Use portable decleration of winId.

git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@9 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
This commit is contained in:
sinamas 2007-08-24 03:18:02 +00:00
parent 79a82fc0a2
commit 72d1420fa3
5 changed files with 6 additions and 5 deletions

View File

@ -20,6 +20,6 @@
#include "audioengines/aoengine.h"
void addAudioEngines(std::vector<AudioEngine*> &audioEngines, const unsigned long /*winId*/) {
void addAudioEngines(std::vector<AudioEngine*> &audioEngines, WId /*winId*/) {
audioEngines.push_back(new AoEngine);
}

View File

@ -22,7 +22,8 @@
class AudioEngine;
#include <vector>
#include <QtGui>
void addAudioEngines(std::vector<AudioEngine*> &audioEngines, unsigned long winId);
void addAudioEngines(std::vector<AudioEngine*> &audioEngines, WId winId);
#endif

View File

@ -21,7 +21,7 @@
#include "audioengines/alsaengine.h"
#include "audioengines/ossengine.h"
void addAudioEngines(std::vector<AudioEngine*> &audioEngines, const unsigned long /*winId*/) {
void addAudioEngines(std::vector<AudioEngine*> &audioEngines, WId /*winId*/) {
audioEngines.push_back(new OssEngine);
audioEngines.push_back(new AlsaEngine);
}

View File

@ -20,6 +20,6 @@
#include "audioengines/ossengine.h"
void addAudioEngines(std::vector<AudioEngine*> &audioEngines, const unsigned long /*winId*/) {
void addAudioEngines(std::vector<AudioEngine*> &audioEngines, WId /*winId*/) {
audioEngines.push_back(new OssEngine);
}

View File

@ -20,6 +20,6 @@
#include "audioengines/directsoundengine.h"
void addAudioEngines(std::vector<AudioEngine*> &audioEngines, const unsigned long winId) {
void addAudioEngines(std::vector<AudioEngine*> &audioEngines, WId winId) {
audioEngines.push_back(new DirectSoundEngine(winId));
}