Files
devilutionX/SourceX/controls/controller.h
T

23 lines
517 B
C++

#pragma once
#include <SDL.h>
#include "controls/controller_buttons.h"
namespace dvl {
struct ControllerButtonEvent {
ControllerButton button;
bool up;
};
// NOTE: Not idempotent because of how it handles axis triggers.
// Must be called exactly once per SDL input event.
ControllerButtonEvent ToControllerButtonEvent(const SDL_Event &event);
bool IsControllerButtonPressed(ControllerButton button);
bool HandleControllerAddedOrRemovedEvent(const SDL_Event &event);
} // namespace dvl