mirror of
https://github.com/libretro/glsl-shaders.git
synced 2024-11-23 07:40:29 +00:00
10aff8455f
* Rename misc/anti-flicker.glsl to misc/shaders/anti-flicker.glsl * Rename misc/bob-and-ghost-deinterlacing.glsl to misc/shaders/bob-and-ghost-deinterlacing.glsl * Rename misc/bob-deinterlacing.glsl to misc/shaders/bob-deinterlacing.glsl * Rename misc/cmyk-halftone-dot.glsl to misc/shaders/cmyk-halftone-dot.glsl * Rename misc/cocktail-cab-portrait.glsl to misc/shaders/cocktail-cab-portrait.glsl * Rename misc/cocktail-cabinet.glsl to misc/shaders/cocktail-cabinet.glsl * Rename misc/color-mangler.glsl to misc/shaders/color-mangler.glsl * Rename misc/colorimetry.glsl to misc/shaders/colorimetry.glsl * Rename misc/deband.glsl to misc/shaders/deband.glsl * Rename misc/deposterize-pass0.glsl to misc/shaders/deposterize-pass0.glsl * Rename misc/deposterize-pass1.glsl to misc/shaders/deposterize-pass1.glsl * Rename misc/edge-detect.glsl to misc/shaders/edge-detect.glsl * Rename misc/fcc1953_fake.glsl to misc/shaders/fcc1953_fake.glsl * Rename misc/flicker.glsl to misc/shaders/flicker.glsl * Delete fcc1953_fake.glslp * Rename misc/flip-horizontal.glsl to misc/shaders/flip-horizontal.glsl * Rename misc/glass.glsl to misc/shaders/glass.glsl * Rename misc/grade-no-LUT.glsl to misc/shaders/grade-no-LUT.glsl * Rename misc/grade.glsl to misc/shaders/grade.glsl * Rename misc/image-adjustment.glsl to misc/shaders/image-adjustment.glsl * Rename misc/interlacing.glsl to misc/shaders/interlacing.glsl * Rename misc/natural-vision.glsl to misc/shaders/natural-vision.glsl * Rename misc/ntsc-colors.glsl to misc/shaders/ntsc-colors.glsl * Update and rename misc/white_point.glsl to misc/shaders/white_point.glsl fix an error too (wasn't loading) * Delete empty * Add files via upload
5 lines
103 B
Plaintext
5 lines
103 B
Plaintext
shaders = "1"
|
|
shader0 = "shaders/flicker.glsl"
|
|
filter_linear0 = "false"
|
|
wrap_mode0 = "clamp_to_border"
|