Files
devilutionX/Source/utils
Gleb Mazovetskiy cb9da2cadc 🎉 SDL1: An option to render directly to video mem
Now that we no longer have a buffer border, we can render directly to
the video memory if the output surface is 8-bit and double buffering is
enabled.

Also adds a flag to force this even when double buffering is disabled,
because some systems emulate 8-bit mode with something else, so the
output is always buffered.

This required a tweak to the cursor to make sure that we clear it after
`SDL_Flip`.
2021-05-13 03:17:45 +02:00
..
2021-05-07 23:26:39 +02:00
2021-04-16 03:57:22 +02:00
2021-04-16 03:57:22 +02:00
2021-04-22 20:33:24 +02:00
2021-05-07 23:22:51 +02:00
2021-04-28 15:27:49 +02:00
2021-04-25 22:26:37 +02:00
2021-04-19 00:37:33 +02:00
2021-04-16 03:57:22 +02:00
2021-04-16 03:57:22 +02:00
2021-05-07 23:26:39 +02:00
2021-04-25 02:50:31 +02:00
2021-04-25 02:39:42 +02:00
2021-04-16 03:57:22 +02:00
2021-05-11 07:57:08 +02:00
2021-04-16 03:57:22 +02:00