Files
devilutionX/Source/engine/load_cel.cpp
T

18 lines
351 B
C++

#include "engine/load_cel.hpp"
#include "engine/load_file.hpp"
namespace devilution {
CelSprite LoadCel(const char *pszName, int width)
{
return CelSprite(LoadFileInMem(pszName), width);
}
CelSprite LoadCel(const char *pszName, const int *widths)
{
return CelSprite(LoadFileInMem(pszName), widths);
}
} // namespace devilution