gambatte-libretro/Makefile.libretro

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DEBUG = 0
HAVE_NETWORK = 0
ifeq ($(platform),)
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platform = unix
ifeq ($(shell uname -a),)
platform = win
else ifneq ($(findstring MINGW,$(shell uname -a)),)
platform = win
else ifneq ($(findstring Darwin,$(shell uname -a)),)
platform = osx
else ifneq ($(findstring win,$(shell uname -a)),)
platform = win
endif
endif
# system platform
system_platform = unix
ifeq ($(shell uname -a),)
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EXE_EXT = .exe
system_platform = win
else ifneq ($(findstring Darwin,$(shell uname -a)),)
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system_platform = osx
else ifneq ($(findstring MINGW,$(shell uname -a)),)
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system_platform = win
endif
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TARGET_NAME := gambatte
version_script = libgambatte/libretro/link.T
core_installdir := $(prefix)/lib
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ifeq ($(ARCHFLAGS),)
ifeq ($(archs),ppc)
ARCHFLAGS = -arch ppc -arch ppc64
else
ARCHFLAGS = -arch i386 -arch x86_64
endif
endif
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# Unix
ifeq ($(platform), unix)
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TARGET := $(TARGET_NAME)_libretro.so
fpic := -fPIC
SHARED := -shared -Wl,-version-script=$(version_script)
HAVE_NETWORK=1
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# OS X
else ifeq ($(platform), osx)
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TARGET := $(TARGET_NAME)_libretro.dylib
fpic := -fPIC
SHARED := -dynamiclib
OSXVER = `sw_vers -productVersion | cut -d. -f 2`
OSX_LT_MAVERICKS = `(( $(OSXVER) <= 9)) && echo "YES"`
#fpic += -mmacosx-version-min=10.1
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ifndef ($(NOUNIVERSAL))
CFLAGS += $(ARCHFLAGS)
CXXFLAGS += $(ARCHFLAGS)
LDFLAGS += $(ARCHFLAGS)
endif
HAVE_NETWORK=1
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# iOS
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else ifneq (,$(findstring ios,$(platform)))
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TARGET := $(TARGET_NAME)_libretro_ios.dylib
fpic := -fPIC
SHARED := -dynamiclib
ifeq ($(IOSSDK),)
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IOSSDK := $(shell xcodebuild -version -sdk iphoneos Path)
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endif
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CC = cc -arch armv7 -isysroot $(IOSSDK)
CXX = c++ -arch armv7 -isysroot $(IOSSDK)
ifeq ($(platform),ios9)
CC += -miphoneos-version-min=8.0
CXX += -miphoneos-version-min=8.0
PLATFORM_DEFINES := -miphoneos-version-min=8.0
else
CC += -miphoneos-version-min=5.0
CXX += -miphoneos-version-min=5.0
PLATFORM_DEFINES := -miphoneos-version-min=5.0
endif
HAVE_NETWORK=1
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# Theos
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else ifeq ($(platform), theos_ios)
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DEPLOYMENT_IOSVERSION = 5.0
TARGET = iphone:latest:$(DEPLOYMENT_IOSVERSION)
ARCHS = armv7 armv7s
TARGET_IPHONEOS_DEPLOYMENT_VERSION=$(DEPLOYMENT_IOSVERSION)
THEOS_BUILD_DIR := objs
include $(THEOS)/makefiles/common.mk
LIBRARY_NAME = $(TARGET_NAME)_libretro_ios
HAVE_NETWORK=1
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# QNX
else ifeq ($(platform), qnx)
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TARGET := $(TARGET_NAME)_libretro_qnx.so
fpic := -fPIC
SHARED := -lcpp -lm -shared -Wl,-version-script=$(version_script)
CC = qcc -Vgcc_ntoarmv7le
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CXX = QCC -Vgcc_ntoarmv7le_cpp
AR = QCC -Vgcc_ntoarmv7le
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PLATFORM_DEFINES := -D__BLACKBERRY_QNX__ -fexceptions -marm -mcpu=cortex-a9 -mfpu=neon -mfloat-abi=softfp
# PS3
else ifeq ($(platform), ps3)
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TARGET := $(TARGET_NAME)_libretro_$(platform).a
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CC = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-gcc.exe
CXX = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-g++.exe
AR = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-ar.exe
PLATFORM_DEFINES := -D__CELLOS_LV2__
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STATIC_LINKING = 1
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# sncps3
else ifeq ($(platform), sncps3)
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TARGET := $(TARGET_NAME)_libretro_ps3.a
CC = $(CELL_SDK)/host-win32/sn/bin/ps3ppusnc.exe
CXX = $(CELL_SDK)/host-win32/sn/bin/ps3ppusnc.exe
AR = $(CELL_SDK)/host-win32/sn/bin/ps3snarl.exe
PLATFORM_DEFINES := -D__CELLOS_LV2__
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STATIC_LINKING = 1
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# Lightweight PS3 Homebrew SDK
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else ifeq ($(platform), psl1ght)
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TARGET := $(TARGET_NAME)_libretro_$(platform).a
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CC = $(PS3DEV)/ppu/bin/ppu-gcc$(EXE_EXT)
CXX = $(PS3DEV)/ppu/bin/ppu-g++$(EXE_EXT)
AR = $(PS3DEV)/ppu/bin/ppu-ar$(EXE_EXT)
PLATFORM_DEFINES := -D__CELLOS_LV2__
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STATIC_LINKING = 1
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# PSP
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else ifeq ($(platform), psp1)
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TARGET := $(TARGET_NAME)_libretro_$(platform).a
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CC = psp-gcc$(EXE_EXT)
CXX = psp-g++$(EXE_EXT)
AR = psp-ar$(EXE_EXT)
PLATFORM_DEFINES := -DPSP -DCC_RESAMPLER -DCC_RESAMPLER_NO_HIGHPASS
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CFLAGS += -G0
CXXFLAGS += -G0
STATIC_LINKING = 1
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# Vita
else ifeq ($(platform), vita)
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TARGET := $(TARGET_NAME)_libretro_$(platform).a
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CC = arm-vita-eabi-gcc$(EXE_EXT)
CXX = arm-vita-eabi-g++$(EXE_EXT)
AR = arm-vita-eabi-ar$(EXE_EXT)
PLATFORM_DEFINES := -DCC_RESAMPLER -DCC_RESAMPLER_NO_HIGHPASS
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CFLAGS += -DVITA
CXXFLAGS += -DVITA
STATIC_LINKING = 1
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# CTR(3DS)
else ifeq ($(platform), ctr)
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TARGET := $(TARGET_NAME)_libretro_$(platform).a
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CC = $(DEVKITARM)/bin/arm-none-eabi-gcc$(EXE_EXT)
CXX = $(DEVKITARM)/bin/arm-none-eabi-g++$(EXE_EXT)
AR = $(DEVKITARM)/bin/arm-none-eabi-ar$(EXE_EXT)
PLATFORM_DEFINES := -DARM11 -D_3DS -DCC_RESAMPLER -DCC_RESAMPLER_NO_HIGHPASS
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CFLAGS += -march=armv6k -mtune=mpcore -mfloat-abi=hard
CFLAGS += -Wall -mword-relocations
CFLAGS += -fomit-frame-pointer -ffast-math
CXXFLAGS += $(CFLAGS)
STATIC_LINKING = 1
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# Raspberry Pi 1
else ifeq ($(platform), rpi1)
TARGET := $(TARGET_NAME)_libretro.so
fpic := -fPIC
SHARED := -shared -Wl,-version-script=$(version_script)
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PLATFORM_DEFINES := -DARM
CFLAGS += -marm -march=armv6j -mfpu=vfp -mfloat-abi=hard
CFLAGS += -fomit-frame-pointer -ffast-math
CXXFLAGS += $(CFLAGS)
HAVE_NETWORK=1
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# Raspberry Pi 2
else ifeq ($(platform), rpi2)
TARGET := $(TARGET_NAME)_libretro.so
fpic := -fPIC
SHARED := -shared -Wl,-version-script=$(version_script)
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PLATFORM_DEFINES := -DARM
CFLAGS += -marm -mcpu=cortex-a7 -mfpu=neon-vfpv4 -mfloat-abi=hard
CFLAGS += -fomit-frame-pointer -ffast-math
CXXFLAGS += $(CFLAGS)
HAVE_NETWORK=1
# Raspberry Pi 3
else ifeq ($(platform), rpi3)
TARGET := $(TARGET_NAME)_libretro.so
fpic := -fPIC
SHARED := -shared -Wl,-version-script=$(version_script)
PLATFORM_DEFINES := -DARM
CFLAGS += -marm -mcpu=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard
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CFLAGS += -fomit-frame-pointer -ffast-math
CXXFLAGS += $(CFLAGS)
HAVE_NETWORK=1
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# Xbox 360
else ifeq ($(platform), xenon)
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TARGET := $(TARGET_NAME)_libretro_xenon360.a
CC = xenon-gcc$(EXE_EXT)
CXX = xenon-g++$(EXE_EXT)
AR = xenon-ar$(EXE_EXT)
PLATFORM_DEFINES := -D__LIBXENON__
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STATIC_LINKING = 1
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# Nintendo Game Cube
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else ifeq ($(platform), ngc)
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TARGET := $(TARGET_NAME)_libretro_$(platform).a
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CC = $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT)
CXX = $(DEVKITPPC)/bin/powerpc-eabi-g++$(EXE_EXT)
AR = $(DEVKITPPC)/bin/powerpc-eabi-ar$(EXE_EXT)
PLATFORM_DEFINES += -DGEKKO -DHW_DOL -mrvl -mcpu=750 -meabi -mhard-float
PLATFORM_DEFINES += -U__INT32_TYPE__ -U __UINT32_TYPE__ -D__INT32_TYPE__=int
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STATIC_LINKING = 1
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# Nintendo Wii
else ifeq ($(platform), wii)
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TARGET := $(TARGET_NAME)_libretro_$(platform).a
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CC = $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT)
CXX = $(DEVKITPPC)/bin/powerpc-eabi-g++$(EXE_EXT)
AR = $(DEVKITPPC)/bin/powerpc-eabi-ar$(EXE_EXT)
PLATFORM_DEFINES += -DGEKKO -DHW_RVL -mrvl -mcpu=750 -meabi -mhard-float
PLATFORM_DEFINES += -U__INT32_TYPE__ -U __UINT32_TYPE__ -D__INT32_TYPE__=int
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STATIC_LINKING = 1
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# Nintendo WiiU
else ifeq ($(platform), wiiu)
TARGET := $(TARGET_NAME)_libretro_$(platform).a
CC = $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT)
CXX = $(DEVKITPPC)/bin/powerpc-eabi-g++$(EXE_EXT)
AR = $(DEVKITPPC)/bin/powerpc-eabi-ar$(EXE_EXT)
PLATFORM_DEFINES += -DGEKKO -DWIIU -DHW_RVL -mwup -mcpu=750 -meabi -mhard-float
PLATFORM_DEFINES += -U__INT32_TYPE__ -U __UINT32_TYPE__ -D__INT32_TYPE__=int
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STATIC_LINKING = 1
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# ARM
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else ifneq (,$(findstring armv,$(platform)))
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TARGET := $(TARGET_NAME)_libretro.so
fpic := -fPIC
SHARED := -shared -Wl,-version-script=$(version_script)
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ifneq (,$(findstring cortexa5,$(platform)))
PLATFORM_DEFINES += -marm -mcpu=cortex-a5
else ifneq (,$(findstring cortexa8,$(platform)))
PLATFORM_DEFINES += -marm -mcpu=cortex-a8
else ifneq (,$(findstring cortexa9,$(platform)))
PLATFORM_DEFINES += -marm -mcpu=cortex-a9
else ifneq (,$(findstring cortexa15a7,$(platform)))
PLATFORM_DEFINES += -marm -mcpu=cortex-a15.cortex-a7
else
PLATFORM_DEFINES += -marm
endif
ifneq (,$(findstring softfloat,$(platform)))
PLATFORM_DEFINES += -mfloat-abi=softfp
else ifneq (,$(findstring hardfloat,$(platform)))
PLATFORM_DEFINES += -mfloat-abi=hard
endif
PLATFORM_DEFINES += -DARM
HAVE_NETWORK=1
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# emscripten
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else ifeq ($(platform), emscripten)
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TARGET := $(TARGET_NAME)_libretro_$(platform).bc
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# GCW0
else ifeq ($(platform), gcw0)
TARGET := $(TARGET_NAME)_libretro.so
CC = /opt/gcw0-toolchain/usr/bin/mipsel-linux-gcc
CXX = /opt/gcw0-toolchain/usr/bin/mipsel-linux-g++
AR = /opt/gcw0-toolchain/usr/bin/mipsel-linux-ar
fpic := -fPIC
SHARED := -shared -Wl,-version-script=$(version_script)
PLATFORM_DEFINES := -DCC_RESAMPLER -DCC_RESAMPLER_NO_HIGHPASS
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CFLAGS += -O3 -fomit-frame-pointer -march=mips32 -mtune=mips32r2 -mhard-float
CXXFLAGS += $(CFLAGS)
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# Windows
else
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TARGET := $(TARGET_NAME)_libretro.dll
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HAVE_NETWORK=1
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CC = gcc
CXX = g++
SHARED := -shared -static-libgcc -static-libstdc++ -Wl,-no-undefined -Wl,-version-script=$(version_script)
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LDFLAGS := -lws2_32
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endif
ifeq ($(DEBUG), 1)
CFLAGS += -O0 -g
CXXFLAGS += -O0 -g
else
CFLAGS += -O3
CXXFLAGS += -O3 -fno-exceptions -fno-rtti -DHAVE_STDINT_H
endif
ifneq ($(SANITIZER),)
CFLAGS += -fsanitize=$(SANITIZER)
CXXFLAGS += -fsanitize=$(SANITIZER)
LDFLAGS += -fsanitize=$(SANITIZER)
endif
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CXXFLAGS += -std=c++98
CORE_DIR := libgambatte/src
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include Makefile.common
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OBJS := $(SOURCES_CXX:.cpp=.o) $(SOURCES_C:.c=.o)
DEFINES := -D__LIBRETRO__ $(PLATFORM_DEFINES) -DHAVE_STDINT_H -DHAVE_INTTYPES_H -DINLINE=inline -DVIDEO_RGB565
ifeq ($(HAVE_NETWORK), 1)
DEFINES += -DHAVE_NETWORK
endif
CFLAGS += $(CODE_DEFINES) $(fpic) $(DEFINES)
CXXFLAGS += $(fpic) $(DEFINES)
LIBS :=
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%.o: %.cpp
$(CXX) -c -o $@ $< $(CXXFLAGS) $(INCFLAGS)
%.o: %.c
$(CC) -c -o $@ $< $(CFLAGS) $(INCFLAGS)
ifeq ($(platform), theos_ios)
COMMON_FLAGS := -DIOS $(COMMON_DEFINES) $(INCFLAGS) -I$(THEOS_INCLUDE_PATH) -Wno-error
$(LIBRARY_NAME)_CFLAGS += $(CFLAGS) $(COMMON_FLAGS)
$(LIBRARY_NAME)_CXXFLAGS += $(CXXFLAGS) $(COMMON_FLAGS)
${LIBRARY_NAME}_FILES = $(SOURCES_CXX) $(SOURCES_C)
include $(THEOS_MAKE_PATH)/library.mk
else
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all: $(TARGET)
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ifeq ($(platform), osx)
ifndef ($(NOUNIVERSAL))
CFLAGS += $(ARCHFLAGS)
CXXFLAGS += $(ARCHFLAGS)
LFLAGS += $(ARCHFLAGS)
endif
endif
$(TARGET): $(OBJS)
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ifeq ($(STATIC_LINKING), 1)
$(AR) rcs $@ $(OBJS)
else
$(CXX) -o $@ $(SHARED) $(OBJS) $(LDFLAGS) $(LIBS)
endif
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clean-objs:
rm -f $(OBJS)
clean:
rm -f $(OBJS)
rm -f $(TARGET)
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.PHONY: clean clean-objs
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endif
install: $(TARGET)
install -D -m 755 $(TARGET) $(DESTDIR)$(core_installdir)/$(TARGET)
uninstall:
rm $(DESTDIR)$(core_installdir)/$(TARGET)