glsl-shaders/dithering/gdapt.glslp
2017-02-28 09:14:38 -06:00

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shaders = 2
shader0 = shaders/gdapt/gdapt-pass0.glsl
filter_linear0 = false
scale_type0 = source
scale0 = 1.0
shader1 = shaders/gdapt/gdapt-pass1.glsl
filter_linear1 = false
scale_type1 = source
scale1 = 1.0