mirror of
https://github.com/libretro/gambatte-libretro.git
synced 2024-11-26 17:30:23 +00:00
remove msvc solution files
This commit is contained in:
parent
cddc5bd566
commit
8539fe9354
@ -1,47 +0,0 @@
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@SET VSINSTALLDIR=C:\Program Files\Microsoft Visual Studio .NET 2003\Common7\IDE
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@SET VCINSTALLDIR=C:\Program Files\Microsoft Visual Studio .NET 2003
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@SET FrameworkDir=C:\WINDOWS\Microsoft.NET\Framework
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@SET FrameworkVersion=v1.1.4322
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@SET FrameworkSDKDir=C:\Program Files\Microsoft Visual Studio .NET 2003\SDK\v1.1
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@rem Root of Visual Studio common files.
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@if "%VSINSTALLDIR%"=="" goto Usage
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@if "%VCINSTALLDIR%"=="" set VCINSTALLDIR=%VSINSTALLDIR%
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@rem
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@rem Root of Visual Studio ide installed files.
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@rem
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@set DevEnvDir=%VSINSTALLDIR%
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@rem
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@rem Root of Visual C++ installed files.
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@rem
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@set MSVCDir=%VCINSTALLDIR%\VC7
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@rem
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@echo Setting environment for using Microsoft Visual Studio .NET 2003 tools.
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@echo (If you have another version of Visual Studio or Visual C++ installed and wish
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@echo to use its tools from the command line, run vcvars32.bat for that version.)
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@rem
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@REM %VCINSTALLDIR%\Common7\Tools dir is added only for real setup.
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@set PATH=%DevEnvDir%;%MSVCDir%\BIN;%VCINSTALLDIR%\Common7\Tools;%VCINSTALLDIR%\Common7\Tools\bin\prerelease;%VCINSTALLDIR%\Common7\Tools\bin;%FrameworkSDKDir%\bin;%FrameworkDir%\%FrameworkVersion%;%PATH%;
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@set INCLUDE=%MSVCDir%\ATLMFC\INCLUDE;%MSVCDir%\INCLUDE;%FrameworkSDKDir%\include;%INCLUDE%;%XDK%\xbox\include
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@set LIB=%MSVCDir%\ATLMFC\LIB;%MSVCDir%\LIB;%MSVCDir%\PlatformSDK\lib;%XDK%\lib;%XDK%\xbox\lib;%LIB%
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@goto end
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:Usage
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@echo. VSINSTALLDIR variable is not set.
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@echo.
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@echo SYNTAX: %0
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@goto end
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:end
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devenv /clean Release_LTCG msvc-2003-xbox1.sln
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devenv /build Release_LTCG msvc-2003-xbox1.sln
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exit
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@ -1,30 +0,0 @@
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Microsoft Visual Studio Solution File, Format Version 8.00
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "msvc-2003-xbox1", "msvc-2003-xbox1/msvc-2003-xbox1.vcproj", "{FAB7B0EE-4915-4CBA-A673-DDEF9B89F168}"
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ProjectSection(ProjectDependencies) = postProject
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EndProjectSection
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EndProject
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Global
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GlobalSection(SolutionConfiguration) = preSolution
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Debug = Debug
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Profile = Profile
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Profile_FastCap = Profile_FastCap
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Release = Release
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Release_LTCG = Release_LTCG
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EndGlobalSection
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GlobalSection(ProjectConfiguration) = postSolution
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{FAB7B0EE-4915-4CBA-A673-DDEF9B89F168}.Debug.ActiveCfg = Debug|Xbox
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{FAB7B0EE-4915-4CBA-A673-DDEF9B89F168}.Debug.Build.0 = Debug|Xbox
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{FAB7B0EE-4915-4CBA-A673-DDEF9B89F168}.Profile.ActiveCfg = Profile|Xbox
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{FAB7B0EE-4915-4CBA-A673-DDEF9B89F168}.Profile.Build.0 = Profile|Xbox
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{FAB7B0EE-4915-4CBA-A673-DDEF9B89F168}.Profile_FastCap.ActiveCfg = Profile_FastCap|Xbox
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{FAB7B0EE-4915-4CBA-A673-DDEF9B89F168}.Profile_FastCap.Build.0 = Profile_FastCap|Xbox
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{FAB7B0EE-4915-4CBA-A673-DDEF9B89F168}.Release.ActiveCfg = Release|Xbox
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{FAB7B0EE-4915-4CBA-A673-DDEF9B89F168}.Release.Build.0 = Release|Xbox
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{FAB7B0EE-4915-4CBA-A673-DDEF9B89F168}.Release_LTCG.ActiveCfg = Release_LTCG|Xbox
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{FAB7B0EE-4915-4CBA-A673-DDEF9B89F168}.Release_LTCG.Build.0 = Release_LTCG|Xbox
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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EndGlobalSection
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GlobalSection(ExtensibilityAddIns) = postSolution
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EndGlobalSection
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EndGlobal
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File diff suppressed because it is too large
Load Diff
@ -1,249 +0,0 @@
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// ISO C9x compliant stdint.h for Microsoft Visual Studio
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// Based on ISO/IEC 9899:TC2 Committee draft (May 6, 2005) WG14/N1124
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//
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// Copyright (c) 2006-2008 Alexander Chemeris
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// 1. Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// 2. Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
|
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// documentation and/or other materials provided with the distribution.
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//
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// 3. The name of the author may be used to endorse or promote products
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||||
// derived from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
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// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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// EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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// OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
||||
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
|
||||
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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///////////////////////////////////////////////////////////////////////////////
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#ifndef __RARCH_STDINT_H
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#define __RARCH_STDINT_H
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#if _MSC_VER && (_MSC_VER < 1600)
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//pre-MSVC 2010 needs an implementation of stdint.h
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#if _MSC_VER > 1000
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#pragma once
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#endif
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#include <limits.h>
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// For Visual Studio 6 in C++ mode and for many Visual Studio versions when
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// compiling for ARM we should wrap <wchar.h> include with 'extern "C++" {}'
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// or compiler give many errors like this:
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// error C2733: second C linkage of overloaded function 'wmemchr' not allowed
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#ifdef __cplusplus
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extern "C" {
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#endif
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# include <wchar.h>
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#ifdef __cplusplus
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}
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#endif
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// Define _W64 macros to mark types changing their size, like intptr_t.
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#ifndef _W64
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# if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && _MSC_VER >= 1300
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# define _W64 __w64
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# else
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# define _W64
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# endif
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#endif
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// 7.18.1 Integer types
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// 7.18.1.1 Exact-width integer types
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// Visual Studio 6 and Embedded Visual C++ 4 doesn't
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// realize that, e.g. char has the same size as __int8
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// so we give up on __intX for them.
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#if (_MSC_VER < 1300)
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typedef signed char int8_t;
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typedef signed short int16_t;
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typedef signed int int32_t;
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typedef unsigned char uint8_t;
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typedef unsigned short uint16_t;
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typedef unsigned int uint32_t;
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#else
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typedef signed __int8 int8_t;
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typedef signed __int16 int16_t;
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typedef signed __int32 int32_t;
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typedef unsigned __int8 uint8_t;
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typedef unsigned __int16 uint16_t;
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typedef unsigned __int32 uint32_t;
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#endif
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typedef signed __int64 int64_t;
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typedef unsigned __int64 uint64_t;
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// 7.18.1.2 Minimum-width integer types
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typedef int8_t int_least8_t;
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typedef int16_t int_least16_t;
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typedef int32_t int_least32_t;
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typedef int64_t int_least64_t;
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typedef uint8_t uint_least8_t;
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typedef uint16_t uint_least16_t;
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typedef uint32_t uint_least32_t;
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typedef uint64_t uint_least64_t;
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// 7.18.1.3 Fastest minimum-width integer types
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typedef int8_t int_fast8_t;
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typedef int16_t int_fast16_t;
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typedef int32_t int_fast32_t;
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typedef int64_t int_fast64_t;
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typedef uint8_t uint_fast8_t;
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typedef uint16_t uint_fast16_t;
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typedef uint32_t uint_fast32_t;
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typedef uint64_t uint_fast64_t;
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// 7.18.1.4 Integer types capable of holding object pointers
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#ifdef _WIN64 // [
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typedef signed __int64 intptr_t;
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typedef unsigned __int64 uintptr_t;
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#else // _WIN64 ][
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typedef _W64 signed int intptr_t;
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typedef _W64 unsigned int uintptr_t;
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#endif // _WIN64 ]
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// 7.18.1.5 Greatest-width integer types
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typedef int64_t intmax_t;
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typedef uint64_t uintmax_t;
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// 7.18.2 Limits of specified-width integer types
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#if !defined(__cplusplus) || defined(__STDC_LIMIT_MACROS) // [ See footnote 220 at page 257 and footnote 221 at page 259
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// 7.18.2.1 Limits of exact-width integer types
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#define INT8_MIN ((int8_t)_I8_MIN)
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#define INT8_MAX _I8_MAX
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#define INT16_MIN ((int16_t)_I16_MIN)
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#define INT16_MAX _I16_MAX
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#define INT32_MIN ((int32_t)_I32_MIN)
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#define INT32_MAX _I32_MAX
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#define INT64_MIN ((int64_t)_I64_MIN)
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#define INT64_MAX _I64_MAX
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#define UINT8_MAX _UI8_MAX
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#define UINT16_MAX _UI16_MAX
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#define UINT32_MAX _UI32_MAX
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#define UINT64_MAX _UI64_MAX
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// 7.18.2.2 Limits of minimum-width integer types
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#define INT_LEAST8_MIN INT8_MIN
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#define INT_LEAST8_MAX INT8_MAX
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#define INT_LEAST16_MIN INT16_MIN
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#define INT_LEAST16_MAX INT16_MAX
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#define INT_LEAST32_MIN INT32_MIN
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#define INT_LEAST32_MAX INT32_MAX
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#define INT_LEAST64_MIN INT64_MIN
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#define INT_LEAST64_MAX INT64_MAX
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#define UINT_LEAST8_MAX UINT8_MAX
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#define UINT_LEAST16_MAX UINT16_MAX
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#define UINT_LEAST32_MAX UINT32_MAX
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#define UINT_LEAST64_MAX UINT64_MAX
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// 7.18.2.3 Limits of fastest minimum-width integer types
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#define INT_FAST8_MIN INT8_MIN
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#define INT_FAST8_MAX INT8_MAX
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#define INT_FAST16_MIN INT16_MIN
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#define INT_FAST16_MAX INT16_MAX
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#define INT_FAST32_MIN INT32_MIN
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||||
#define INT_FAST32_MAX INT32_MAX
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||||
#define INT_FAST64_MIN INT64_MIN
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||||
#define INT_FAST64_MAX INT64_MAX
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||||
#define UINT_FAST8_MAX UINT8_MAX
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||||
#define UINT_FAST16_MAX UINT16_MAX
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#define UINT_FAST32_MAX UINT32_MAX
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||||
#define UINT_FAST64_MAX UINT64_MAX
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||||
|
||||
// 7.18.2.4 Limits of integer types capable of holding object pointers
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#ifdef _WIN64 // [
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# define INTPTR_MIN INT64_MIN
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||||
# define INTPTR_MAX INT64_MAX
|
||||
# define UINTPTR_MAX UINT64_MAX
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||||
#else // _WIN64 ][
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||||
# define INTPTR_MIN INT32_MIN
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||||
# define INTPTR_MAX INT32_MAX
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||||
# define UINTPTR_MAX UINT32_MAX
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||||
#endif // _WIN64 ]
|
||||
|
||||
// 7.18.2.5 Limits of greatest-width integer types
|
||||
#define INTMAX_MIN INT64_MIN
|
||||
#define INTMAX_MAX INT64_MAX
|
||||
#define UINTMAX_MAX UINT64_MAX
|
||||
|
||||
// 7.18.3 Limits of other integer types
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||||
|
||||
#ifdef _WIN64 // [
|
||||
# define PTRDIFF_MIN _I64_MIN
|
||||
# define PTRDIFF_MAX _I64_MAX
|
||||
#else // _WIN64 ][
|
||||
# define PTRDIFF_MIN _I32_MIN
|
||||
# define PTRDIFF_MAX _I32_MAX
|
||||
#endif // _WIN64 ]
|
||||
|
||||
#define SIG_ATOMIC_MIN INT_MIN
|
||||
#define SIG_ATOMIC_MAX INT_MAX
|
||||
|
||||
#ifndef SIZE_MAX // [
|
||||
# ifdef _WIN64 // [
|
||||
# define SIZE_MAX _UI64_MAX
|
||||
# else // _WIN64 ][
|
||||
# define SIZE_MAX _UI32_MAX
|
||||
# endif // _WIN64 ]
|
||||
#endif // SIZE_MAX ]
|
||||
|
||||
// WCHAR_MIN and WCHAR_MAX are also defined in <wchar.h>
|
||||
#ifndef WCHAR_MIN // [
|
||||
# define WCHAR_MIN 0
|
||||
#endif // WCHAR_MIN ]
|
||||
#ifndef WCHAR_MAX // [
|
||||
# define WCHAR_MAX _UI16_MAX
|
||||
#endif // WCHAR_MAX ]
|
||||
|
||||
#define WINT_MIN 0
|
||||
#define WINT_MAX _UI16_MAX
|
||||
|
||||
#endif // __STDC_LIMIT_MACROS ]
|
||||
|
||||
|
||||
// 7.18.4 Limits of other integer types
|
||||
|
||||
#if !defined(__cplusplus) || defined(__STDC_CONSTANT_MACROS) // [ See footnote 224 at page 260
|
||||
|
||||
// 7.18.4.1 Macros for minimum-width integer constants
|
||||
|
||||
#define INT8_C(val) val##i8
|
||||
#define INT16_C(val) val##i16
|
||||
#define INT32_C(val) val##i32
|
||||
#define INT64_C(val) val##i64
|
||||
|
||||
#define UINT8_C(val) val##ui8
|
||||
#define UINT16_C(val) val##ui16
|
||||
#define UINT32_C(val) val##ui32
|
||||
#define UINT64_C(val) val##ui64
|
||||
|
||||
// 7.18.4.2 Macros for greatest-width integer constants
|
||||
#define INTMAX_C INT64_C
|
||||
#define UINTMAX_C UINT64_C
|
||||
|
||||
#endif // __STDC_CONSTANT_MACROS ]
|
||||
|
||||
#else
|
||||
//sanity for everything else
|
||||
#include <stdint.h>
|
||||
#endif
|
||||
|
||||
#endif
|
@ -1,124 +0,0 @@
|
||||
@echo off
|
||||
|
||||
@echo Setting environment for using Microsoft Visual Studio 2010 x86 tools.
|
||||
|
||||
@call :GetVSCommonToolsDir
|
||||
@if "%VS100COMNTOOLS%"=="" goto error_no_VS100COMNTOOLSDIR
|
||||
|
||||
@call "%VS100COMNTOOLS%VCVarsQueryRegistry.bat" 32bit No64bit
|
||||
|
||||
@if "%VSINSTALLDIR%"=="" goto error_no_VSINSTALLDIR
|
||||
@if "%FrameworkDir32%"=="" goto error_no_FrameworkDIR32
|
||||
@if "%FrameworkVersion32%"=="" goto error_no_FrameworkVer32
|
||||
@if "%Framework35Version%"=="" goto error_no_Framework35Version
|
||||
|
||||
@set FrameworkDir=%FrameworkDir32%
|
||||
@set FrameworkVersion=%FrameworkVersion32%
|
||||
|
||||
@if not "%WindowsSdkDir%" == "" (
|
||||
@set "PATH=%WindowsSdkDir%bin\NETFX 4.0 Tools;%WindowsSdkDir%bin;%PATH%"
|
||||
@set "INCLUDE=%WindowsSdkDir%include;%INCLUDE%"
|
||||
@set "LIB=%WindowsSdkDir%lib;%LIB%"
|
||||
)
|
||||
|
||||
@rem
|
||||
@rem Root of Visual Studio IDE installed files.
|
||||
@rem
|
||||
@set DevEnvDir=%VSINSTALLDIR%Common7\IDE\
|
||||
|
||||
@rem PATH
|
||||
@rem ----
|
||||
@if exist "%VSINSTALLDIR%Team Tools\Performance Tools" (
|
||||
@set "PATH=%VSINSTALLDIR%Team Tools\Performance Tools;%PATH%"
|
||||
)
|
||||
@if exist "%ProgramFiles%\HTML Help Workshop" set PATH=%ProgramFiles%\HTML Help Workshop;%PATH%
|
||||
@if exist "%ProgramFiles(x86)%\HTML Help Workshop" set PATH=%ProgramFiles(x86)%\HTML Help Workshop;%PATH%
|
||||
@if exist "%VCINSTALLDIR%VCPackages" set PATH=%VCINSTALLDIR%VCPackages;%PATH%
|
||||
@set PATH=%FrameworkDir%%Framework35Version%;%PATH%
|
||||
@set PATH=%FrameworkDir%%FrameworkVersion%;%PATH%
|
||||
@set PATH=%VSINSTALLDIR%Common7\Tools;%PATH%
|
||||
@if exist "%VCINSTALLDIR%BIN" set PATH=%VCINSTALLDIR%BIN;%PATH%
|
||||
@set PATH=%DevEnvDir%;%PATH%
|
||||
|
||||
@if exist "%VSINSTALLDIR%VSTSDB\Deploy" (
|
||||
@set "PATH=%VSINSTALLDIR%VSTSDB\Deploy;%PATH%"
|
||||
)
|
||||
|
||||
@if not "%FSHARPINSTALLDIR%" == "" (
|
||||
@set "PATH=%FSHARPINSTALLDIR%;%PATH%"
|
||||
)
|
||||
|
||||
@rem INCLUDE
|
||||
@rem -------
|
||||
@if exist "%VCINSTALLDIR%ATLMFC\INCLUDE" set INCLUDE=%VCINSTALLDIR%ATLMFC\INCLUDE;%INCLUDE%
|
||||
@if exist "%VCINSTALLDIR%INCLUDE" set INCLUDE=%VCINSTALLDIR%INCLUDE;%INCLUDE%
|
||||
|
||||
@rem LIB
|
||||
@rem ---
|
||||
@if exist "%VCINSTALLDIR%ATLMFC\LIB" set LIB=%VCINSTALLDIR%ATLMFC\LIB;%LIB%
|
||||
@if exist "%VCINSTALLDIR%LIB" set LIB=%VCINSTALLDIR%LIB;%LIB%
|
||||
|
||||
@rem LIBPATH
|
||||
@rem -------
|
||||
@if exist "%VCINSTALLDIR%ATLMFC\LIB" set LIBPATH=%VCINSTALLDIR%ATLMFC\LIB;%LIBPATH%
|
||||
@if exist "%VCINSTALLDIR%LIB" set LIBPATH=%VCINSTALLDIR%LIB;%LIBPATH%
|
||||
@set LIBPATH=%FrameworkDir%%Framework35Version%;%LIBPATH%
|
||||
@set LIBPATH=%FrameworkDir%%FrameworkVersion%;%LIBPATH%
|
||||
|
||||
@goto end
|
||||
|
||||
@REM -----------------------------------------------------------------------
|
||||
:GetVSCommonToolsDir
|
||||
@set VS100COMNTOOLS=
|
||||
@call :GetVSCommonToolsDirHelper32 HKLM > nul 2>&1
|
||||
@if errorlevel 1 call :GetVSCommonToolsDirHelper32 HKCU > nul 2>&1
|
||||
@if errorlevel 1 call :GetVSCommonToolsDirHelper64 HKLM > nul 2>&1
|
||||
@if errorlevel 1 call :GetVSCommonToolsDirHelper64 HKCU > nul 2>&1
|
||||
@exit /B 0
|
||||
|
||||
:GetVSCommonToolsDirHelper32
|
||||
@for /F "tokens=1,2*" %%i in ('reg query "%1\SOFTWARE\Microsoft\VisualStudio\SxS\VS7" /v "10.0"') DO (
|
||||
@if "%%i"=="10.0" (
|
||||
@SET "VS100COMNTOOLS=%%k"
|
||||
)
|
||||
)
|
||||
@if "%VS100COMNTOOLS%"=="" exit /B 1
|
||||
@SET "VS100COMNTOOLS=%VS100COMNTOOLS%Common7\Tools\"
|
||||
@exit /B 0
|
||||
|
||||
:GetVSCommonToolsDirHelper64
|
||||
@for /F "tokens=1,2*" %%i in ('reg query "%1\SOFTWARE\Wow6432Node\Microsoft\VisualStudio\SxS\VS7" /v "10.0"') DO (
|
||||
@if "%%i"=="10.0" (
|
||||
@SET "VS100COMNTOOLS=%%k"
|
||||
)
|
||||
)
|
||||
@if "%VS100COMNTOOLS%"=="" exit /B 1
|
||||
@SET "VS100COMNTOOLS=%VS100COMNTOOLS%Common7\Tools\"
|
||||
@exit /B 0
|
||||
|
||||
@REM -----------------------------------------------------------------------
|
||||
:error_no_VS100COMNTOOLSDIR
|
||||
@echo ERROR: Cannot determine the location of the VS Common Tools folder.
|
||||
@goto end
|
||||
|
||||
:error_no_VSINSTALLDIR
|
||||
@echo ERROR: Cannot determine the location of the VS installation.
|
||||
@goto end
|
||||
|
||||
:error_no_FrameworkDIR32
|
||||
@echo ERROR: Cannot determine the location of the .NET Framework 32bit installation.
|
||||
@goto end
|
||||
|
||||
:error_no_FrameworkVer32
|
||||
@echo ERROR: Cannot determine the version of the .NET Framework 32bit installation.
|
||||
@goto end
|
||||
|
||||
:error_no_Framework35Version
|
||||
@echo ERROR: Cannot determine the .NET Framework 3.5 version.
|
||||
@goto end
|
||||
|
||||
:end
|
||||
|
||||
msbuild msvc-2010-360.sln /p:Configuration=Release_LTCG /target:clean
|
||||
msbuild msvc-2010-360.sln /p:Configuration=Release_LTCG
|
||||
exit
|
@ -1,32 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||
# Visual Studio 2010
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "msvc-2010-360", "msvc-2010-360/msvc-2010-360.vcxproj", "{A79F81F6-3FEE-48AA-9157-24EB772B624E}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
CodeAnalysis|Xbox 360 = CodeAnalysis|Xbox 360
|
||||
Debug|Xbox 360 = Debug|Xbox 360
|
||||
Profile_FastCap|Xbox 360 = Profile_FastCap|Xbox 360
|
||||
Profile|Xbox 360 = Profile|Xbox 360
|
||||
Release_LTCG|Xbox 360 = Release_LTCG|Xbox 360
|
||||
Release|Xbox 360 = Release|Xbox 360
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{A79F81F6-3FEE-48AA-9157-24EB772B624E}.CodeAnalysis|Xbox 360.ActiveCfg = CodeAnalysis|Xbox 360
|
||||
{A79F81F6-3FEE-48AA-9157-24EB772B624E}.CodeAnalysis|Xbox 360.Build.0 = CodeAnalysis|Xbox 360
|
||||
{A79F81F6-3FEE-48AA-9157-24EB772B624E}.Debug|Xbox 360.ActiveCfg = Debug|Xbox 360
|
||||
{A79F81F6-3FEE-48AA-9157-24EB772B624E}.Debug|Xbox 360.Build.0 = Debug|Xbox 360
|
||||
{A79F81F6-3FEE-48AA-9157-24EB772B624E}.Profile_FastCap|Xbox 360.ActiveCfg = Profile_FastCap|Xbox 360
|
||||
{A79F81F6-3FEE-48AA-9157-24EB772B624E}.Profile_FastCap|Xbox 360.Build.0 = Profile_FastCap|Xbox 360
|
||||
{A79F81F6-3FEE-48AA-9157-24EB772B624E}.Profile|Xbox 360.ActiveCfg = Profile|Xbox 360
|
||||
{A79F81F6-3FEE-48AA-9157-24EB772B624E}.Profile|Xbox 360.Build.0 = Profile|Xbox 360
|
||||
{A79F81F6-3FEE-48AA-9157-24EB772B624E}.Release_LTCG|Xbox 360.ActiveCfg = Release_LTCG|Xbox 360
|
||||
{A79F81F6-3FEE-48AA-9157-24EB772B624E}.Release_LTCG|Xbox 360.Build.0 = Release_LTCG|Xbox 360
|
||||
{A79F81F6-3FEE-48AA-9157-24EB772B624E}.Release|Xbox 360.ActiveCfg = Release|Xbox 360
|
||||
{A79F81F6-3FEE-48AA-9157-24EB772B624E}.Release|Xbox 360.Build.0 = Release|Xbox 360
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
@ -1,271 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="CodeAnalysis|Xbox 360">
|
||||
<Configuration>CodeAnalysis</Configuration>
|
||||
<Platform>Xbox 360</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|Xbox 360">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Xbox 360</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Profile|Xbox 360">
|
||||
<Configuration>Profile</Configuration>
|
||||
<Platform>Xbox 360</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Profile_FastCap|Xbox 360">
|
||||
<Configuration>Profile_FastCap</Configuration>
|
||||
<Platform>Xbox 360</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Xbox 360">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Xbox 360</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release_LTCG|Xbox 360">
|
||||
<Configuration>Release_LTCG</Configuration>
|
||||
<Platform>Xbox 360</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\..\..\common\resample\src\chainresampler.cpp" />
|
||||
<ClCompile Include="..\..\..\..\common\resample\src\i0.cpp" />
|
||||
<ClCompile Include="..\..\..\..\common\resample\src\makesinckernel.cpp" />
|
||||
<ClCompile Include="..\..\..\..\common\resample\src\resamplerinfo.cpp" />
|
||||
<ClCompile Include="..\..\..\..\common\resample\src\u48div.cpp" />
|
||||
<ClCompile Include="..\..\..\src\bitmap_font.cpp" />
|
||||
<ClCompile Include="..\..\..\src\cpu.cpp" />
|
||||
<ClCompile Include="..\..\..\src\file\file.cpp" />
|
||||
<ClCompile Include="..\..\..\src\gambatte.cpp" />
|
||||
<ClCompile Include="..\..\..\src\initstate.cpp" />
|
||||
<ClCompile Include="..\..\..\src\interrupter.cpp" />
|
||||
<ClCompile Include="..\..\..\src\interruptrequester.cpp" />
|
||||
<ClCompile Include="..\..\..\src\gambatte-memory.cpp" />
|
||||
<ClCompile Include="..\..\..\src\mem\cartridge.cpp" />
|
||||
<ClCompile Include="..\..\..\src\mem\memptrs.cpp" />
|
||||
<ClCompile Include="..\..\..\src\mem\rtc.cpp" />
|
||||
<ClCompile Include="..\..\..\src\sound.cpp" />
|
||||
<ClCompile Include="..\..\..\src\sound\channel1.cpp" />
|
||||
<ClCompile Include="..\..\..\src\sound\channel2.cpp" />
|
||||
<ClCompile Include="..\..\..\src\sound\channel3.cpp" />
|
||||
<ClCompile Include="..\..\..\src\sound\channel4.cpp" />
|
||||
<ClCompile Include="..\..\..\src\sound\duty_unit.cpp" />
|
||||
<ClCompile Include="..\..\..\src\sound\envelope_unit.cpp" />
|
||||
<ClCompile Include="..\..\..\src\sound\length_counter.cpp" />
|
||||
<ClCompile Include="..\..\..\src\statesaver.cpp" />
|
||||
<ClCompile Include="..\..\..\src\state_osd_elements.cpp" />
|
||||
<ClCompile Include="..\..\..\src\tima.cpp" />
|
||||
<ClCompile Include="..\..\..\src\video.cpp" />
|
||||
<ClCompile Include="..\..\..\src\video\lyc_irq.cpp" />
|
||||
<ClCompile Include="..\..\..\src\video\ly_counter.cpp" />
|
||||
<ClCompile Include="..\..\..\src\video\next_m0_time.cpp" />
|
||||
<ClCompile Include="..\..\..\src\video\ppu.cpp" />
|
||||
<ClCompile Include="..\..\..\src\video\sprite_mapper.cpp" />
|
||||
<ClCompile Include="..\..\blipper.c" />
|
||||
<ClCompile Include="..\..\libretro.cpp" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{A79F81F6-3FEE-48AA-9157-24EB772B624E}</ProjectGuid>
|
||||
<Keyword>Xbox360Proj</Keyword>
|
||||
<ProjectName>gambatte-360</ProjectName>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='CodeAnalysis|Xbox 360'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Xbox 360'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile_FastCap|Xbox 360'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_LTCG|Xbox 360'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='CodeAnalysis|Xbox 360'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Profile|Xbox 360'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Profile_FastCap|Xbox 360'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release_LTCG|Xbox 360'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">
|
||||
<OutputFile>$(OutDir)msvc-2010-360$(TargetExt)</OutputFile>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='CodeAnalysis|Xbox 360'">
|
||||
<OutputFile>$(OutDir)msvc-2010-360$(TargetExt)</OutputFile>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Xbox 360'">
|
||||
<OutputFile>$(OutDir)msvc-2010-360$(TargetExt)</OutputFile>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile_FastCap|Xbox 360'">
|
||||
<OutputFile>$(OutDir)msvc-2010-360$(TargetExt)</OutputFile>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">
|
||||
<OutputFile>$(OutDir)msvc-2010-360$(TargetExt)</OutputFile>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_LTCG|Xbox 360'">
|
||||
<OutputFile>$(OutDir)msvc-2010-360$(TargetExt)</OutputFile>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<ExceptionHandling>false</ExceptionHandling>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<PreprocessorDefinitions>_DEBUG;_XBOX;_XBOX360;_LIB;%(PreprocessorDefinitions);HAVE_STDINT_H</PreprocessorDefinitions>
|
||||
<CallAttributedProfiling>Callcap</CallAttributedProfiling>
|
||||
<AdditionalIncludeDirectories>..\..\..\include;..\..\..\src\;..\..\..\src\video;..\..\..\src\file;..\..\..\src\sound;..\..\..\src\mem;..\..\..\..\common;..\libsnes;..\..\..\..\common\resample</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='CodeAnalysis|Xbox 360'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<ExceptionHandling>false</ExceptionHandling>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<PREfast>AnalyzeOnly</PREfast>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<PreprocessorDefinitions>_DEBUG;_XBOX;_XBOX360;_LIB;%(PreprocessorDefinitions);HAVE_STDINT_H</PreprocessorDefinitions>
|
||||
<CallAttributedProfiling>Callcap</CallAttributedProfiling>
|
||||
<AdditionalIncludeDirectories>..\..\..\include;..\..\..\src\;..\..\..\src\video;..\..\..\src\file;..\..\..\src\sound;..\..\..\src\mem;..\..\..\..\common;..\libsnes;..\..\..\..\common\resample</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Xbox 360'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<Optimization>Full</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<ExceptionHandling>false</ExceptionHandling>
|
||||
<StringPooling>true</StringPooling>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<PreprocessorDefinitions>NDEBUG;_XBOX;_XBOX360;PROFILE;_LIB;%(PreprocessorDefinitions);HAVE_STDINT_H</PreprocessorDefinitions>
|
||||
<CallAttributedProfiling>Callcap</CallAttributedProfiling>
|
||||
<AdditionalIncludeDirectories>..\..\..\include;..\..\..\src\;..\..\..\src\video;..\..\..\src\file;..\..\..\src\sound;..\..\..\src\mem;..\..\..\..\common;..\libsnes;..\..\..\..\common\resample</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>false</EnableCOMDATFolding>
|
||||
<IgnoreSpecificDefaultLibraries>xapilib.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile_FastCap|Xbox 360'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<Optimization>Full</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<ExceptionHandling>false</ExceptionHandling>
|
||||
<StringPooling>true</StringPooling>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<CallAttributedProfiling>Fastcap</CallAttributedProfiling>
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<PreprocessorDefinitions>NDEBUG;_XBOX;_XBOX360;PROFILE;FASTCAP;_LIB;%(PreprocessorDefinitions);HAVE_STDINT_H</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>..\..\..\include;..\..\..\src\;..\..\..\src\video;..\..\..\src\file;..\..\..\src\sound;..\..\..\src\mem;..\..\..\..\common;..\libsnes;..\..\..\..\common\resample</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>false</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<Optimization>Full</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<StringPooling>true</StringPooling>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<ExceptionHandling>false</ExceptionHandling>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<PreprocessorDefinitions>NDEBUG;_XBOX;_XBOX360;_LIB;%(PreprocessorDefinitions);HAVE_STDINT_H</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>..\..\..\include;..\..\..\src\;..\..\..\src\video;..\..\..\src\file;..\..\..\src\sound;..\..\..\src\mem;..\..\..\..\common;..\libsnes;..\..\..\..\common\resample</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_LTCG|Xbox 360'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<Optimization>Full</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<StringPooling>true</StringPooling>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<ExceptionHandling>false</ExceptionHandling>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<PreprocessorDefinitions>NDEBUG;_XBOX;_XBOX360;LTCG;_LIB;%(PreprocessorDefinitions);HAVE_STDINT_H</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>..\..\..\include;..\..\..\src\;..\..\..\src\video;..\..\..\src\file;..\..\..\src\sound;..\..\..\src\mem;..\..\..\..\common;..\libsnes;..\..\..\..\common\resample</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
@ -1,141 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
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||||
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|
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</ClCompile>
|
||||
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|
||||
</Project>
|
Loading…
Reference in New Issue
Block a user