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Fix indentation.
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@ -198,10 +198,13 @@ bool retro_load_game(const struct retro_game_info *info)
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unsigned rgb32 = 0;
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for (unsigned palnum = 0; palnum < 3; ++palnum)
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for (unsigned colornum = 0; colornum < 4; ++colornum) {
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{
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for (unsigned colornum = 0; colornum < 4; ++colornum)
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{
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rgb32 = gbcToRgb32(gbc_bios_palette[palnum * 4 + colornum]);
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gb.setDmgPaletteColor(palnum, colornum, rgb32);
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}
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}
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const char *system_directory_c = NULL;
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environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &system_directory_c);
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@ -258,6 +261,7 @@ bool retro_load_game(const struct retro_game_info *info)
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continue; // current line does not contain a palette color definition, so go to next line
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}
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// Supposed to be a typo here.
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if (startswith(line, "slectedScheme="))
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continue;
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