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devilutionX/Source/engine
Gleb Mazovetskiy 02d448267a Render fonts as PCX (-420 KiB RAM)
Reduces peak memory consuption in game by ~420 KiB.

This is because the PCX renderer applies the palette on the fly while
rendering, meaning we do not need to duplicate the font for different
palettes.

This approach is also a bit slower than precomposed palettes (still
plenty fast).
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