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libretro/devilutionX
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mirror of https://github.com/libretro/devilutionX.git synced 2026-11-11 23:41:00 -10:00
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devilutionX/Source/engine/render
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Anders Jenbo 2417d3d333 🔥 Remove unused code
2021-06-25 13:22:08 +02:00
..
automap_render.cpp
Draw black drop shadow for automap (#2090)
2021-05-31 16:09:55 +02:00
automap_render.hpp
🚚 engine.h: Extract Point, Direction, clamp
2021-06-21 01:36:20 -07:00
cel_render.cpp
♻️ Apply clang-tidy to engine
2021-06-25 13:22:08 +02:00
cel_render.hpp
🚚 engine.h: Extract CelSprite and file loading
2021-06-21 01:36:20 -07:00
cl2_render.cpp
🚚 engine.h: Extract CelGetFrame and friends
2021-06-21 02:34:28 -07:00
cl2_render.hpp
🚚 engine.h: Extract CelSprite and file loading
2021-06-21 01:36:20 -07:00
common_impl.h
📝 Correct file header
2021-05-08 18:48:19 +02:00
dun_render.cpp
♻️ Apply clang-tidy to engine
2021-06-25 13:22:08 +02:00
dun_render.hpp
🚚 Move render.cpp to engine/render/dun_render.cpp
2021-05-06 21:30:06 +02:00
text_render.cpp
🔥 Remove unused code
2021-06-25 13:22:08 +02:00
text_render.hpp
Refactor Draw* functions to use Rectangle and Point types
2021-06-24 01:36:06 +02:00
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