Enable Indonesian, Swedish and Ukrainian localisations (#221)

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Michael Burgardt 2022-01-29 11:05:04 +01:00 committed by GitHub
parent c638e5c574
commit 0eeb15d2d3
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2 changed files with 53 additions and 0 deletions

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@ -283,6 +283,9 @@ enum retro_language
RETRO_LANGUAGE_HEBREW = 21,
RETRO_LANGUAGE_ASTURIAN = 22,
RETRO_LANGUAGE_FINNISH = 23,
RETRO_LANGUAGE_INDONESIAN = 24,
RETRO_LANGUAGE_SWEDISH = 25,
RETRO_LANGUAGE_UKRAINIAN = 26,
RETRO_LANGUAGE_LAST,
/* Ensure sizeof(enum) == sizeof(int) */
@ -1747,6 +1750,12 @@ enum retro_mod
* to test whether the callback is supported.
*/
#define RETRO_ENVIRONMENT_GET_THROTTLE_STATE (71 | RETRO_ENVIRONMENT_EXPERIMENTAL)
/* struct retro_throttle_state * --
* Allows an implementation to get details on the actual rate
* the frontend is attempting to call retro_run().
*/
/* VFS functionality */
/* File paths:
@ -3455,6 +3464,10 @@ struct retro_core_option_definition
const char *default_value;
};
#ifdef __PS3__
#undef local
#endif
struct retro_core_options_intl
{
/* Pointer to an array of retro_core_option_definition structs
@ -3692,6 +3705,43 @@ struct retro_fastforwarding_override
bool inhibit_toggle;
};
/* During normal operation. Rate will be equal to the core's internal FPS. */
#define RETRO_THROTTLE_NONE 0
/* While paused or stepping single frames. Rate will be 0. */
#define RETRO_THROTTLE_FRAME_STEPPING 1
/* During fast forwarding.
* Rate will be 0 if not specifically limited to a maximum speed. */
#define RETRO_THROTTLE_FAST_FORWARD 2
/* During slow motion. Rate will be less than the core's internal FPS. */
#define RETRO_THROTTLE_SLOW_MOTION 3
/* While rewinding recorded save states. Rate can vary depending on the rewind
* speed or be 0 if the frontend is not aiming for a specific rate. */
#define RETRO_THROTTLE_REWINDING 4
/* While vsync is active in the video driver and the target refresh rate is
* lower than the core's internal FPS. Rate is the target refresh rate. */
#define RETRO_THROTTLE_VSYNC 5
/* When the frontend does not throttle in any way. Rate will be 0.
* An example could be if no vsync or audio output is active. */
#define RETRO_THROTTLE_UNBLOCKED 6
struct retro_throttle_state
{
/* The current throttling mode. Should be one of the values above. */
unsigned mode;
/* How many times per second the frontend aims to call retro_run.
* Depending on the mode, it can be 0 if there is no known fixed rate.
* This won't be accurate if the total processing time of the core and
* the frontend is longer than what is available for one frame. */
float rate;
};
/* Callbacks */
/* Environment callback. Gives implementations a way of performing

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@ -1013,6 +1013,9 @@ struct retro_core_options_v2 *options_intl[RETRO_LANGUAGE_LAST] = {
&options_he, /* RETRO_LANGUAGE_HEBREW */
&options_ast, /* RETRO_LANGUAGE_ASTURIAN */
&options_fi, /* RETRO_LANGUAGE_FINNISH */
&options_id, /* RETRO_LANGUAGE_INDONESIAN */
&options_sv, /* RETRO_LANGUAGE_SWEDISH */
&options_uk, /* RETRO_LANGUAGE_UKRAINIAN */
};
#endif