044fadeb5 Clean up some players references 2021-08-30 03:26:17 +02:00
Gleb Mazovetskiy 032eaf7491 External iterators for player items
Implements external iterators for player items.
2021-08-29 07:28:21 +02:00
Robin 62a33c61d9 objects: deduplicate logic in OperateShrineGloomy using ForEachItem function 2021-08-27 11:41:45 +02:00
BC Ko 4df798808e 2435 refactor global variable Items part 2 (#2673) 2021-08-26 08:06:48 +02:00
Thomas Christlieb 8f92248250 don't play 'Uh uh' sound everytime you pick up the cathedral map. fixes #1354 2021-08-23 14:45:31 +02:00
Anders Jenbo 5ddcd90ff9 Make NetSendCmdQuest() take a quest structure as input 2021-08-20 12:13:17 +02:00
Anders Jenbo 4a7fecb9c1 Fix OOB in inventory code 2021-08-13 03:59:29 +02:00
BC Ko a02eaeecda use abs 2021-08-11 17:50:13 +02:00
BC Ko a293abc2a6 cleanup manual value clamping: inv.cpp 2021-08-11 17:50:13 +02:00
Juliano Leal Goncalves f64521a722 🐛 Centralize readied spell update on equipment change
This ensures all equipment changes will undergo the check to see if the readied spell needs to change, including auto-equipping items on pickup and with shift click.
2021-08-10 12:26:01 +02:00
Juliano Leal Goncalves 022502660d ♻️ Extract logic to ready spell from staff to player function 2021-08-10 12:26:01 +02:00
Anders Jenbo 8df8b940c4 Handle some clang-tidy issues 2021-08-07 16:30:14 +02:00
Aaron Sun 3ee90ca629 Add options for sub-panel alignment 2021-08-07 16:09:32 +02:00
4aron5un 4c8210df21 Center the sub-panels (Quest, Character, Spell and Inventory) (#2498) 2021-08-05 21:27:07 +02:00
ephphatha 0575716eac Rename UiFlags members to group related options 2021-07-31 20:22:40 +02:00
ephphatha 4ad53232a0 Convert the UiFlags enum to a scoped enum type
Replace operator&& with named function
2021-07-31 20:22:40 +02:00
Anders Jenbo a19e7b2a3b Remove some more use of miniwin 2021-07-17 23:54:13 +02:00
qndel 4f4bef623c fix upper left inventory corner (#2394) 2021-07-16 08:54:06 +02:00
Anders Jenbo 77b72da276 ♻️Use monster by reference when possible 2021-07-14 20:22:35 -07:00
Anders Jenbo 35ccc8eb1c Apply clang-tidy to code 2021-07-10 17:30:15 -07:00