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libretro/devilutionX
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mirror of https://github.com/libretro/devilutionX.git synced 2026-11-13 20:14:05 -10:00
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010dda42cf413a4cf43557d7b84b74f290b2aeff
devilutionX/Source/engine/render
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History
Gleb Mazovetskiy 3178dd5158 Replace most uses of sprintf with fmt (#4837)
2022-07-01 17:02:56 +02:00
..
automap_render.cpp
Add drop shadow to DrawMapLineSteep
2021-07-27 01:39:46 +02:00
automap_render.hpp
🚚 Rename CelOutputBuf to Surface and extract
2021-07-03 05:33:32 -07:00
cel_render.cpp
Move path and palette to the engine folder
2022-06-24 16:34:20 +02:00
cel_render.hpp
An option to convert fonts to CEL in-memory
2022-04-25 05:31:26 +01:00
cl2_render.cpp
Move more files to the engine folder
2022-06-24 11:08:15 +02:00
cl2_render.hpp
Zero-based frame indexing
2022-04-14 04:39:26 +01:00
common_impl.h
TRN rewrite + bugfix (#4056)
2022-02-20 14:28:51 +01:00
dun_render.cpp
Operate directly on SOL data
2022-06-18 21:27:05 +02:00
dun_render.hpp
♻️ Leverage 'Point' in 'RenderTile' function
2021-09-06 00:31:25 +02:00
pcx_render.cpp
pcx_render: Fix line skipping for odd widths (#4828)
2022-07-01 01:00:43 +02:00
pcx_render.hpp
Direct PCX rendering
2022-06-13 09:54:01 +01:00
scrollrt.cpp
Monster global constants cleanup (#4827)
2022-07-01 00:43:03 +02:00
scrollrt.h
Move more files to the engine folder
2022-06-24 11:08:15 +02:00
text_render.cpp
Replace most uses of sprintf with fmt (#4837)
2022-07-01 17:02:56 +02:00
text_render.hpp
Address type conversion warnings in WordWrapString
2022-04-03 14:56:01 +02:00
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