mirror of
https://github.com/libretro/devilutionX.git
synced 2026-11-10 02:41:39 -10:00
```lua
local render = devilutionx.render
local function drawGreet ()
render.string("Hello from " .. _VERSION, 10, 40)
end
Events.OnGameDrawComplete.Add(drawGreet)
```
10 lines
145 B
C++
10 lines
145 B
C++
#pragma once
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#include <sol/sol.hpp>
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namespace devilution {
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sol::table LuaLogModule(sol::state_view &lua);
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} // namespace devilution
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