Files
devilutionX/Source/engine/load_cel.hpp
T
2022-07-19 10:59:35 +02:00

13 lines
271 B
C++

#pragma once
#include <cstdint>
#include "engine/cel_sprite.hpp"
namespace devilution {
OwnedCelSprite LoadCelAsCl2(const char *pszName, uint16_t width);
OwnedCelSprite LoadCelAsCl2(const char *pszName, const uint16_t *widths);
} // namespace devilution