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14 lines
392 B
C++
14 lines
392 B
C++
#pragma once
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#include <cstddef>
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#include <string_view>
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#include "DiabloUI/ui_item.h"
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namespace devilution {
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void UiErrorOkDialog(std::string_view text, const std::vector<std::unique_ptr<UiItemBase>> &renderBehind);
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void UiErrorOkDialog(std::string_view caption, std::string_view text, const std::vector<std::unique_ptr<UiItemBase>> &renderBehind);
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} // namespace devilution
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