Fix silly wording.

git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@26 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
This commit is contained in:
sinamas 2007-08-27 12:55:11 +00:00
parent 80b9b8ebb6
commit f05ed6ef83

8
README
View File

@ -26,10 +26,10 @@ Game Boy / Game Boy Color emulator written in C++. It is based on hundreds of
corner case hardware tests, as well as previous documentation and reverse
engineering efforts.
The core emulation code is seperated to a library back-end (libgambatte) written
in pure platform-independent C++. There is currently a GUI front-end
(gambatte_qt) using Trolltech's Qt4 toolkit, and a simple command-line SDL
front-end (gambatte_sdl).
The core emulation code is contained in a seperate library back-end
(libgambatte) written in pure platform-independent C++. There is currently a GUI
front-end (gambatte_qt) using Trolltech's Qt4 toolkit, and a simple command-line
SDL front-end (gambatte_sdl).
The GUI front-end contains platform-specific extensions for video, sound and
timers. It should work on MS Windows, Linux/BSD/UNIX-like OSes, and Mac OS X