hunterk
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60d02f89c9
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change OrigTexture to PassPrev2Texture to allow shaders before; closes #121
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2020-07-02 08:31:22 -05:00 |
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hunterk
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c6a82efb2d
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fix license on xBRZ shaders to properly credit Zenju and HqMAME project
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2020-02-12 14:12:10 -06:00 |
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hunterk
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0f289651d7
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add xbrz-freescale-multipass shaders and preset
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2018-04-04 22:52:26 -05:00 |
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hunterk
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d7a8b8eb2a
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add xbrz-freescale shader and preset
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2018-04-04 22:03:48 -05:00 |
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hunterk
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dd8e4fa8e8
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remove potentially recursive texture macro
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2017-10-16 21:08:58 -05:00 |
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hunterk
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4e329d0ace
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attempt to add precision to all uniform int Frame* at once
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2017-08-31 22:00:22 -05:00 |
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hunterk
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be72aa6c9d
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more cleanups and COMPAT_PRECISION redef fixes
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2017-06-23 16:04:43 -05:00 |
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hunterk
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a82455b6a6
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GLES compatbility improvements for new shaders
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2017-03-06 21:23:20 -06:00 |
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hunterk
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7d8a3f204e
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add xbrz manual conversions
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2017-03-06 15:42:24 -06:00 |
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