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https://github.com/libretro/glsl-shaders.git
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336cde9454
further improvements, separated horizontal and vertical dither. |
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shaders | ||
bayer_4x4.glslp | ||
bayer-matrix-dithering.glslp | ||
cbod_v1.glslp | ||
gdapt.glslp | ||
gendither.glslp | ||
mdapt.glslp | ||
sgenpt-mix.glslp | ||
simple_dither.glslp |