Commit Graph

  • a3fbb7c24f Merge pull request #65 from WizzardSK/android-api-21 master Craig 2026-09-05 18:17:17 +01:00
  • bb25aebb77 android: ask for API 21 on the 32-bit ABIs WizzardSK 2026-09-05 16:43:08 +02:00
  • c2bf0e1c76 Merge pull request #64 from WizzardSK/ci-android-api21 LibretroAdmin 2026-09-04 22:36:00 +02:00
  • 891b07ff7a ci: add a 32-bit Linux build WizzardSK 2026-09-04 17:28:37 +02:00
  • 1b29d8ad3d ci: drop -no-integrated-as from the Android dependency build WizzardSK 2026-09-04 17:51:25 +02:00
  • 7e21934ca6 ci: raise the Android API level the dependency build asks for WizzardSK 2026-09-04 17:24:13 +02:00
  • 03dda252da Merge pull request #62 from WizzardSK/ci-linux-aarch64 LibretroAdmin 2026-07-28 15:23:25 +02:00
  • edcf6f1835 ci: key the dependency cache by job name WizzardSK 2026-07-27 21:54:59 +02:00
  • 207ebcf54d ci: add a Linux aarch64 build WizzardSK 2026-07-27 21:02:12 +02:00
  • 6a244c1f07 Merge pull request #61 from warmenhoven/warmenhoven/pr/lr-gl-ci Gabriel 2026-01-28 19:23:40 +01:00
  • 50b830fe39 XXX fix .gitlab-ci.yml Eric Warmenhoven 2026-01-28 11:43:18 -05:00
  • 30742bdc16 UPSTREAM: std::optional::value not supported on older iOS Ghabry 2025-06-02 22:09:57 +02:00
  • 6c20f91994 XXX macOS / iOS: Downgrade ICU to 76 Ghabry 2025-06-02 21:38:54 +02:00
  • e5ededab8b XXX update libretro-common Ghabry 2025-06-02 19:50:43 +02:00
  • aef82929ae XXX update buildscripts submodule Ghabry 2025-06-02 19:48:40 +02:00
  • 8dbf554e47 XXX Add .gitlab-ci Ghabry 2025-03-14 17:29:31 +01:00
  • 8529d12b9f XXX add liblcf and buildscripts submodules Ghabry 2025-03-14 17:29:00 +01:00
  • 63395cc471 (UPSTREAM?) CMake: Add preset for tvOS Ghabry 2025-03-06 16:59:27 +01:00
  • 3a97de4565 XXX iOS: Add arch specific presets Ghabry 2025-03-06 16:58:59 +01:00
  • c7f5dc8092 (UPSTREAM?) CMake: Add preset for iOS Ghabry 2025-03-06 11:24:34 +01:00
  • 7141db0d57 XXX Remove workflows Ghabry 2025-03-05 12:01:59 +01:00
  • 78328fa29f Merge pull request #3426 from Ghabry/release-0.8.1.1 0.8.1.1 Gabriel 2025-06-02 12:03:42 +02:00
  • 11e0ad9d0b Release 0.8.1.1 (Stun Patch 1) Ghabry 2025-05-31 15:15:56 +02:00
  • 780739f6c6 SetupFromSave: Make loading code a bit more defensive Ghabry 2025-06-01 18:10:23 +02:00
  • 1d5dd09fbc Fix: CloneMapEvent might store an invalid value into easyrpg_clone_event_id (by using an invalid pointer after the content of vector has been rewritten) florianessl 2025-04-29 22:29:27 +02:00
  • e2c0700a65 CommandEasyRpgDestroyMapEvent: Allow usage of values '0' or '10005' for target event id ("ThisEvent") (#3393) florianessl 2025-04-29 17:07:38 +02:00
  • 56ba5cbd57 CloneMapEvent: Added check for "scene" in case the command is called during setup florianessl 2025-04-29 17:05:56 +02:00
  • 8b9ec84cbd Fix: Cloned & destroyed events were not considered when setting up map data from a savegame florianessl 2025-04-29 17:04:46 +02:00
  • ed74574e41 Android App: Catalan translation updated Francisco de la Peña 2025-05-31 13:36:40 +00:00
  • 635fe472b3 Update translation files EasyRPG Translation 2025-05-31 13:36:40 +00:00
  • c162596a74 Android App: Japanese translation updated Gabriel 2025-05-31 13:36:40 +00:00
  • 9f63f5ac88 Android App: Polish translation updated lumiscosity 2025-05-31 13:36:40 +00:00
  • 87ca101157 Android App: Czech translation updated Sadver 2025-05-31 13:36:39 +00:00
  • 5cd9b201b7 Android App: Turkish translation updated inserthome1029 2025-05-31 13:36:39 +00:00
  • 4e5c65b70d Android App: Korean translation updated BinRecycle 2025-05-31 13:36:39 +00:00
  • d66f33f981 Android App: Japanese translation updated okadanaoki 2025-05-31 13:36:39 +00:00
  • 31a8686914 Android App: Chinese (Simplified Han script) translation updated hhhhczh 2025-05-31 13:36:39 +00:00
  • d488944da7 Android App: Hungarian translation updated vargaviktor 2025-05-31 13:36:39 +00:00
  • 4dd1e4fe08 Flip the X coordinates when the battle animation is inverted florianessl 2025-05-26 10:54:05 +02:00
  • d01f31b80c Remove speed_modifier_a and b and use the values from the config directly Ghabry 2025-05-26 10:23:59 +02:00
  • 2fa65e30c5 FindText: Fix redirection when a translation is active and Game+Save share the same directory Ghabry 2025-05-24 15:20:10 +02:00
  • 1b4c6d38e2 Remove FindText: The function is broken because it either returns a path inside Save() or Game() and the caller cannot know which one it is. Ghabry 2025-05-24 15:19:20 +02:00
  • 0d32dd2959 Translation fix: Files inside "Text" folder would not be considered for the translation feature florianessl 2025-05-21 16:55:37 +02:00
  • 258dd0d510 Battle 2k: Filter removed actor targets in a way similar to how the 2k3 system does it Ghabry 2025-05-24 15:07:25 +02:00
  • 60fed5cc14 Fix #3415 (Access violation when enemy targets removed actor in scene_battle_rpg2k) florianessl 2025-05-05 13:44:27 +02:00
  • 4f6045c25e SDL: Bump Android version Ghabry 2025-05-22 14:24:11 +02:00
  • f9fe287cdc Android: Fix back button not working anymore on most Activities Ghabry 2025-04-29 17:19:40 +02:00
  • 802a3db646 Android: Add ugly workaround to fix position of the touch buttons Ghabry 2025-04-29 16:45:30 +02:00
  • c46bfe45de Android: Handle Back callback for SDK35+ (using a compat library, so also works for older ones) Ghabry 2025-04-29 15:06:45 +02:00
  • a977908db2 Android: Add Dark Mode Theme Ghabry 2025-04-29 15:06:04 +02:00
  • 3bd8f6df14 Android: Implement Edge-To-Edge Handling required since SDK35 Ghabry 2025-04-29 15:04:41 +02:00
  • abe1acaff3 Fix warnings Ghabry 2025-05-15 15:10:02 +02:00
  • c34f3c224d GetRuntimeFlag: Put the "conf_override_active" check in the header so it can be inlined to avoid a function call. Ghabry 2025-05-15 15:09:52 +02:00
  • 4bd8d1a552 Fix compiler warning florianessl 2025-04-29 18:19:09 +02:00
  • ffdf78ffa3 RuntimeFlags: Refactored some bits that came up in code review florianessl 2025-03-24 16:19:35 +01:00
  • 521e7f1c32 Fix: Destiny script code would never be executed if Player::HasEasyRpgExtensions() evaluates to true -> Separated script handling for Dyn/Easy & Destiny florianessl 2025-03-22 14:15:59 +01:00
  • 9c3079ee0a Refactor & Extend EasyRPG feature "SetInterpreterFlag" (#3123), according to Ghabry's suggestions: - Overrides of interpreter features are now stored inside a new lcf field "easyrpg_runtime_flags", so the settings can be retrieved from save files. - These overrides are only valid for the current interpreter & the runtime flags will be cleared, once the last frame has been popped - A new global field "active_interpreter_flags" has been introduced, so the Player functions responsible for restricting use to these custom features can access & consider the state of the active interpreter flags for its check. - Implemented a very rudimentary display for active engine flag overrides in window_interpreter florianessl 2025-01-26 20:07:42 +01:00
  • 5c4935d135 Game_Config: Enable screenshot timestamp naming by default florianessl 2025-05-09 11:34:56 +02:00
  • 54d071dddd Fix Build: Missed namespace for change in Emscripten code florianessl 2025-04-26 15:15:41 +02:00
  • 5fcc5697b2 Also enabled auto-screenshots for emscripten & implemented requested feature for adding the current timestamp to file names florianessl 2025-04-26 13:57:35 +02:00
  • 95a4c03b30 Added new settings options for automatically taking screenshots florianessl 2025-04-26 12:53:43 +02:00
  • fa7cd9c6e4 Use launcher/wizard for flatpak package As used on FlatHub Carsten Teibes 2025-05-02 21:01:25 +02:00
  • 431effb06b Address @Ghabry's feedback partially Carsten Teibes 2025-05-02 20:42:48 +02:00
  • 132a56faf5 EditorConfig: force yaml (snapcraft) to spaces Carsten Teibes 2025-04-08 10:45:22 +02:00
  • be90f4d350 Feed the snapcraft package zombie some brains (UNTESTED, HELP WANTED!) Carsten Teibes 2025-04-08 10:29:40 +02:00
  • 4c143e0326 Add 0.8.1 release to metainfo Carsten Teibes 2025-04-08 10:18:51 +02:00
  • fcc2c4b9c5 Update flatpak runtime and dependencies Carsten Teibes 2025-04-08 10:16:30 +02:00
  • c932d5151f When doing passability checks always the first event with a tile graphic is considered. Ghabry 2025-04-29 17:56:52 +02:00
  • edddbb439a Minor: remove obsolete line florianessl 2025-04-19 12:02:05 +02:00
  • 20710d8745 Implemented new Maniac terms florianessl 2025-03-16 11:13:51 +01:00
  • de96cde43c Move "ItemGained" message from battle scene to "game_message_terms.h" florianessl 2025-03-16 11:01:22 +01:00
  • 9119582685 Refactor: Rename "battle_message" to "game_message_terms" & move some message terms there: florianessl 2025-03-16 10:56:12 +01:00
  • 94bf4d4c70 Minor: Fix four compiler warnings florianessl 2025-04-19 06:29:53 +02:00
  • a04fa5d927 Scene_Debug: Added detailed info & new display option "Pretty Print" for JSON strings florianessl 2025-04-18 12:08:05 +02:00
  • 00da04c606 Clean out some uncommented code in Scene_Debug (part of ScopedVars - will be refactored to make use of the revised var_window) florianessl 2025-04-16 07:42:39 +02:00
  • 51e022ccec Refactored debug views related to in-game variable display: - Extended & refactored window_varlist to support displaying data over multiple lines This is neccessary to have proper space for extended information on some special data types (for now StringVars; -> and at a later time also ScopedVars, which need more lines too) - Removed the unneccessary copying of in-game strings - Refactored part of the Range_Window setup code to be able to display more digits when viewing Switch/Variable ranges above 9999 - Maniacs 241028: Implemented the display for StringVar names - Added a special function for button "Shift" in the debug scene: Pressing this button changes display modes for the current window (Currently only implemented for strings, to toggle between the old single-line display & the newer detailed one, that also included the name) - Some other minor refactoring & moving of code parts florianessl 2025-03-27 12:35:02 +01:00
  • 8692f42994 Fix: Two of new 0.8.1 engine options were not written to the config INI florianessl 2025-04-25 23:27:34 +02:00
  • 283641599d StringIsAscii: Add unit test Ghabry 2025-04-24 11:53:49 +02:00
  • 388b1c5485 Workflow: Add ARM runners Ghabry 2025-04-24 11:50:32 +02:00
  • dcf8f61fd2 Fix StringIsAscii by explicitly setting the type to "signed char" Ghabry 2025-04-24 01:02:34 +02:00
  • 6274227723 Visual Studio Generator: Remove other configuration types. Ghabry 2025-04-24 12:53:21 +02:00
  • ba069bb047 Vita: Disable optimize-sibling-calls optimisation Ghabry 2025-04-15 18:05:44 +02:00
  • 5f510edf7d CMakePresets: Must be RelWithDebInfo, not ReleaseWithDebInfo Ghabry 2025-04-14 15:45:05 +02:00
  • a6849b28d5 Fix LZH encoding detection not working because the stream must be reinitialized Ghabry 2025-04-14 15:44:12 +02:00
  • 569975dee5 Update SDL and CMake requirements Remove older SDL2 handling and hacks Carsten Teibes 2025-04-08 11:25:16 +02:00
  • 73606e65d2 Refresh stable compilation workflow Update Ubuntu LTS version, add lhasa Carsten Teibes 2025-04-08 11:22:37 +02:00
  • 2b909be573 Merge pull request #3389 from Ghabry/release/0.8.1 0.8.1 Gabriel 2025-04-07 10:43:56 +02:00
  • 1204a58230 Merge pull request #3387 from JenkinsRPG/translation Carsten Teibes 2025-04-06 09:11:32 +02:00
  • e32d2e9c4f Android App: Portuguese (Brazil) translation updated Gabriel 2025-04-04 12:34:53 +00:00
  • a716e1ae39 Android Metadata: Turkish translation updated inserthome1029 2025-04-04 12:34:53 +00:00
  • 6164716955 Android App: Hungarian translation updated vargaviktor 2025-04-04 12:34:53 +00:00
  • 36f4f8bca6 Android App: Korean translation updated BinRecycle 2025-04-04 12:34:53 +00:00
  • d50561534c Android App: Chinese (Simplified Han script) translation updated hhhhczh 2025-04-04 12:34:53 +00:00
  • 35fc88492e Android Metadata: Portuguese (Brazil) translation updated krascovict 2025-04-04 12:34:53 +00:00
  • 3b461923b9 Merge pull request #3388 from Ghabry/android Carsten Teibes 2025-04-05 10:35:09 +02:00
  • a91d80d6ad Update version to 0.8.1 "Stun" Ghabry 2025-04-04 19:32:23 +02:00
  • f3ea846b5a Add a dedicated authors file for our translators Ghabry 2025-04-04 19:30:28 +02:00
  • 1758f1ee38 Update Authors file Ghabry 2025-04-04 19:26:08 +02:00
  • de75f64a0a Android: Revert to SDK34 Ghabry 2025-04-04 14:42:30 +02:00
  • 8f9b145141 Android: Add theme to Player Activity that sets the app bar to black Ghabry 2025-04-04 14:41:45 +02:00