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Merge pull request #152 from RokkumanX/master
Authentic palettes derived from original hardware screens (pt. 2)
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c6568f9ba5
@ -31,21 +31,21 @@ namespace {
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// Game Boy Palettes
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//
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static const unsigned short gbdmg[] = { // Original Game Boy
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PACK15_4(0x7F860F, 0x577C44, 0x365D48, 0x2A453B),
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PACK15_4(0x7F860F, 0x577C44, 0x365D48, 0x2A453B),
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PACK15_4(0x7F860F, 0x577C44, 0x365D48, 0x2A453B)
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PACK15_4(0x819A32, 0x61873E, 0x365D48, 0x2A453C),
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PACK15_4(0x819A32, 0x61873E, 0x365D48, 0x2A453C),
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PACK15_4(0x819A32, 0x61873E, 0x365D48, 0x2A453C)
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};
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static const unsigned short gbpoc[] = { // Game Boy Pocket
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PACK15_4(0xC6CFA5, 0x8C966B, 0x4A5139, 0x181C18),
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PACK15_4(0xC6CFA5, 0x8C966B, 0x4A5139, 0x181C18),
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PACK15_4(0xC6CFA5, 0x8C966B, 0x4A5139, 0x181C18)
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PACK15_4(0x949B8B, 0x7C8870, 0x525F4B, 0x394038),
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PACK15_4(0x949B8B, 0x7C8870, 0x525F4B, 0x394038),
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PACK15_4(0x949B8B, 0x7C8870, 0x525F4B, 0x394038)
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};
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static const unsigned short gblit[] = { // Game Boy Light
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PACK15_4(0x00B581, 0x009A71, 0x00694A, 0x004F3B),
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PACK15_4(0x00B581, 0x009A71, 0x00694A, 0x004F3B),
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PACK15_4(0x00B581, 0x009A71, 0x00694A, 0x004F3B)
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PACK15_4(0x01CBDF, 0x01B6D5, 0x269BAD, 0x00778D),
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PACK15_4(0x01CBDF, 0x01B6D5, 0x269BAD, 0x00778D),
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PACK15_4(0x01CBDF, 0x01B6D5, 0x269BAD, 0x00778D)
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};
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//
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@ -1039,9 +1039,9 @@ struct GbcPaletteEntry { const char *title; const unsigned short *p; };
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// Note: These entries must be in alphabetical order
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static const GbcPaletteEntry gbcDirPalettes[] = {
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{ "GB - DMG", gbdmg }, // Pea green
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{ "GB - Light", gblit }, // Aquamarine
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{ "GB - Pocket", gbpoc }, // Pristine greyscale
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{ "GB - DMG", gbdmg }, // Original Game Boy
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{ "GB - Light", gblit }, // Original Game Boy Light
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{ "GB - Pocket", gbpoc }, // Original Game Boy Pocket
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{ "GBC - Blue", p518 }, // Left
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{ "GBC - Brown", p012 }, // Up
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{ "GBC - Dark Blue", p50D }, // A + Left
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