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16 lines
292 B
Plaintext
16 lines
292 B
Plaintext
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shaders = 1
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shader0 = shaders/LUT/LUT.glsl
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filter_linear0 = "false"
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scale_type_x0 = "source"
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scale_x0 = "1.000000"
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scale_type_y0 = "source"
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scale_y0 = "1.000000"
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textures = SamplerLUT
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SamplerLUT = shaders/LUT/NDS.png
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SamplerLUT_linear = true
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parameters = "LUT_Size"
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LUT_Size = "32.000000"
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