glsl-shaders/hqx
2017-10-16 21:40:00 -05:00
..
resources Revert pics and borders optimization 2017-07-28 16:49:00 +02:00
shader-files hopefully squash all of the recursive texture macros 2017-10-16 21:40:00 -05:00
single-pass attempt to add precision to all uniform int Frame* at once 2017-08-31 22:00:22 -05:00
hq2x-halphon.glslp add manual conversion of halphon's hq2x 2017-03-03 10:53:58 -06:00
hq2x.glslp cleanups and consolidate hqx multipass via parameter 2017-06-23 11:06:55 -05:00
hq3x.glslp cleanups and consolidate hqx multipass via parameter 2017-06-23 11:06:55 -05:00
hq4x.glslp cleanups and consolidate hqx multipass via parameter 2017-06-23 11:06:55 -05:00