Files
devilutionX/Source/engine
Gleb Mazovetskiy a5e1fa5bbe Load missile frames into a single buffer
Previously, the memory for each frame was allocated separately.

Changes it to allocate a single buffer for all the frames.

This has the following advantages:

1. Less bookkeeping overhead in the allocator.
2. Less alignment overhead (allocator results are max-aligned by default).

We can follow this up with a similar treatment for other multi-file
animations.
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