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libretro/devilutionX
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mirror of https://github.com/libretro/devilutionX.git synced 2026-11-10 02:41:39 -10:00
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61ba5009ac7e4248704b745e62a137ac7aebfbc2
devilutionX/Source/engine/render
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History
Anders Jenbo 6ce8f13751 Apply clang-tidy to more code and do some related cleanups
2021-05-24 05:27:06 +02:00
..
automap_render.cpp
📝 Correct file header
2021-05-08 18:48:19 +02:00
automap_render.hpp
📝 Correct file header
2021-05-08 18:48:19 +02:00
cel_render.cpp
swap if in drawing inventory items (#1968)
2021-05-14 12:50:32 +02:00
cel_render.hpp
fix typos
2021-05-23 05:52:52 +02:00
cl2_render.cpp
cl2_render: Use memset when rendering outline
2021-05-22 15:55:51 +02:00
cl2_render.hpp
fix typos
2021-05-23 05:52:52 +02:00
common_impl.h
📝 Correct file header
2021-05-08 18:48:19 +02:00
dun_render.cpp
🔥 Mark dun_render functions as hot
2021-05-13 01:54:27 +02:00
dun_render.hpp
🚚 Move render.cpp to engine/render/dun_render.cpp
2021-05-06 21:30:06 +02:00
text_render.cpp
Apply clang-tidy to more code and do some related cleanups
2021-05-24 05:27:06 +02:00
text_render.hpp
🧹 LoadArt: BYTE -> uint8_t
2021-05-23 18:45:01 +02:00
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