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Update SDL_Joystick to SDL-1.2 SVN. #undef UNICODE in win32/SDL_mmjoystick.c to avoid joystick name mangling.
git-svn-id: https://gambatte.svn.sourceforge.net/svnroot/gambatte@187 9dfb2916-2d38-0410-aef4-c5fe6c9ffc24
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@ -30,6 +30,9 @@
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#include "SDL_event.h"
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#endif
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#define SDL_Lock_EventThread()
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#define SDL_Unlock_EventThread()
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#define SDL_PRESSED 1
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#define SDL_RELEASED 0
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@ -37,22 +40,6 @@ Uint8 SDL_numjoysticks = 0;
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SDL_Joystick **SDL_joysticks = NULL;
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static SDL_Joystick *default_joystick = NULL;
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static int ValidJoystick(SDL_Joystick **joystick)
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{
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int valid;
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if ( *joystick == NULL ) {
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*joystick = default_joystick;
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}
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if ( *joystick == NULL ) {
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SDL_SetError("Joystick hasn't been opened yet");
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valid = 0;
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} else {
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valid = 1;
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}
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return valid;
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}
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int SDL_JoystickInit(void)
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{
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int arraylen;
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@ -75,21 +62,6 @@ int SDL_JoystickInit(void)
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return(status);
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}
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void SDL_JoystickQuit(void)
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{
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/* Stop the event polling */
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/*SDL_Lock_EventThread();*/
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SDL_numjoysticks = 0;
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/*SDL_Unlock_EventThread();*/
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/* Quit the joystick setup */
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SDL_SYS_JoystickQuit();
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if ( SDL_joysticks ) {
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SDL_free(SDL_joysticks);
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SDL_joysticks = NULL;
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}
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}
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/*
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* Count the number of joysticks attached to the system
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*/
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@ -140,117 +112,68 @@ SDL_Joystick *SDL_JoystickOpen(int device_index)
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/* Create and initialize the joystick */
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joystick = (SDL_Joystick *)SDL_malloc((sizeof *joystick));
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if ( joystick != NULL ) {
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SDL_memset(joystick, 0, (sizeof *joystick));
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joystick->index = device_index;
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if ( SDL_SYS_JoystickOpen(joystick) < 0 ) {
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SDL_free(joystick);
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joystick = NULL;
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} else {
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if ( joystick->naxes > 0 ) {
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joystick->axes = (Sint16 *)SDL_malloc
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(joystick->naxes*sizeof(Sint16));
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}
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if ( joystick->nhats > 0 ) {
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joystick->hats = (Uint8 *)SDL_malloc
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(joystick->nhats*sizeof(Uint8));
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}
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if ( joystick->nballs > 0 ) {
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joystick->balls = (struct balldelta *)SDL_malloc
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(joystick->nballs*sizeof(*joystick->balls));
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}
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if ( joystick->nbuttons > 0 ) {
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joystick->buttons = (Uint8 *)SDL_malloc
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(joystick->nbuttons*sizeof(Uint8));
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}
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if ( ((joystick->naxes > 0) && !joystick->axes)
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|| ((joystick->nhats > 0) && !joystick->hats)
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|| ((joystick->nballs > 0) && !joystick->balls)
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|| ((joystick->nbuttons > 0) && !joystick->buttons)) {
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SDL_OutOfMemory();
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SDL_JoystickClose(joystick);
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joystick = NULL;
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}
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if ( joystick->axes ) {
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SDL_memset(joystick->axes, 0,
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joystick->naxes*sizeof(Sint16));
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}
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if ( joystick->hats ) {
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SDL_memset(joystick->hats, 0,
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joystick->nhats*sizeof(Uint8));
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}
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if ( joystick->balls ) {
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SDL_memset(joystick->balls, 0,
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joystick->nballs*sizeof(*joystick->balls));
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}
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if ( joystick->buttons ) {
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SDL_memset(joystick->buttons, 0,
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joystick->nbuttons*sizeof(Uint8));
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}
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}
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}
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if ( joystick ) {
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/* Add joystick to list */
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++joystick->ref_count;
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/*SDL_Lock_EventThread();*/
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for ( i=0; SDL_joysticks[i]; ++i )
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/* Skip to next joystick */;
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SDL_joysticks[i] = joystick;
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/*SDL_Unlock_EventThread();*/
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}
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return(joystick);
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}
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/*
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* Close a joystick previously opened with SDL_JoystickOpen()
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*/
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void SDL_JoystickClose(SDL_Joystick *joystick)
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{
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int i;
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if ( ! ValidJoystick(&joystick) ) {
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return;
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if ( !joystick ) {
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return(NULL);
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}
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/* First decrement ref count */
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if ( --joystick->ref_count > 0 ) {
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return;
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SDL_memset(joystick, 0, (sizeof *joystick));
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joystick->index = device_index;
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if ( SDL_SYS_JoystickOpen(joystick) < 0 ) {
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SDL_free(joystick);
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return(NULL);
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}
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/* Lock the event queue - prevent joystick polling */
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/*SDL_Lock_EventThread();*/
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if ( joystick == default_joystick ) {
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default_joystick = NULL;
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if ( joystick->naxes > 0 ) {
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joystick->axes = (Sint16 *)SDL_malloc
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(joystick->naxes*sizeof(Sint16));
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}
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SDL_SYS_JoystickClose(joystick);
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/* Remove joystick from list */
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for ( i=0; SDL_joysticks[i]; ++i ) {
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if ( joystick == SDL_joysticks[i] ) {
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SDL_memcpy(&SDL_joysticks[i], &SDL_joysticks[i+1],
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(SDL_numjoysticks-i)*sizeof(joystick));
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break;
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}
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if ( joystick->nhats > 0 ) {
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joystick->hats = (Uint8 *)SDL_malloc
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(joystick->nhats*sizeof(Uint8));
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}
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if ( joystick->nballs > 0 ) {
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joystick->balls = (struct balldelta *)SDL_malloc
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(joystick->nballs*sizeof(*joystick->balls));
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}
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if ( joystick->nbuttons > 0 ) {
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joystick->buttons = (Uint8 *)SDL_malloc
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(joystick->nbuttons*sizeof(Uint8));
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}
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if ( ((joystick->naxes > 0) && !joystick->axes)
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|| ((joystick->nhats > 0) && !joystick->hats)
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|| ((joystick->nballs > 0) && !joystick->balls)
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|| ((joystick->nbuttons > 0) && !joystick->buttons)) {
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SDL_OutOfMemory();
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SDL_JoystickClose(joystick);
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return(NULL);
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}
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/* Let the event thread keep running */
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/*SDL_Unlock_EventThread();*/
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/* Free the data associated with this joystick */
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if ( joystick->axes ) {
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SDL_free(joystick->axes);
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SDL_memset(joystick->axes, 0,
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joystick->naxes*sizeof(Sint16));
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}
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if ( joystick->hats ) {
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SDL_free(joystick->hats);
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SDL_memset(joystick->hats, 0,
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joystick->nhats*sizeof(Uint8));
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}
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if ( joystick->balls ) {
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SDL_free(joystick->balls);
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SDL_memset(joystick->balls, 0,
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joystick->nballs*sizeof(*joystick->balls));
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}
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if ( joystick->buttons ) {
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SDL_free(joystick->buttons);
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SDL_memset(joystick->buttons, 0,
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joystick->nbuttons*sizeof(Uint8));
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}
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SDL_free(joystick);
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/* Add joystick to list */
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++joystick->ref_count;
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SDL_Lock_EventThread();
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for ( i=0; SDL_joysticks[i]; ++i )
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/* Skip to next joystick */ ;
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SDL_joysticks[i] = joystick;
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SDL_Unlock_EventThread();
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return(joystick);
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}
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/*
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@ -270,6 +193,22 @@ int SDL_JoystickOpened(int device_index)
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return(opened);
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}
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static int ValidJoystick(SDL_Joystick **joystick)
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{
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int valid;
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if ( *joystick == NULL ) {
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*joystick = default_joystick;
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}
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if ( *joystick == NULL ) {
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SDL_SetError("Joystick hasn't been opened yet");
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valid = 0;
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} else {
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valid = 1;
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}
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return valid;
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}
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/*
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* Get the device index of an opened joystick.
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*/
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@ -325,15 +264,6 @@ int SDL_JoystickNumButtons(SDL_Joystick *joystick)
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return(joystick->nbuttons);
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}
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void SDL_JoystickUpdate(void)
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{
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int i;
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for ( i=0; SDL_joysticks[i]; ++i ) {
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SDL_SYS_JoystickUpdate(SDL_joysticks[i]);
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}
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}
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/*
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* Get the current state of an axis control on a joystick
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*/
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@ -419,6 +349,74 @@ Uint8 SDL_JoystickGetButton(SDL_Joystick *joystick, int button)
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return(state);
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}
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/*
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* Close a joystick previously opened with SDL_JoystickOpen()
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*/
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void SDL_JoystickClose(SDL_Joystick *joystick)
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{
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int i;
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if ( ! ValidJoystick(&joystick) ) {
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return;
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}
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/* First decrement ref count */
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if ( --joystick->ref_count > 0 ) {
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return;
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}
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/* Lock the event queue - prevent joystick polling */
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SDL_Lock_EventThread();
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if ( joystick == default_joystick ) {
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default_joystick = NULL;
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}
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SDL_SYS_JoystickClose(joystick);
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/* Remove joystick from list */
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for ( i=0; SDL_joysticks[i]; ++i ) {
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if ( joystick == SDL_joysticks[i] ) {
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SDL_memcpy(&SDL_joysticks[i], &SDL_joysticks[i+1],
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(SDL_numjoysticks-i)*sizeof(joystick));
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break;
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}
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}
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/* Let the event thread keep running */
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SDL_Unlock_EventThread();
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/* Free the data associated with this joystick */
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if ( joystick->axes ) {
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SDL_free(joystick->axes);
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}
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if ( joystick->hats ) {
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SDL_free(joystick->hats);
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}
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if ( joystick->balls ) {
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SDL_free(joystick->balls);
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}
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if ( joystick->buttons ) {
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SDL_free(joystick->buttons);
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}
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SDL_free(joystick);
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}
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void SDL_JoystickQuit(void)
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{
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/* Stop the event polling */
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SDL_Lock_EventThread();
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SDL_numjoysticks = 0;
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SDL_Unlock_EventThread();
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/* Quit the joystick setup */
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SDL_SYS_JoystickQuit();
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if ( SDL_joysticks ) {
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SDL_free(SDL_joysticks);
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SDL_joysticks = NULL;
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}
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}
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/* These are global for SDL_sysjoystick.c and SDL_events.c */
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int SDL_PrivateJoystickAxis(SDL_Joystick *joystick, Uint8 axis, Sint16 value)
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@ -515,3 +513,12 @@ int SDL_PrivateJoystickButton(SDL_Joystick *joystick, Uint8 button, Uint8 state)
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#endif /* !SDL_EVENTS_DISABLED */
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return(posted);
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}
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void SDL_JoystickUpdate(void)
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{
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int i;
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for ( i=0; SDL_joysticks[i]; ++i ) {
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SDL_SYS_JoystickUpdate(SDL_joysticks[i]);
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}
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}
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@ -721,7 +721,7 @@ void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick)
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{
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recDevice *device = joystick->hwdata;
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recElement *element;
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SInt32 value;
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SInt32 value, range;
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int i;
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if (device->removed) /* device was unplugged; ignore it. */
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@ -774,10 +774,11 @@ void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick)
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{
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Uint8 pos = 0;
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value = HIDGetElementValue(device, element);
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if (element->max == 3) /* 4 position hatswitch - scale up value */
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range = (element->max - element->min + 1);
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value = HIDGetElementValue(device, element) - element->min;
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if (range == 4) /* 4 position hatswitch - scale up value */
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value *= 2;
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else if (element->max != 7) /* Neither a 4 nor 8 positions - fall back to default position (centered) */
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else if (range != 8) /* Neither a 4 nor 8 positions - fall back to default position (centered) */
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value = -1;
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switch(value)
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{
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@ -471,8 +471,7 @@ int SDL_SYS_JoystickInit(void)
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dev_nums[numjoysticks] = sb.st_rdev;
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++numjoysticks;
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}
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} else
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break;
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}
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}
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#if SDL_INPUT_LINUXEV
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@ -19,6 +19,7 @@
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Sam Lantinga
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slouken@libsdl.org
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*/
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#undef UNICODE
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#include "SDL_config.h"
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/* Win32 MultiMedia Joystick driver, contributed by Andrei de A. Formiga */
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