mirror of
https://github.com/libretro/devilutionX.git
synced 2026-11-12 16:12:47 -10:00
16 lines
320 B
C++
16 lines
320 B
C++
#pragma once
|
|
|
|
#include <cstdint>
|
|
|
|
#include "engine/cel_sprite.hpp"
|
|
|
|
namespace devilution {
|
|
|
|
/**
|
|
* @brief Loads a Cel sprite and sets its width
|
|
*/
|
|
OwnedCelSprite LoadCel(const char *pszName, uint16_t width);
|
|
OwnedCelSprite LoadCel(const char *pszName, const uint16_t *widths);
|
|
|
|
} // namespace devilution
|