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(Android) Add JNI Makefiles - had to rename array.h and memory.h
to avoid system header include conflicts
This commit is contained in:
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@ -23,7 +23,7 @@
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#include "subresampler.h"
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#include "makesinckernel.h"
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#include "cic4.h"
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#include "array.h"
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#include "gambatte-array.h"
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#include <cmath>
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#include <cstdlib>
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@ -24,7 +24,7 @@
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#include <cassert>
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#include <cstddef>
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#include <list>
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#include "array.h"
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#include "gambatte-array.h"
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#include "subresampler.h"
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#include "../resampler.h"
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#include "upsampler.h"
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@ -21,7 +21,7 @@
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#include <algorithm>
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#include <cstring>
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#include "array.h"
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#include "gambatte-array.h"
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#include "rshift16_round.h"
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template<unsigned channels, unsigned phases>
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@ -23,7 +23,7 @@
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#include "subresampler.h"
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#include "makesinckernel.h"
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#include "cic3.h"
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#include "array.h"
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#include "gambatte-array.h"
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#include <cmath>
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#include <cstdlib>
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@ -24,7 +24,7 @@
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#include "makesinckernel.h"
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#include "i0.h"
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#include "cic3.h"
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#include "array.h"
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#include "gambatte-array.h"
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#include <cmath>
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#include <cstdlib>
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#include "makesinckernel.h"
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#include "i0.h"
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#include "cic4.h"
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#include "array.h"
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#include "gambatte-array.h"
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#include <cmath>
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#include <cstdlib>
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@ -17,7 +17,7 @@
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#include "makesinckernel.h"
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#include "array.h"
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#include "gambatte-array.h"
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void makeSincKernel(short *const kernel, const unsigned phases, const unsigned phaseLen, double fc, double (*win)(const long m, const long M)) {
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static const double PI = 3.14159265358979323846;
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#include "subresampler.h"
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#include "makesinckernel.h"
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#include "cic2.h"
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#include "array.h"
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#include "gambatte-array.h"
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#include <cmath>
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#include <cstdlib>
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@ -19,7 +19,7 @@
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#ifndef RINGBUFFER_H
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#define RINGBUFFER_H
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#include "array.h"
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#include "gambatte-array.h"
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#include <cstddef>
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#include <algorithm>
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#include <cstring>
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@ -18,7 +18,7 @@
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***************************************************************************/
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#include "rgb32conv.h"
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#include "videolink.h"
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#include "array.h"
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#include "gambatte-array.h"
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#include "gbint.h"
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#include <algorithm>
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#include "../videolink.h"
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#include "../vfilterinfo.h"
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#include "array.h"
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#include "gambatte-array.h"
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#include "gbint.h"
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class Catrom2x : public VideoLink {
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#include "../videolink.h"
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#include "../vfilterinfo.h"
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#include "array.h"
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#include "gambatte-array.h"
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#include "gbint.h"
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class Catrom3x : public VideoLink {
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#include "../videolink.h"
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#include "../vfilterinfo.h"
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#include "array.h"
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#include "gambatte-array.h"
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#include "gbint.h"
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class Kreed2xSaI : public VideoLink {
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#include "../videolink.h"
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#include "../vfilterinfo.h"
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#include "array.h"
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#include "gambatte-array.h"
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#include "gbint.h"
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class MaxStHq2x : public VideoLink {
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#include "../videolink.h"
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#include "../vfilterinfo.h"
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#include "array.h"
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#include "gambatte-array.h"
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#include "gbint.h"
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class MaxStHq3x : public VideoLink {
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#include "../blitterwidget.h"
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#include "../dwmcontrol.h"
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#include "persistcheckbox.h"
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#include "array.h"
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#include "gambatte-array.h"
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#include <memory>
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class QGLBlitter : public BlitterWidget {
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#include "../blitterwidget.h"
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#include "persistcheckbox.h"
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#include "array.h"
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#include "gambatte-array.h"
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#include <memory>
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class X11Blitter : public BlitterWidget {
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18
libgambatte/libretro/jni/Android.mk
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18
libgambatte/libretro/jni/Android.mk
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LOCAL_PATH := $(call my-dir)
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include $(CLEAR_VARS)
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COMMON_DIR := ../../../common
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INCLUDE_DIR := ../../include
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RESAMPLER_DIR := $(COMMON_DIR)/resample/src
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RESAMPLER_DIR_INCLUDE := $(COMMON_DIR)/resample
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EMU_DIR := ../../src
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LIBRETRO_DIR := ../
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LOCAL_MODULE := libretro
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LOCAL_SRC_FILES := $(EMU_DIR)/bitmap_font.cpp $(EMU_DIR)/cpu.cpp $(EMU_DIR)/gambatte.cpp $(EMU_DIR)/initstate.cpp $(EMU_DIR)/interrupter.cpp $(EMU_DIR)/interruptrequester.cpp $(EMU_DIR)/memory.cpp $(EMU_DIR)/sound.cpp $(EMU_DIR)/state_osd_elements.cpp $(EMU_DIR)/statesaver.cpp $(EMU_DIR)/tima.cpp $(EMU_DIR)/video.cpp $(EMU_DIR)/file/file.cpp $(EMU_DIR)/mem/cartridge.cpp $(EMU_DIR)/mem/memptrs.cpp $(EMU_DIR)/mem/rtc.cpp $(EMU_DIR)/sound/channel1.cpp $(EMU_DIR)/sound/channel2.cpp $(EMU_DIR)/sound/channel3.cpp $(EMU_DIR)/sound/channel4.cpp $(EMU_DIR)/sound/duty_unit.cpp $(EMU_DIR)/sound/envelope_unit.cpp $(EMU_DIR)/sound/length_counter.cpp $(EMU_DIR)/video/ly_counter.cpp $(EMU_DIR)/video/lyc_irq.cpp $(EMU_DIR)/video/next_m0_time.cpp $(EMU_DIR)/video/ppu.cpp $(EMU_DIR)/video/sprite_mapper.cpp $(LIBRETRO_DIR)/libretro.cpp $(RESAMPLER_DIR)/chainresampler.cpp $(RESAMPLER_DIR)/i0.cpp $(RESAMPLER_DIR)/makesinckernel.cpp $(RESAMPLER_DIR)/resamplerinfo.cpp $(RESAMPLER_DIR)/u48div.cpp
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LOCAL_CXXFLAGS = -DINLINE=inline -DHAVE_STDINT_H -DHAVE_INTTYPES_H -DLSB_FIRST -D__LIBRETRO__
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LOCAL_C_INCLUDES = $(EMU_DIR) $(COMMON_DIR) $(RESAMPLER_DIR) $(RESAMPLER_DIR_INCLUDE) $(LIBRETRO_DIR) $(INCLUDE_DIR)
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include $(BUILD_SHARED_LIBRARY)
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1
libgambatte/libretro/jni/Application.mk
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1
libgambatte/libretro/jni/Application.mk
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APP_STL := stlport_static
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#include "cpu.h"
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#include "memory.h"
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#include "gambatte-memory.h"
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#include "savestate.h"
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namespace gambatte {
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#ifndef CPU_H
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#define CPU_H
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#include "memory.h"
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#include "gambatte-memory.h"
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namespace gambatte {
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#include "interrupter.h"
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#include "memory.h"
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#include "gambatte-memory.h"
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namespace gambatte {
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#include "memory.h"
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#include "gambatte-memory.h"
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#include "video.h"
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#include "sound.h"
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#include "inputgetter.h"
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***************************************************************************/
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#include "statesaver.h"
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#include "savestate.h"
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#include "array.h"
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#include "gambatte-array.h"
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#include <stdint.h>
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#include <vector>
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#include <cstring>
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