move alternate resampler to a seperate file

This commit is contained in:
aliaspider 2014-03-07 12:51:52 +01:00
parent 56630a5f21
commit f97f46a8b8
3 changed files with 123 additions and 90 deletions

View File

@ -81,7 +81,7 @@ else ifeq ($(platform), psp1)
CC = psp-gcc$(EXE_EXT)
CXX = psp-g++$(EXE_EXT)
AR = psp-ar$(EXE_EXT)
PLATFORM_DEFINES := -DPSP -DALTERNATIVE_RESAMPLER
PLATFORM_DEFINES := -DPSP -DCC_RESAMPLER
CFLAGS += -G0
CXXFLAGS += -G0
STATIC_LINKING = 1

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@ -0,0 +1,102 @@
/*
* Convoluted Cosine Resampler
* Copyright (C) 2014 - Bouhlel Ali ( aliaspider@gmail.com )
*
* licence: GPLv3
*/
#ifndef CC_RESAMPLER_H
#define CC_RESAMPLER_H
#ifdef CC_RESAMPLER
#ifdef __cplusplus
extern "C" {
#endif
typedef union audio_frame
{
struct
{
int16_t l;
int16_t r;
};
uint32_t val;
}audio_frame_t;
#define CC_DECIMATION_RATE 32
static void CC_renderaudio(audio_frame_t* sound_buf, unsigned samples)
{
static const int16_t CC_kernel[32]=
{
0x01FF, 0x01FE, 0x01FA, 0x01F4, 0x01EC, 0x01E1, 0x01D4, 0x01C5,
0x01B4, 0x01A2, 0x018E, 0x0178, 0x0161, 0x014A, 0x0131, 0x0119,
0x0100, 0x00E6, 0x00CE, 0x00B5, 0x009E, 0x0087, 0x0071, 0x005D,
0x004B, 0x003A, 0x002B, 0x001E, 0x0013, 0x000B, 0x0005, 0x0001
};
static const int16_t CC_kernel_r[32]=
{
0x0000, 0x0001, 0x0005, 0x000B, 0x0013, 0x001E, 0x002B, 0x003A,
0x004B, 0x005D, 0x0071, 0x0087, 0x009E, 0x00B5, 0x00CE, 0x00E6,
0x0100, 0x0119, 0x0131, 0x014A, 0x0161, 0x0178, 0x018E, 0x01A2,
0x01B4, 0x01C5, 0x01D4, 0x01E1, 0x01EC, 0x01F4, 0x01FA, 0x01FE
};
static int32_t current_l = 0;
static int32_t current_r = 0;
static int32_t next_l = 0;
static int32_t next_r = 0;
static unsigned int accumulated_samples = 0;
static unsigned int write_pos = 0;
#ifndef CC_RESAMPLER_NO_HIGHPASS
static int32_t capacitor = 0;
#endif
static int16_t out_buf[1024];
unsigned i;
for (i=0; i!=samples; i++)
{
current_l += sound_buf[i].l * CC_kernel[accumulated_samples];
current_r += sound_buf[i].r * CC_kernel[accumulated_samples];
next_l += sound_buf[i].l * CC_kernel_r[accumulated_samples];
next_r += sound_buf[i].r * CC_kernel_r[accumulated_samples];
accumulated_samples++;
if (accumulated_samples == 32)
{
#ifdef CC_RESAMPLER_NO_HIGHPASS
out_buf[write_pos++] = (current_l>>14);
out_buf[write_pos++] = (current_r>>14);
#else
capacitor += ((current_l ) - capacitor) >> 14;
out_buf[write_pos++] = (current_l>>14) - (capacitor >> 14);
out_buf[write_pos++] = (current_r>>14) - (capacitor >> 14);
#endif
accumulated_samples = 0;
current_l = next_l;
current_r = next_r;
next_l = 0;
next_r = 0;
if (write_pos == 1024)
{
audio_batch_cb(out_buf, 512);
write_pos = 0;
}
}
}
}
#ifdef __cplusplus
}
#endif
#endif // CC_RESAMPLER
#endif // CC_RESAMPLER_H

View File

@ -17,6 +17,8 @@ static retro_audio_sample_batch_t audio_batch_cb;
static retro_environment_t environ_cb;
static gambatte::GB gb;
#include "cc_resampler.h"
namespace input
{
struct map { unsigned snes; unsigned gb; };
@ -44,10 +46,8 @@ class SNESInput : public gambatte::InputGetter
}
} static gb_input;
#ifndef ALTERNATIVE_RESAMPLER
static blipper_t *resampler_l;
static blipper_t *resampler_r;
#endif
void retro_get_system_info(struct retro_system_info *info)
{
@ -82,7 +82,14 @@ void retro_init()
double fps = 4194304.0 / 70224.0;
double sample_rate = fps * 35112;
#ifndef ALTERNATIVE_RESAMPLER
#ifdef CC_RESAMPLER
if (environ_cb)
{
g_timing.fps = fps;
g_timing.sample_rate = sample_rate / CC_DECIMATION_RATE; // ~64k
}
#else
resampler_l = blipper_new(32, 0.85, 6.5, 64, 1024, NULL);
resampler_r = blipper_new(32, 0.85, 6.5, 64, 1024, NULL);
@ -91,18 +98,13 @@ void retro_init()
g_timing.fps = fps;
g_timing.sample_rate = sample_rate / 64; // ~32k
}
#else
if (environ_cb)
{
g_timing.fps = fps;
g_timing.sample_rate = sample_rate / 32; // ~64k
}
#endif
}
void retro_deinit()
{
#ifndef ALTERNATIVE_RESAMPLER
#ifndef CC_RESAMPLER
blipper_free(resampler_l);;
blipper_free(resampler_r);;
#endif
@ -435,7 +437,6 @@ size_t retro_get_memory_size(unsigned id)
return 0;
}
#ifndef ALTERNATIVE_RESAMPLER
static void render_audio(const int16_t *samples, unsigned frames)
{
if (!frames)
@ -444,35 +445,12 @@ static void render_audio(const int16_t *samples, unsigned frames)
blipper_push_samples(resampler_l, samples + 0, frames, 2);
blipper_push_samples(resampler_r, samples + 1, frames, 2);
}
#endif
void retro_run()
{
static uint64_t samples_count = 0;
static uint64_t frames_count = 0;
#ifdef ALTERNATIVE_RESAMPLER
static const int16_t CS_kernel[32]=
{
0x01FF, 0x01FE, 0x01FA, 0x01F4, 0x01EC, 0x01E1, 0x01D4, 0x01C5,
0x01B4, 0x01A2, 0x018E, 0x0178, 0x0161, 0x014A, 0x0131, 0x0119,
0x0100, 0x00E6, 0x00CE, 0x00B5, 0x009E, 0x0087, 0x0071, 0x005D,
0x004B, 0x003A, 0x002B, 0x001E, 0x0013, 0x000B, 0x0005, 0x0001
};
static int32_t l_sample_current = 0;
static int32_t r_sample_current = 0;
static int32_t l_sample_next = 0;
static int32_t r_sample_next = 0;
static int32_t capacitor = 0;
static unsigned int accumulated_samples = 0;
static unsigned int write_pos = 0;
union
{
gambatte::uint_least32_t u32[512];
int16_t i16[2 * 512];
} static out_buf;
#endif
input_poll_cb();
uint64_t expected_frames = samples_count / 35112;
@ -498,8 +476,9 @@ void retro_run()
gambatte::uint_least32_t video_pitch = 256;
while (gb.runFor(video_buf, video_pitch, sound_buf.u32, samples) == -1)
{
#ifndef ALTERNATIVE_RESAMPLER
#ifdef CC_RESAMPLER
CC_renderaudio((audio_frame_t*)sound_buf.u32, samples);
#else
render_audio(sound_buf.i16, samples);
unsigned read_avail = blipper_read_avail(resampler_l);
@ -509,32 +488,7 @@ void retro_run()
blipper_read(resampler_r, sound_buf.i16 + 1, read_avail, 2);
audio_batch_cb(sound_buf.i16, read_avail);
}
#else
for (int i=0; i < (samples << 1); i+=2)
{
l_sample_current += sound_buf.i16[i] * CS_kernel[accumulated_samples];
l_sample_next += sound_buf.i16[i] * CS_kernel[31 - accumulated_samples];
r_sample_current += sound_buf.i16[i + 1] * CS_kernel[accumulated_samples];
r_sample_next += sound_buf.i16[i + 1] * CS_kernel[31 - accumulated_samples];
accumulated_samples++;
if (accumulated_samples == 32)
{
capacitor += ((l_sample_current ) - capacitor) >> 14;
out_buf.i16[write_pos++] = (l_sample_current>>14) - (capacitor >> 14);
out_buf.i16[write_pos++] = (r_sample_current>>14) - (capacitor >> 14);
accumulated_samples = 0;
l_sample_current = l_sample_next;
r_sample_current = r_sample_next;
l_sample_next = 0;
r_sample_next = 0;
if (write_pos == 1024){
audio_batch_cb(out_buf.i16, 512);
write_pos = 0;
}
}
}
#endif
samples_count += samples;
samples = 2064;
@ -542,7 +496,9 @@ void retro_run()
samples_count += samples;
#ifndef ALTERNATIVE_RESAMPLER
#ifdef CC_RESAMPLER
CC_renderaudio((audio_frame_t*)sound_buf.u32, samples);
#else
render_audio(sound_buf.i16, samples);
#endif
@ -552,37 +508,12 @@ void retro_run()
video_cb(video_buf, 160, 144, 1024);
#endif
#ifndef ALTERNATIVE_RESAMPLER
#ifndef CC_RESAMPLER
unsigned read_avail = blipper_read_avail(resampler_l);
blipper_read(resampler_l, sound_buf.i16 + 0, read_avail, 2);
blipper_read(resampler_r, sound_buf.i16 + 1, read_avail, 2);
audio_batch_cb(sound_buf.i16, read_avail);
#else
for (int i=0; i < (samples << 1); i+=2)
{
l_sample_current += sound_buf.i16[i] * CS_kernel[accumulated_samples];
l_sample_next += sound_buf.i16[i] * CS_kernel[31 - accumulated_samples];
r_sample_current += sound_buf.i16[i + 1] * CS_kernel[accumulated_samples];
r_sample_next += sound_buf.i16[i + 1] * CS_kernel[31 - accumulated_samples];
accumulated_samples++;
if (accumulated_samples == 32)
{
capacitor += ((l_sample_current ) - capacitor) >> 14;
out_buf.i16[write_pos++] = (l_sample_current>>14) - (capacitor >> 14);
out_buf.i16[write_pos++] = (r_sample_current>>14) - (capacitor >> 14);
accumulated_samples = 0;
l_sample_current = l_sample_next;
r_sample_current = r_sample_next;
l_sample_next = 0;
r_sample_next = 0;
if (write_pos == 1024){
audio_batch_cb(out_buf.i16, 512);
write_pos = 0;
}
}
}
#endif
frames_count++;