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https://github.com/libretro/devilutionX.git
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* Non-int versions of `Point` and `Displacement` This will allow us to make some structs, such as `ActorPosition`, much smaller. * ActorPosition: Use smaller types `Monsters`: 56K -> 46K * player.cpp: Reduce size of `DirectionSettings` * CrawlTable: Displacement -> DisplacementOf<int8_t> * CrawlTable: vector<vector> -> array<vector> Also only allocate one vector during construction instead of two. A bit less indirection. * Monster#enemyPosition: Point -> WorldTilePosition sizeof(Monster): 240 -> 232 * Monster: Further optimize field layout and sizes sizeof(Monster): 232 -> 208 `Monsters` is down to 40,000 bytes * DMonsterStr: _mx/_my -> position
87 lines
1.7 KiB
C++
87 lines
1.7 KiB
C++
#pragma once
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#include <cstddef>
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#include <initializer_list>
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#include <memory>
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#include <type_traits>
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#include <utility>
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#include "appfat.h"
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namespace devilution {
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/**
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* @brief A stack-allocated vector with a fixed capacity.
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*
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* @tparam T element type.
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* @tparam N capacity.
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*/
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template <class T, size_t N>
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class StaticVector {
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public:
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StaticVector() = default;
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template <typename U>
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StaticVector(std::initializer_list<U> elements)
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{
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for (auto &&element : elements) {
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emplace_back(element);
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}
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}
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[[nodiscard]] const T *begin() const
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{
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return &(*this)[0];
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}
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[[nodiscard]] const T *end() const
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{
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return begin() + size_;
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}
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[[nodiscard]] size_t size() const
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{
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return size_;
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}
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template <typename... Args>
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T &emplace_back(Args &&...args) // NOLINT(readability-identifier-naming)
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{
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assert(size_ < N);
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::new (&data_[size_]) T(std::forward<Args>(args)...);
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#if __cplusplus >= 201703L
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T &result = *std::launder(reinterpret_cast<T *>(&data_[size_]));
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#else
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T &result = *reinterpret_cast<T *>(&data_[size_]);
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#endif
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++size_;
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return result;
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}
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const T &operator[](std::size_t pos) const
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{
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#if __cplusplus >= 201703L
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return *std::launder(reinterpret_cast<const T *>(&data_[pos]));
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#else
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return *reinterpret_cast<const T *>(&data_[pos]);
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#endif
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}
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~StaticVector()
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{
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for (std::size_t pos = 0; pos < size_; ++pos) {
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#if __cplusplus >= 201703L
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std::destroy_at(std::launder(reinterpret_cast<T *>(&data_[pos])));
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#else
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reinterpret_cast<T *>(&data_[pos])->~T();
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#endif
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}
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}
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private:
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std::aligned_storage_t<sizeof(T), alignof(T)> data_[N];
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std::size_t size_ = 0;
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};
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} // namespace devilution
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